Player Matchup

Thor
Thor
Junes22
Thor
Level 27
God Stats
2W - 7L
1,319 SR
Queue Stats
131W - 156L
1,407 Elo+
Solo
Guan Yu
Guan Yu
RookyCheche7
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,279 Elo+
Solo
Arachne
Arachne
babyfacekillabfk
Arachne
Level 27
God Stats
46W - 32L
1,566 SR
Queue Stats
97W - 93L
1,401 Elo+
Solo
Geb
Geb
foggymnm
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 176L
1,411 Elo+
Solo
Janus
Janus
mr_SkereXD-_-
Janus
Level 28
God Stats
24W - 30L
1,809 SR
Queue Stats
574W - 538L
1,447 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,389 Elo+

VS

Team Averages
Level 20
1,505 SR
1,404 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Norsemen2014
Apollo
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 267L
1,501 Elo+
Solo
Mercury
Mercury
Tomisong229
Mercury
Level 29
God Stats
3W - 5L
1,526 SR
Queue Stats
89W - 114L
1,448 Elo+
Solo
Arachne
Arachne
cybernetico163
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,243 Elo+
Solo
Discordia
Discordia
seriosha
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Junes22
Thor
8
0 / 9 / 2
6,234
346
1,820
9,428
2,832
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
RookyCheche7
Guan Yu
12
1 / 9 / 0
7,190
399
2,699
12,539
8,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 7 / 1
7,704
428
6,953
16,258
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 4 / 3
7,408
412
3,722
11,368
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 3 / 1
9,018
501
10,521
7,752
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
8 / 0 / 6
9,731
541
9,857
10,711
5,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
16
14 / 0 / 1
10,998
611
13,564
5,657
2,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Tomisong229
Mercury
17
6 / 1 / 8
10,388
577
7,044
11,351
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 9 / 9
9,245
514
5,058
12,185
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
seriosha
Discordia
13
0 / 10 / 1
8,271
460
3,545
8,980
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
17
Kills
31
32
Deaths
20
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
6
11
L
Thor
Junes22
Thor
0
9
2
0.11
W
Apollo
14
0
1
14.5
L
Guan Yu
RookyCheche7
Guan Yu
1
9
0
0.11
W
Mercury
Tomisong229
Mercury
6
1
8
10
L
5
7
1
0.79
W
3
9
9
0.83
L
3
4
3
1.13
L
8
3
1
2.83
W
Discordia
seriosha
Discordia
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
39,068
57,345
Taken
48,884
30,908
Mitigated
19,193
9,167
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,857
3,545
0
4,351
10,711
5,666
2,241
3,486
7,175
41,278
0
L
Thor
Junes22
Thor
1,820
572
0
0
9,428
2,832
0
2,606
6,672
0
13,769
W
Apollo
13,564
9,010
0
3,323
5,657
2,114
2,223
2,222
3,335
0
58,829
L
Guan Yu
RookyCheche7
Guan Yu
2,699
577
0
1,290
12,539
8,360
303
3,222
9,267
0
29,004
W
Mercury
Tomisong229
Mercury
7,044
4,221
0
5,593
11,351
4,342
2,012
1,610
9,716
0
61,214
L
6,953
5,184
0
4,594
16,258
6,019
164
3,048
13,135
0
35,503
W
5,058
3,833
0
1,732
12,185
4,309
784
2,269
9,816
0
36,276
L
3,722
906
0
1,464
11,368
10,931
26
2,538
8,780
17,380
0
L
10,521
854
0
1,819
7,752
2,766
428
1,638
6,089
43,255
0
W
Discordia
seriosha
Discordia
3,545
519
0
0
8,980
2,762
1,108
4,656
4,299
40,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
48,633
242
Minions Killed
445
0
Camps Cleared
0
1,416,678
Distance Traveled
1,629,881
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,731
541
79
4
0
300,700
0
L
Thor
6,234
346
29
2
0
234,283
0
W
Apollo
10,998
611
109
6
0
343,108
5
L
Guan Yu
7,190
399
48
3
0
301,124
0
W
Mercury
10,388
577
112
6
0
387,546
6
L
Arachne
7,704
428
68
4
0
263,794
1
W
Arachne
9,245
514
72
4
0
329,711
4
L
Geb
7,408
412
27
2
0
319,542
4
L
Janus
9,018
501
70
4
0
297,935
0
W
Discordia
8,271
460
73
4
0
268,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role