Player Matchup

Nemesis
Nemesis
CrookedPlayer76
Nemesis
Level 28
God Stats
21W - 21L
1,503 SR
Queue Stats
507W - 566L
1,278 Elo+
Party 2
Janus
Janus
LJT6969
Janus
Level 49
God Stats
57W - 95L
1,008 SR
Queue Stats
1,043W - 1,092L
1,263 Elo+
Party 2
Horus
Horus
St0cky123
Horus
Level 33
God Stats
37W - 35L
1,500 SR
Queue Stats
750W - 766L
1,308 Elo+
Party 2
Medusa
Medusa
The Gev
Medusa
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
477W - 502L
1,279 Elo+
Party 2
Nike
Nike
YurI Brocboi
Nike
Level 65
God Stats
2W - 12L
1,500 SR
Queue Stats
392W - 481L
1,347 Elo+
Party 2
Team Averages
Level 41
1,402 SR
1,295 Elo+

VS

Team Averages
Level 95
1,547 SR
1,484 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Der I Jerry
Cabrakan
Level 95
God Stats
66W - 43L
1,359 SR
Queue Stats
638W - 582L
1,443 Elo+
Party 1
Hel
Hel
ElitizmTR
Hel
Level 15
God Stats
8W - 2L
1,683 SR
Queue Stats
19W - 11L
1,476 Elo+
Party 1
Izanami
Izanami
LyrikClub49
Izanami
Level 88
God Stats
3W - 3L
1,705 SR
Queue Stats
45W - 43L
1,527 Elo+
Party 1
Tiamat
Tiamat
shoran1
Tiamat
Level 117
God Stats
22W - 20L
1,485 SR
Queue Stats
317W - 301L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,771
444
4,730
9,116
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
LJT6969
Janus
11
1 / 6 / 3
6,446
496
5,321
7,043
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
St0cky123
Horus
8
1 / 7 / 3
6,110
470
3,089
12,367
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
The Gev
Medusa
8
1 / 8 / 2
5,531
425
8,617
10,745
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 1
6,878
529
5,351
10,069
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 0 / 10
7,873
606
4,500
8,247
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
Der I Jerry
Cabrakan
12
8 / 1 / 6
7,663
589
8,446
9,628
7,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 4 / 14
6,935
533
5,401
8,067
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
LyrikClub49
Izanami
14
10 / 0 / 8
8,545
657
9,676
8,372
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
shoran1
Tiamat
13
2 / 1 / 13
8,225
633
8,971
7,454
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
6
Kills
29
30
Deaths
6
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
10
10
L
1
3
1
0.5
W
Cabrakan
Der I Jerry
Cabrakan
8
1
6
11
W
4
4
14
2.75
L
Janus
LJT6969
Janus
1
6
3
0.42
W
Izanami
LyrikClub49
Izanami
10
0
8
14
L
Horus
St0cky123
Horus
1
7
3
0.36
L
Medusa
The Gev
Medusa
1
8
2
0.25
L
2
6
1
0.42
W
Tiamat
shoran1
Tiamat
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
36,994
49,340
Taken
41,768
23,064
Mitigated
23,536
5,506
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,500
2,050
0
1,206
8,247
4,564
68
1,245
7,002
0
43,000
L
4,730
1,931
0
1,961
9,116
3,043
340
4,240
4,876
0
20,807
W
Cabrakan
Der I Jerry
Cabrakan
8,446
1,119
0
5,029
9,628
7,372
0
1,124
8,504
36,176
0
W
5,401
589
3,844
3,396
8,067
2,164
211
1,259
6,808
16,364
0
L
Janus
LJT6969
Janus
5,321
699
0
110
7,043
2,318
477
3,756
3,287
34,413
0
W
Izanami
LyrikClub49
Izanami
9,676
6,454
0
2,806
8,372
3,005
2,941
0
8,372
0
54,089
L
Horus
St0cky123
Horus
3,089
2,138
327
1,511
12,367
7,955
397
4,525
7,842
0
9,896
L
Medusa
The Gev
Medusa
8,617
4,062
0
1,597
10,745
3,127
301
5,775
4,970
0
26,162
L
5,351
1,011
0
0
10,069
6,621
1,710
4,522
5,547
0
37,451
W
Tiamat
shoran1
Tiamat
8,971
963
0
2,087
7,454
6,431
237
1,693
5,761
43,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
39,241
252
Minions Killed
335
0
Camps Cleared
0
1,133,943
Distance Traveled
1,207,421
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,873
606
72
6
0
250,732
1
L
Nemesis
5,771
444
36
3
0
269,724
2
W
Cabrakan
7,663
589
63
5
0
237,659
2
W
Hel
6,935
533
25
2
0
250,895
2
L
Janus
6,446
496
67
5
0
203,325
2
W
Izanami
8,545
657
105
8
0
237,541
1
L
Horus
6,110
470
24
2
0
244,288
0
L
Medusa
5,531
425
29
2
0
213,318
0
L
Nike
6,878
529
96
7
0
203,288
4
W
Tiamat
8,225
633
70
5
0
230,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role