Player Matchup

Nemesis
Nemesis
Diamondsr11
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tyr
Tyr
GODORGROUND
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Juniologo
Hou Yi
Level 22
God Stats
3W - 12L
1,383 SR
Queue Stats
10W - 23L
1,306 Elo+
Solo
Yemoja
Yemoja
bunches45
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
cleopatra4
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,477 SR
1,461 Elo+

VS

Team Averages
Level 11
1,457 SR
1,435 Elo+
Cerberus
Cerberus
Char7ie
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Set
Set
DRAKOSFATHER
Set
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
115W - 161L
1,355 Elo+
Party 2
Neith
Neith
ElPatron30
Neith
Level 5
God Stats
1W - 0L
1,352 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SolarzFatal
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
xY9Hx
Vamana
Level 18
God Stats
21W - 22L
1,432 SR
Queue Stats
51W - 63L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diamondsr11
Nemesis
12
6 / 2 / 1
7,247
604
5,255
7,183
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 7 / 0
4,174
348
85
5,445
2,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Juniologo
Hou Yi
12
9 / 2 / 1
7,532
628
5,872
8,101
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
bunches45
Yemoja
3
0 / 5 / 0
4,256
355
0
4,321
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
cleopatra4
Chang'e
7
0 / 6 / 3
5,121
427
1,639
5,048
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Char7ie
Cerberus
10
1 / 4 / 1
5,862
489
2,205
6,608
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 2
6,768
564
2,927
5,952
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
9
2 / 2 / 0
5,786
482
2,101
5,871
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SolarzFatal
Thanatos
9
3 / 5 / 4
6,363
530
1,140
8,183
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
xY9Hx
Vamana
9
3 / 4 / 0
6,097
508
4,062
6,372
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
15
Kills
12
22
Deaths
17
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Char7ie
Cerberus
1
4
1
0.38
W
3
2
2
2
L
Nemesis
Diamondsr11
Nemesis
6
2
1
3.25
W
Neith
2
2
0
1
L
0
7
0
0
L
Hou Yi
Juniologo
Hou Yi
9
2
1
4.75
W
Thanatos
SolarzFatal
Thanatos
3
5
4
1
L
Yemoja
bunches45
Yemoja
0
5
0
0
L
Chang'e
cleopatra4
Chang'e
0
6
3
0.25
W
Vamana
xY9Hx
Vamana
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,851
Damage
12,435
30,098
Taken
32,986
9,120
Mitigated
15,559
6,687
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Char7ie
Cerberus
2,205
74
0
988
6,608
3,530
568
276
6,332
18,114
0
W
2,927
1,360
0
1,262
5,952
3,922
1,253
738
5,214
0
27,656
L
Nemesis
Diamondsr11
Nemesis
5,255
1,924
0
1,508
7,183
2,098
1,486
1,325
5,858
0
37,030
W
Neith
2,101
662
0
2,542
5,871
1,438
1,498
284
5,587
0
24,095
L
85
60
0
25
5,445
2,279
0
0
5,420
0
6,880
L
Hou Yi
Juniologo
Hou Yi
5,872
2,941
0
4,199
8,101
2,571
634
51
7,775
0
28,650
W
Thanatos
SolarzFatal
Thanatos
1,140
756
0
4,992
8,183
2,446
809
341
7,817
0
25,199
L
Yemoja
bunches45
Yemoja
0
0
267
123
4,321
1,196
0
199
4,097
4,813
0
L
Chang'e
cleopatra4
Chang'e
1,639
494
178
387
5,048
976
132
829
4,219
11,963
0
W
Vamana
xY9Hx
Vamana
4,062
2,032
0
1,450
6,372
4,223
342
0
6,372
1,250
22,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
30,876
165
Minions Killed
251
0
Camps Cleared
0
939,613
Distance Traveled
1,011,702
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,862
489
39
3
0
200,229
0
W
Set
6,768
564
67
6
0
214,782
0
L
Nemesis
7,247
604
72
6
0
249,367
5
W
Neith
5,786
482
44
4
0
208,272
6
L
Tyr
4,174
348
10
1
0
204,876
2
L
Hou Yi
7,532
628
58
5
0
151,678
0
W
Thanatos
6,363
530
52
4
0
200,219
5
L
Yemoja
4,256
355
1
0
0
195,193
1
L
Chang'e
5,121
427
24
2
0
138,499
4
W
Vamana
6,097
508
49
4
0
188,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role