Player Matchup

Set
Set
Kidrahul
Set
Level 125
God Stats
2W - 8L
1,009 SR
Queue Stats
10W - 17L
1,346 Elo+
Solo
Jing Wei
Jing Wei
Purisme
Jing Wei
Level 139
God Stats
3W - 5L
1,295 SR
Queue Stats
47W - 69L
1,230 Elo+
Solo
Janus
Janus
ronnyak
Janus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 132
1,268 SR
1,359 Elo+

VS

Team Averages
Level 64
1,542 SR
1,493 Elo+
Jormungandr
Jormungandr
Luckezen
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
OvalCargo268120
Ra
Level 78
God Stats
4W - 3L
1,625 SR
Queue Stats
98W - 100L
1,479 Elo+
Solo
Hou Yi
Hou Yi
VictoryOrNaaah
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
8,040
804
5,844
7,780
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Purisme
Jing Wei
11
4 / 1 / 6
8,003
800
7,481
4,508
1,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
ronnyak
Janus
11
2 / 2 / 7
7,341
734
7,412
5,127
1,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Luckezen
Jormungandr
8
0 / 5 / 3
6,150
615
1,904
8,231
6,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 3 / 3
7,263
726
2,510
6,287
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 3 / 2
7,364
736
8,320
10,997
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
5
5
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Jormungandr
Luckezen
Jormungandr
0
5
3
0.3
L
2
3
3
1.17
W
Jing Wei
Purisme
Jing Wei
4
1
6
7
L
3
3
2
1.33
W
Janus
ronnyak
Janus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,737
Damage
12,734
17,415
Taken
25,515
7,515
Mitigated
12,767
3,530
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,844
1,097
0
1,349
7,780
4,415
333
2,312
5,468
0
16,097
L
Jormungandr
Luckezen
Jormungandr
1,904
581
0
0
8,231
6,498
0
2,331
5,900
10,634
0
L
2,510
238
904
928
6,287
2,384
0
2,088
4,199
25,889
0
W
Jing Wei
Purisme
Jing Wei
7,481
5,662
0
1,015
4,508
1,505
538
623
3,885
0
32,090
L
8,320
4,685
0
2,729
10,997
3,885
164
3,039
7,958
0
26,433
W
Janus
ronnyak
Janus
7,412
125
0
1,166
5,127
1,595
86
1,527
3,600
26,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
20,777
101
Minions Killed
99
0
Camps Cleared
0
526,942
Distance Traveled
497,905
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,040
804
15
2
0
172,914
3
L
Jormungandr
6,150
615
15
2
0
159,582
0
L
Ra
7,263
726
48
5
0
162,352
0
W
Jing Wei
8,003
800
58
6
0
175,565
1
L
Hou Yi
7,364
736
36
4
0
175,971
2
W
Janus
7,341
734
28
3
0
178,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role