Player Matchup

Bakasura
Bakasura
BluRay Luke
Bakasura
Level 159
God Stats
0W - 5L
1,566 SR
Queue Stats
206W - 213L
1,527 Elo+
Party 2
Chang'e
Chang'e
HolyOkami
Chang'e
Level 49
God Stats
9W - 5L
1,712 SR
Queue Stats
12W - 14L
1,519 Elo+
Party 1
Tiamat
Tiamat
LA RANG3RZ
Tiamat
Level 132
God Stats
7W - 6L
1,667 SR
Queue Stats
147W - 141L
1,500 Elo+
Party 2
Neith
Neith
One_Little_Fool
Neith
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 111L
1,590 Elo+
Solo
Khepri
Khepri
Podglu
Khepri
Level 41
God Stats
12W - 10L
1,588 SR
Queue Stats
12W - 13L
1,528 Elo+
Party 1
Team Averages
Level 98
1,607 SR
1,533 Elo+

VS

Team Averages
Level 79
1,528 SR
1,543 Elo+
Chaac
Chaac
Ant_Heavy
Chaac
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,541 Elo+
Solo
Arachne
Arachne
Evil Raider666
Arachne
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
173W - 163L
1,513 Elo+
Solo
Danzaburou
Danzaburou
G591928
Danzaburou
Level 29
God Stats
14W - 6L
1,654 SR
Queue Stats
34W - 16L
1,651 Elo+
Party 3
Tiamat
Tiamat
TRANKS25
Tiamat
Level 63
God Stats
6W - 8L
1,386 SR
Queue Stats
78W - 96L
1,487 Elo+
Solo
Nu Wa
Nu Wa
lykhantra
Nu Wa
Level 38
God Stats
33W - 18L
1,598 SR
Queue Stats
54W - 40L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BluRay Luke
Bakasura
20
8 / 10 / 14
18,687
984
36,223
49,596
31,268
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
HolyOkami
Chang'e
20
8 / 2 / 16
18,534
975
31,068
36,195
25,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
LA RANG3RZ
Tiamat
18
0 / 1 / 1
13,612
716
0
2,583
953
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
10 / 2 / 17
19,647
1,034
47,307
32,862
21,182
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Podglu
Khepri
20
3 / 2 / 16
18,694
984
8,285
26,013
46,316
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ant_Heavy
Chaac
20
2 / 2 / 13
17,411
916
28,179
30,800
50,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 9 / 9
17,389
915
21,946
40,399
18,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
G591928
Danzaburou
20
6 / 11 / 6
18,235
960
35,594
28,603
11,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
TRANKS25
Tiamat
20
2 / 7 / 9
16,307
858
36,500
27,573
19,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
lykhantra
Nu Wa
20
2 / 0 / 5
16,454
866
19,011
3,667
1,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
29
Kills
17
17
Deaths
29
64
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ant_Heavy
Chaac
2
2
13
4.25
L
Bakasura
BluRay Luke
Bakasura
8
10
14
1.5
W
5
9
9
1.06
W
Danzaburou
G591928
Danzaburou
6
11
6
0.82
L
Chang'e
HolyOkami
Chang'e
8
2
16
8
L
Tiamat
LA RANG3RZ
Tiamat
0
1
1
0.5
L
10
2
17
9.25
L
Khepri
Podglu
Khepri
3
2
16
5.5
W
Tiamat
TRANKS25
Tiamat
2
7
9
0.93
W
Nu Wa
lykhantra
Nu Wa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,883
Damage
141,230
147,249
Taken
131,042
125,378
Mitigated
101,248
49,842
Healing
39,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ant_Heavy
Chaac
28,179
4,511
1,146
14,326
30,800
50,468
0
9,322
19,894
0
79,454
L
Bakasura
BluRay Luke
Bakasura
36,223
28,926
0
5,218
49,596
31,268
0
15,749
33,847
0
71,086
W
21,946
15,069
0
7,264
40,399
18,394
0
13,660
25,034
0
30,069
W
Danzaburou
G591928
Danzaburou
35,594
14,802
1,405
6,452
28,603
11,896
0
6,253
20,317
0
86,076
L
Chang'e
HolyOkami
Chang'e
31,068
501
11,556
13,176
36,195
25,659
0
18,356
17,839
105,982
0
L
Tiamat
LA RANG3RZ
Tiamat
0
0
0
0
2,583
953
0
1,867
716
1,176
0
L
47,307
21,637
0
14,033
32,862
21,182
0
12,887
19,975
0
148,472
L
Khepri
Podglu
Khepri
8,285
97
1,956
3,903
26,013
46,316
0
6,652
19,361
34,804
0
W
Tiamat
TRANKS25
Tiamat
36,500
851
800
6,489
27,573
19,152
0
9,671
16,435
57,234
0
W
Nu Wa
lykhantra
Nu Wa
19,011
5,895
0
1,782
3,667
1,338
0
447
3,080
77,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,174
Gold Earned
85,796
562
Minions Killed
431
8
Camps Cleared
14
1,589,866
Distance Traveled
1,839,892
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,411
916
114
6
0
417,168
0
L
Bakasura
18,687
984
119
6
6
426,793
0
W
Arachne
17,389
915
11
1
6
348,518
0
W
Danzaburou
18,235
960
117
6
6
322,946
1
L
Chang'e
18,534
975
176
9
0
421,232
0
L
Tiamat
13,612
716
2
0
1
19,216
0
L
Neith
19,647
1,034
227
12
0
340,159
2
L
Khepri
18,694
984
38
2
1
382,466
0
W
Tiamat
16,307
858
55
3
1
374,234
0
W
Nu Wa
16,454
866
134
7
1
377,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role