Player Matchup

Yemoja
Yemoja
BubuIIe
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,714 Elo+
Solo
Ymir
Ymir
MelloBello36
Ymir
Level 19
God Stats
8W - 4L
1,895 SR
Queue Stats
223W - 139L
1,643 Elo+
Solo
Thoth
Thoth
RaZoRbo0m
Thoth
Level 18
God Stats
3W - 2L
1,654 SR
Queue Stats
18W - 17L
1,592 Elo+
Party 2
Nemesis
Nemesis
SHIBAMKOVRI
Nemesis
Level 43
God Stats
2W - 2L
1,585 SR
Queue Stats
19W - 20L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
SHadow2344xd
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 106L
1,648 Elo+
Solo
Team Averages
Level 25
1,627 SR
1,630 Elo+

VS

Team Averages
Level 69
1,589 SR
1,754 Elo+
Osiris
Osiris
DragonRider79
Osiris
Level 18
God Stats
5W - 4L
1,569 SR
Queue Stats
43W - 49L
1,638 Elo+
Solo
Kuzenbo
Kuzenbo
Lovatico
Kuzenbo
Level 151
God Stats
3W - 3L
1,601 SR
Queue Stats
107W - 90L
1,640 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RandomDUAL
Ah Muzen Cab
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,981 Elo+
Party 1
Sol
Sol
janthara
Sol
Level 159
God Stats
9W - 5L
1,773 SR
Queue Stats
97W - 89L
1,605 Elo+
Party 1
Nemesis
Nemesis
xuco12
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BubuIIe
Yemoja
9
0 / 4 / 0
5,740
410
2,636
7,600
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 1
8,524
609
8,425
13,288
10,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
RaZoRbo0m
Thoth
10
0 / 4 / 0
6,056
433
735
6,155
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SHIBAMKOVRI
Nemesis
11
1 / 4 / 1
6,734
481
4,321
10,483
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SHadow2344xd
Heimdallr
11
0 / 4 / 0
6,013
430
6,373
9,990
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
7,803
557
8,777
10,942
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Lovatico
Kuzenbo
12
3 / 0 / 5
7,918
566
6,788
9,043
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
RandomDUAL
Ah Muzen Cab
13
3 / 0 / 5
7,619
544
4,657
5,943
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
9 / 1 / 2
9,132
652
10,183
8,299
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
xuco12
Nemesis
15
4 / 1 / 4
8,591
614
4,250
7,279
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
19
19
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BubuIIe
Yemoja
0
4
0
0
W
0
1
6
3
W
Kuzenbo
Lovatico
Kuzenbo
3
0
5
5.5
L
2
3
1
0.83
L
Thoth
RaZoRbo0m
Thoth
0
4
0
0
W
Ah Muzen Cab
RandomDUAL
Ah Muzen Cab
3
0
5
5.5
L
Nemesis
SHIBAMKOVRI
Nemesis
1
4
1
0.38
L
Heimdallr
SHadow2344xd
Heimdallr
0
4
0
0
W
9
1
2
10
W
Nemesis
xuco12
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,490
Damage
34,655
47,516
Taken
41,506
22,672
Mitigated
21,529
14,445
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BubuIIe
Yemoja
2,636
352
858
1,224
7,600
3,135
0
4,638
2,803
11,649
0
W
8,777
3,798
0
4,299
10,942
5,660
0
6,287
4,615
0
40,251
W
Kuzenbo
Lovatico
Kuzenbo
6,788
3,034
0
2,207
9,043
8,400
68
1,413
7,624
26,741
0
L
8,425
3,085
0
4,400
13,288
10,739
0
2,963
10,261
47,217
2,124
L
Thoth
RaZoRbo0m
Thoth
735
0
0
500
6,155
1,719
0
2,613
3,396
28,450
0
W
Ah Muzen Cab
RandomDUAL
Ah Muzen Cab
4,657
1,836
0
3,103
5,943
2,020
153
690
5,253
0
45,802
L
Nemesis
SHIBAMKOVRI
Nemesis
4,321
1,890
0
3,996
10,483
3,587
0
2,486
7,930
0
37,861
L
Heimdallr
SHadow2344xd
Heimdallr
6,373
2,552
0
3,467
9,990
3,492
0
3,833
6,155
0
44,242
W
10,183
2,499
0
3,796
8,299
2,820
2,131
1,854
6,403
59,036
0
W
Nemesis
xuco12
Nemesis
4,250
1,482
0
534
7,279
2,629
0
1,071
6,154
0
59,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
41,063
341
Minions Killed
428
0
Camps Cleared
0
1,282,227
Distance Traveled
1,498,858
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,740
410
24
2
0
274,578
0
W
Osiris
7,803
557
76
5
0
284,558
2
W
Kuzenbo
7,918
566
23
2
0
302,634
4
L
Ymir
8,524
609
101
7
0
234,801
6
L
Thoth
6,056
433
63
5
0
256,413
1
W
Ah Muzen Cab
7,619
544
92
7
0
316,413
0
L
Nemesis
6,734
481
77
6
0
271,900
2
L
Heimdallr
6,013
430
76
5
0
244,535
3
W
Sol
9,132
652
121
9
0
278,558
5
W
Nemesis
8,591
614
116
8
0
316,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role