Player Matchup

Yemoja
Yemoja
Bronze III
Snovann
Yemoja
Bronze III
Level 34
God Stats
1W - 1L
1,473 SR
Queue Stats
6W - 13L
1,508 MMR
Solo
Fenrir
Fenrir
Silver II
Theodotus
Fenrir
Silver II
Level 129
God Stats
7W - 7L
1,767 SR
Queue Stats
169W - 172L
1,513 MMR
Solo
Danzaburou
Danzaburou
Gold IV
UNKNOWN_SHIKAS-
Danzaburou
Gold IV
Level 108
God Stats
3W - 5L
1,935 SR
Queue Stats
94W - 109L
1,512 MMR
Solo
Agni
Agni
Bronze III
XxUnKnownKingxX7
Agni
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,495 MMR
Party 1
Anhur
Anhur
Silver II
talltyler05
Anhur
Silver II
Level 80
God Stats
6W - 12L
1,337 SR
Queue Stats
26W - 31L
1,526 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,602 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,500 SR
1,510 MMR
Nu Wa
Nu Wa
Gold IV
Bazghot2
Nu Wa
Gold IV
Level 82
God Stats
8W - 2L
1,623 SR
Queue Stats
40W - 37L
1,515 MMR
Solo
Apollo
Apollo
Gold V
Cenns
Apollo
Gold V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,548 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
Fr33Sm0k3
Tsukuyomi
Gold I
Level 144
God Stats
55W - 40L
1,724 SR
Queue Stats
1,043W - 1,039L
1,500 MMR
Solo
Bastet
Bastet
Gold III
MoneyMayes
Bastet
Gold III
Level 148
God Stats
4W - 9L
1,410 SR
Queue Stats
71W - 73L
1,488 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
Too Hairy
Cabrakan
Bronze III
Level 92
God Stats
1W - 0L
1,243 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Snovann
Yemoja
18
0 / 7 / 11
13,009
407
4,491
27,600
24,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Theodotus
Fenrir
20
6 / 8 / 4
14,743
461
13,809
29,179
23,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
UNKNOWN_SHIKAS-
Danzaburou
20
9 / 6 / 8
17,016
532
14,808
28,911
16,320
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 4 / 8
17,073
534
41,224
28,200
12,107
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 7 / 9
14,589
456
12,241
26,716
9,911
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuJanusScyllaCu ChulainnHeimdallr

VS

Bans
SetGuan YuKumbhakarnaCerberusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bazghot2
Nu Wa
20
5 / 9 / 8
17,546
548
32,505
17,629
7,419
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Cenns
Apollo
20
7 / 7 / 10
17,645
551
23,116
29,376
15,582
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Fr33Sm0k3
Tsukuyomi
20
7 / 3 / 9
17,612
550
19,840
28,463
32,884
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
MoneyMayes
Bastet
20
6 / 5 / 8
17,209
538
19,330
26,139
12,186
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Too Hairy
Cabrakan
20
7 / 5 / 8
15,037
470
12,753
26,362
43,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
75
29
Kills
32
32
Deaths
29
40
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bazghot2
Nu Wa
5
9
8
1
W
Apollo
Cenns
Apollo
7
7
10
1.71
W
Tsukuyomi
Fr33Sm0k3
Tsukuyomi
7
3
9
3.83
W
Bastet
MoneyMayes
Bastet
6
5
8
2
L
Yemoja
Snovann
Yemoja
0
7
11
0.79
L
Fenrir
Theodotus
Fenrir
6
8
4
1
W
Cabrakan
Too Hairy
Cabrakan
7
5
8
2.2
L
Danzaburou
UNKNOWN_SHIKAS-
Danzaburou
9
6
8
2.17
L
13
4
8
4.25
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,573
Damage
107,544
140,606
Taken
127,969
86,325
Mitigated
111,665
47,335
Healing
38,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bazghot2
Nu Wa
32,505
4,032
0
1,624
17,629
7,419
4,739
8,041
9,318
132,276
0
W
Apollo
Cenns
Apollo
23,116
17,228
0
11,218
29,376
15,582
5,286
7,410
21,814
0
166,949
W
Tsukuyomi
Fr33Sm0k3
Tsukuyomi
19,840
3,811
0
11,902
28,463
32,884
2,084
9,079
19,208
0
121,504
W
Bastet
MoneyMayes
Bastet
19,330
5,596
0
7,612
26,139
12,186
1,759
8,788
17,124
0
137,651
L
Yemoja
Snovann
Yemoja
4,491
796
6,151
5,511
27,600
24,027
0
10,877
15,378
28,774
0
L
Fenrir
Theodotus
Fenrir
13,809
2,836
0
5,629
29,179
23,960
0
8,879
18,876
0
73,384
W
Cabrakan
Too Hairy
Cabrakan
12,753
1,903
2,031
4,600
26,362
43,594
257
11,142
14,790
38,610
0
L
Danzaburou
UNKNOWN_SHIKAS-
Danzaburou
14,808
7,018
0
11,656
28,911
16,320
1,462
6,189
22,320
0
139,429
L
41,224
2,243
661
6,999
28,200
12,107
130
11,098
16,395
173,493
0
L
12,241
8,390
0
10,728
26,716
9,911
0
6,771
19,686
0
126,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,430
Gold Earned
85,049
836
Minions Killed
790
0
Camps Cleared
0
2,798,259
Distance Traveled
2,891,588
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,546
548
171
5
0
502,287
1
W
Apollo
17,645
551
222
7
0
576,104
10
W
Tsukuyomi
17,612
550
182
6
0
610,107
5
W
Bastet
17,209
538
172
5
0
647,819
3
L
Yemoja
13,009
407
59
2
0
577,745
7
L
Fenrir
14,743
461
135
4
0
549,751
2
W
Cabrakan
15,037
470
43
1
0
555,271
7
L
Danzaburou
17,016
532
178
6
0
541,367
6
L
Agni
17,073
534
271
8
0
621,549
2
L
Anhur
14,589
456
193
6
0
507,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role