Player Matchup

Discordia
Discordia
DerArmeFPS
Discordia
Level 100
God Stats
12W - 5L
1,228 SR
Queue Stats
82W - 65L
1,101 Elo+
Solo
Neith
Neith
Digitalwarbeast
Neith
Level 99
God Stats
6W - 2L
1,560 SR
Queue Stats
29W - 26L
1,659 Elo+
Party 1
Sun Wukong
Sun Wukong
Vikin9Thor90
Sun Wukong
Level 128
God Stats
8W - 2L
1,742 SR
Queue Stats
101W - 86L
1,568 Elo+
Party 1
Tiamat
Tiamat
XXmerooXX
Tiamat
Level 84
God Stats
2W - 0L
1,823 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Arachne
Arachne
judojuan
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,660 Elo+
Solo
Team Averages
Level 108
1,571 SR
1,498 Elo+

VS

Team Averages
Level 110
1,604 SR
1,488 Elo+
Agni
Agni
AntiqueCosti
Agni
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,304 Elo+
Solo
Tiamat
Tiamat
Bilbonum
Tiamat
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 156L
1,532 Elo+
Solo
Thor
Thor
DIUJBGFGUJSD
Thor
Level 77
God Stats
5W - 5L
1,477 SR
Queue Stats
69W - 68L
1,487 Elo+
Solo
Yemoja
Yemoja
Harpwnd
Yemoja
Level 109
God Stats
8W - 9L
1,573 SR
Queue Stats
79W - 76L
1,537 Elo+
Solo
Medusa
Medusa
Jenyen
Medusa
Level 123
God Stats
4W - 2L
1,967 SR
Queue Stats
48W - 51L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DerArmeFPS
Discordia
15
2 / 0 / 16
8,721
1,090
13,669
2,680
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 7
8,258
1,032
3,750
5,586
2,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Vikin9Thor90
Sun Wukong
15
3 / 1 / 12
8,579
1,072
5,651
5,448
3,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
XXmerooXX
Tiamat
15
9 / 0 / 9
9,938
1,242
11,208
6,328
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
judojuan
Arachne
13
1 / 3 / 11
7,748
969
5,159
7,843
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

315

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,175
897
4,189
8,194
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Bilbonum
Tiamat
13
1 / 7 / 3
7,472
934
4,227
10,856
8,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
6 / 4 / 0
8,894
1,112
9,465
10,639
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Harpwnd
Yemoja
13
0 / 1 / 5
7,863
983
4,633
9,709
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Jenyen
Medusa
12
0 / 2 / 2
7,081
885
3,011
3,433
1,216
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
19
Kills
7
7
Deaths
19
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Tiamat
Bilbonum
Tiamat
1
7
3
0.36
L
6
4
0
1.5
W
Discordia
DerArmeFPS
Discordia
2
0
16
10
W
4
3
7
2.5
L
Yemoja
Harpwnd
Yemoja
0
1
5
2.5
L
Medusa
Jenyen
Medusa
0
2
2
0.5
W
Sun Wukong
Vikin9Thor90
Sun Wukong
3
1
12
9
W
Tiamat
XXmerooXX
Tiamat
9
0
9
13.5
W
Arachne
judojuan
Arachne
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,437
Damage
25,525
27,885
Taken
42,831
14,614
Mitigated
25,757
7,842
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,189
180
0
0
8,194
2,953
0
3,736
4,082
20,759
0
L
Tiamat
Bilbonum
Tiamat
4,227
1,255
0
809
10,856
8,107
0
7,311
2,869
18,918
0
L
9,465
948
0
298
10,639
5,899
0
6,091
4,041
0
22,049
W
Discordia
DerArmeFPS
Discordia
13,669
359
0
265
2,680
1,008
0
1,549
1,131
25,652
0
W
3,750
1,277
0
1,105
5,586
2,021
0
1,529
3,932
0
12,509
L
Yemoja
Harpwnd
Yemoja
4,633
697
981
1,000
9,709
7,582
0
4,138
5,044
12,280
0
L
Medusa
Jenyen
Medusa
3,011
895
0
0
3,433
1,216
0
1,854
1,523
0
14,237
W
Sun Wukong
Vikin9Thor90
Sun Wukong
5,651
349
0
1,812
5,448
3,287
0
3,357
2,016
0
18,859
W
Tiamat
XXmerooXX
Tiamat
11,208
1,265
0
2,196
6,328
5,446
0
2,961
3,222
34,607
0
W
Arachne
judojuan
Arachne
5,159
3,158
0
2,464
7,843
2,852
0
3,653
4,140
0
8,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,244
Gold Earned
38,485
169
Minions Killed
170
8
Camps Cleared
4
771,021
Distance Traveled
620,481
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,175
897
34
4
1
118,944
0
L
Tiamat
7,472
934
38
5
0
138,663
0
L
Thor
8,894
1,112
45
6
1
152,356
0
W
Discordia
8,721
1,090
43
5
0
153,811
0
W
Neith
8,258
1,032
26
3
3
138,673
0
L
Yemoja
7,863
983
26
3
1
134,443
0
L
Medusa
7,081
885
27
3
1
76,075
2
W
Sun Wukong
8,579
1,072
23
3
0
175,234
0
W
Tiamat
9,938
1,242
71
9
4
155,307
0
W
Arachne
7,748
969
6
1
1
147,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role