Player Matchup

Medusa
Medusa
Chris-13-Dili
Medusa
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 8L
1,821 Elo+
Party 1
Baron Samedi
Baron Samedi
CirAnToox
Baron Samedi
Level 91
God Stats
6W - 5L
1,419 SR
Queue Stats
177W - 181L
1,539 Elo+
Party 1
Ymir
Ymir
JrawDaGod504
Ymir
Level 8
God Stats
12W - 9L
1,500 SR
Queue Stats
370W - 480L
1,516 Elo+
Solo
Ra
Ra
SandrithoO
Ra
Level 126
God Stats
1W - 0L
1,379 SR
Queue Stats
45W - 18L
1,760 Elo+
Party 1
Bastet
Bastet
temp-313109
Bastet
Level 20
God Stats
5W - 0L
1,859 SR
Queue Stats
15W - 5L
1,726 Elo+
Party 1
Team Averages
Level 50
1,531 SR
1,672 Elo+

VS

Team Averages
Level 13
1,580 SR
1,589 Elo+
Medusa
Medusa
BIoodfalIen
Medusa
Level 17
God Stats
3W - 4L
1,652 SR
Queue Stats
92W - 89L
1,667 Elo+
Solo
Kukulkan
Kukulkan
Darkect_5
Kukulkan
Level 5
God Stats
14W - 15L
1,872 SR
Queue Stats
335W - 436L
1,618 Elo+
Solo
Tiamat
Tiamat
PluralJeans3
Tiamat
Level 11
God Stats
2W - 4L
1,163 SR
Queue Stats
14W - 19L
1,429 Elo+
Solo
Arachne
Arachne
artemgraf
Arachne
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,681 Elo+
Solo
Bakasura
Bakasura
stilted253straw
Bakasura
Level 27
God Stats
3W - 5L
1,715 SR
Queue Stats
65W - 84L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 1
6,641
830
4,644
5,728
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
CirAnToox
Baron Samedi
10
2 / 1 / 2
5,558
695
1,614
3,810
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
2 / 3 / 2
4,664
583
798
5,901
3,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
3 / 3 / 8
5,416
677
5,127
4,448
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
9
6 / 1 / 7
5,658
707
5,514
4,837
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
3 / 6 / 3
4,430
554
4,043
5,508
1,627
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Darkect_5
Kukulkan
6
0 / 4 / 0
3,820
478
1,375
4,365
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
5
1 / 6 / 1
4,015
502
2,223
4,448
1,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Arachne
artemgraf
Arachne
1
0 / 3 / 2
3,322
415
314
1,822
405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
10
4 / 1 / 1
5,775
722
2,514
7,626
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
8
10
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
6
3
0.75
W
7
2
1
3.75
W
Baron Samedi
CirAnToox
Baron Samedi
2
1
2
3
L
Kukulkan
Darkect_5
Kukulkan
0
4
0
0
W
2
3
2
1
L
Tiamat
1
6
1
0.25
W
3
3
8
2.33
L
Arachne
artemgraf
Arachne
0
3
2
0.33
L
Bakasura
4
1
1
4.5
W
Bastet
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,697
Damage
10,469
24,724
Taken
23,769
9,465
Mitigated
7,301
8,211
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,043
2,373
0
260
5,508
1,627
0
2,100
3,333
0
10,988
W
4,644
2,383
0
2,936
5,728
1,602
1,324
1,654
4,074
0
32,898
W
Baron Samedi
CirAnToox
Baron Samedi
1,614
152
0
1,335
3,810
1,910
973
451
3,284
25,793
0
L
Kukulkan
Darkect_5
Kukulkan
1,375
280
0
0
4,365
1,338
0
1,822
2,543
11,741
0
W
798
207
0
75
5,901
3,542
462
512
5,389
10,580
0
L
Tiamat
2,223
366
0
253
4,448
1,397
0
1,130
3,318
10,598
0
W
5,127
616
308
1,721
4,448
1,179
306
585
3,802
26,619
0
L
Arachne
artemgraf
Arachne
314
314
0
0
1,822
405
0
693
1,129
0
961
L
Bakasura
2,514
1,973
142
3,126
7,626
2,534
0
1,719
5,907
0
23,271
W
Bastet
5,514
1,276
0
1,836
4,837
1,232
264
278
4,336
0
15,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,937
Gold Earned
21,362
218
Minions Killed
115
0
Camps Cleared
0
809,071
Distance Traveled
738,495
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,430
554
21
3
0
169,377
0
W
Medusa
6,641
830
67
8
0
161,589
0
W
Baron Samedi
5,558
695
46
6
0
138,040
1
L
Kukulkan
3,820
478
20
3
0
166,854
0
W
Ymir
4,664
583
25
3
0
167,386
1
L
Tiamat
4,015
502
12
2
0
149,186
0
W
Ra
5,416
677
49
6
0
172,824
0
L
Arachne
3,322
415
2
0
0
63,295
0
L
Bakasura
5,775
722
60
8
0
189,783
1
W
Bastet
5,658
707
31
4
0
169,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role