Player Matchup

Danzaburou
Danzaburou
DuraExtvia
Danzaburou
Level 29
God Stats
16W - 11L
1,709 SR
Queue Stats
72W - 56L
1,515 Elo+
Solo
Ra
Ra
ExtinctTiger
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
NeverHunter
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
SP4RKLE3
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ares
Ares
tomasraiden
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 8
1,542 SR
1,503 Elo+

VS

Team Averages
Level 16
1,515 SR
1,419 Elo+
Heimdallr
Heimdallr
LVMD420
Heimdallr
Level 28
God Stats
13W - 24L
1,340 SR
Queue Stats
34W - 55L
1,351 Elo+
Party 2
Fenrir
Fenrir
LeG3nD1530
Fenrir
Level 48
God Stats
2W - 2L
1,733 SR
Queue Stats
34W - 63L
1,242 Elo+
Party 2
Ymir
Ymir
OnsIsBad
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
TmSKD
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
王熙凤阿
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DuraExtvia
Danzaburou
10
6 / 3 / 0
6,159
616
4,169
6,059
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 11 / 0
3,620
362
532
6,303
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
8
2 / 6 / 0
4,950
495
2,871
7,914
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
5
0 / 2 / 1
3,973
397
627
3,036
760
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
2 / 2 / 0
4,326
433
1,089
1,890
628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LVMD420
Heimdallr
8
1 / 2 / 4
5,240
524
4,539
6,700
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
LeG3nD1530
Fenrir
10
6 / 3 / 2
6,241
624
3,253
6,527
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
8
1 / 3 / 2
5,016
502
242
5,159
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
TmSKD
Olorun
10
7 / 1 / 3
6,398
640
4,991
4,163
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
王熙凤阿
Guan Yu
9
3 / 1 / 6
5,480
548
1,757
4,380
2,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
10
Kills
18
24
Deaths
10
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DuraExtvia
Danzaburou
6
3
0
2
L
0
11
0
0
W
Heimdallr
LVMD420
Heimdallr
1
2
4
1.5
W
Fenrir
LeG3nD1530
Fenrir
6
3
2
2.33
L
Fenrir
2
6
0
0.33
W
Ymir
1
3
2
0.67
L
Thor
0
2
1
0.25
W
Olorun
TmSKD
Olorun
7
1
3
8.5
L
2
2
0
1
W
Guan Yu
王熙凤阿
Guan Yu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,288
Damage
14,782
25,202
Taken
26,929
6,623
Mitigated
12,024
3,151
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DuraExtvia
Danzaburou
4,169
1,642
0
1,573
6,059
1,720
0
265
5,794
0
22,039
L
532
326
0
24
6,303
1,453
11
1,662
4,591
8,344
0
W
Heimdallr
LVMD420
Heimdallr
4,539
2,017
0
2,147
6,700
2,166
1,413
0
6,700
0
23,787
W
Fenrir
LeG3nD1530
Fenrir
3,253
648
0
1,595
6,527
2,186
203
349
6,178
0
22,109
L
Fenrir
2,871
1,086
0
1,335
7,914
2,062
0
1,794
6,066
0
14,448
W
Ymir
242
34
0
564
5,159
2,300
0
0
5,159
5,998
0
L
Thor
627
358
0
123
3,036
760
0
996
1,990
0
6,164
W
Olorun
TmSKD
Olorun
4,991
2,558
182
1,327
4,163
2,406
2,473
334
3,829
25,947
2,370
L
1,089
385
0
96
1,890
628
0
25
1,740
3,894
0
W
Guan Yu
王熙凤阿
Guan Yu
1,757
353
1,086
2,109
4,380
2,966
184
938
3,442
85
6,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
28,375
97
Minions Killed
152
0
Camps Cleared
0
740,536
Distance Traveled
819,233
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,159
616
46
5
0
226,672
2
L
Ra
3,620
362
6
1
0
143,084
2
W
Heimdallr
5,240
524
45
5
0
163,636
0
W
Fenrir
6,241
624
44
4
0
152,273
0
L
Fenrir
4,950
495
26
3
0
188,641
1
W
Ymir
5,016
502
8
1
0
179,466
0
L
Thor
3,973
397
14
1
0
110,373
1
W
Olorun
6,398
640
47
5
0
143,033
1
L
Ares
4,326
433
5
1
0
71,766
0
W
Guan Yu
5,480
548
8
1
0
180,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role