Player Matchup

Artio
Artio
Mr Chapeau9
Artio
Level 21
God Stats
7W - 3L
1,938 SR
Queue Stats
177W - 227L
1,429 Elo+
Party 2
Tiamat
Tiamat
Praisethesun66
Tiamat
Level 107
God Stats
15W - 14L
1,498 SR
Queue Stats
271W - 312L
1,523 Elo+
Party 2
Tyr
Tyr
gneprootplouf
Tyr
Level 75
God Stats
10W - 13L
1,370 SR
Queue Stats
310W - 368L
1,499 Elo+
Party 2
Team Averages
Level 68
1,602 SR
1,483 Elo+

VS

Team Averages
Level 43
1,196 SR
1,202 Elo+
Serqet
Serqet
NDC_Gaming
Serqet
Level 58
God Stats
0W - 9L
1,080 SR
Queue Stats
77W - 171L
1,226 Elo+
Party 1
Sobek
Sobek
Seagull88
Sobek
Level 14
God Stats
1W - 7L
1,025 SR
Queue Stats
13W - 23L
1,206 Elo+
Party 1
Nu Wa
Nu Wa
angelprincess_95
Nu Wa
Level 56
God Stats
0W - 13L
1,483 SR
Queue Stats
83W - 198L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
6,376
638
2,772
5,874
3,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
4 / 0 / 3
7,500
750
8,057
5,932
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 1 / 2
7,004
700
5,295
8,722
5,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
NDC_Gaming
Serqet
9
2 / 3 / 1
6,437
644
3,201
6,323
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Seagull88
Sobek
9
1 / 1 / 2
6,808
681
3,935
7,736
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 2
5,787
579
4,041
5,810
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Serqet
NDC_Gaming
Serqet
2
3
1
0.83
W
4
0
3
5.5
L
Sobek
Seagull88
Sobek
1
1
2
2
L
0
3
2
0.33
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,124
Damage
11,177
20,528
Taken
19,869
12,207
Mitigated
8,423
6,912
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,772
244
1,528
1,743
5,874
3,089
116
2,969
2,564
12,876
0
L
Serqet
NDC_Gaming
Serqet
3,201
562
906
989
6,323
2,973
0
2,796
3,235
0
16,037
W
8,057
390
249
2,196
5,932
3,688
0
1,634
4,172
27,130
0
L
Sobek
Seagull88
Sobek
3,935
453
429
2,656
7,736
3,784
0
4,323
2,956
6,689
0
L
4,041
799
417
1,408
5,810
1,666
0
2,945
2,491
12,456
0
W
5,295
598
0
1,196
8,722
5,430
201
2,928
5,423
0
17,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,880
Gold Earned
19,032
86
Minions Killed
57
0
Camps Cleared
0
617,747
Distance Traveled
567,246
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,376
638
16
2
0
206,477
1
L
Serqet
6,437
644
23
2
0
195,244
1
W
Tiamat
7,500
750
45
5
0
199,459
1
L
Sobek
6,808
681
11
1
0
197,430
0
L
Nu Wa
5,787
579
23
2
0
174,572
1
W
Tyr
7,004
700
25
3
0
211,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role