Player Matchup

Cerberus
Cerberus
Funil
Cerberus
Level 128
God Stats
2W - 0L
1,185 SR
Queue Stats
33W - 27L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
Ifajard0
Kukulkan
Level 129
God Stats
8W - 7L
1,445 SR
Queue Stats
19W - 17L
1,527 Elo+
Party 2
Zeus
Zeus
MatadorLive
Zeus
Level 66
God Stats
17W - 12L
1,582 SR
Queue Stats
26W - 22L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
NikitaGrowler
Danzaburou
Level 66
God Stats
1W - 2L
1,164 SR
Queue Stats
22W - 33L
1,204 Elo+
Solo
Agni
Agni
Rhinno54
Agni
Level 126
God Stats
1W - 2L
1,605 SR
Queue Stats
35W - 28L
1,587 Elo+
Party 2
Team Averages
Level 103
1,396 SR
1,482 Elo+

VS

Team Averages
Level 99
1,465 SR
1,494 Elo+
Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AngryMaxi
Cupid
Level 64
God Stats
141W - 140L
1,419 SR
Queue Stats
209W - 215L
1,442 Elo+
Solo
Tiamat
Tiamat
BerserkSamurai
Tiamat
Level 144
God Stats
2W - 4L
1,189 SR
Queue Stats
143W - 129L
1,520 Elo+
Solo
Heimdallr
Heimdallr
DoYouEvenTankBro
Heimdallr
Level 82
God Stats
24W - 27L
1,717 SR
Queue Stats
637W - 605L
1,505 Elo+
Party 1
Ra
Ra
latexpally
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Funil
Cerberus
14
4 / 1 / 15
9,037
1,291
7,057
9,372
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Ifajard0
Kukulkan
15
4 / 0 / 15
9,120
1,303
11,421
2,377
938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 0 / 16
8,657
1,237
13,389
1,619
625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
NikitaGrowler
Danzaburou
14
4 / 1 / 10
8,376
1,197
7,489
4,271
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
14
6 / 1 / 13
8,753
1,250
9,398
5,390
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

337

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 4 / 2
8,220
1,174
4,459
17,609
16,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
AngryMaxi
Cupid
12
0 / 7 / 2
7,054
1,008
1,724
12,099
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 1 / 0
6,763
966
987
2,563
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
13
0 / 8 / 2
7,054
1,008
7,549
13,419
5,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 1
7,611
1,087
4,588
6,897
7,912
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
23
Kills
3
3
Deaths
23
69
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
4
2
0.5
L
Cupid
AngryMaxi
Cupid
0
7
2
0.14
L
1
1
0
1
L
Heimdallr
0
8
2
0.13
W
Cerberus
Funil
Cerberus
4
1
15
11.5
W
Kukulkan
Ifajard0
Kukulkan
4
0
15
11.5
W
5
0
16
13
W
Danzaburou
NikitaGrowler
Danzaburou
4
1
10
9
W
Agni
6
1
13
12.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,754
Damage
19,307
23,029
Taken
52,587
13,065
Mitigated
36,476
7,158
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,459
326
0
802
17,609
16,628
0
14,263
3,346
8,477
0
L
Cupid
AngryMaxi
Cupid
1,724
1,110
140
861
12,099
4,939
0
7,982
4,117
0
21,978
L
987
63
0
351
2,563
1,142
0
2,042
521
4,049
0
L
Heimdallr
7,549
2,883
0
0
13,419
5,855
0
11,504
1,915
0
16,896
W
Cerberus
Funil
Cerberus
7,057
478
0
2,231
9,372
8,277
0
4,679
4,693
16,875
0
W
Kukulkan
Ifajard0
Kukulkan
11,421
1,016
0
779
2,377
938
0
1,342
1,035
45,327
0
W
13,389
710
0
10
1,619
625
0
510
1,109
19,616
0
W
Danzaburou
NikitaGrowler
Danzaburou
7,489
2,685
829
2,332
4,271
1,510
0
2,018
2,253
0
18,008
W
Agni
9,398
2,111
122
855
5,390
1,715
0
1,485
3,905
19,317
0
L
4,588
333
99
374
6,897
7,912
0
5,474
1,423
32,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,943
Gold Earned
36,702
185
Minions Killed
147
6
Camps Cleared
4
782,227
Distance Traveled
566,971
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,220
1,174
1
0
1
139,791
0
L
Cupid
7,054
1,008
56
8
1
120,387
2
L
Tiamat
6,763
966
4
1
1
43,524
1
L
Heimdallr
7,054
1,008
36
5
0
127,188
0
W
Cerberus
9,037
1,291
32
5
0
208,258
0
W
Kukulkan
9,120
1,303
89
13
1
156,307
0
W
Zeus
8,657
1,237
19
3
1
146,583
0
W
Danzaburou
8,376
1,197
24
3
2
134,382
0
W
Agni
8,753
1,250
21
3
2
136,697
0
L
Ra
7,611
1,087
50
7
1
136,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role