Player Matchup

Ymir
Ymir
Eleuth1
Ymir
Level 14
God Stats
9W - 8L
1,592 SR
Queue Stats
17W - 20L
1,457 Elo+
Solo
Sol
Sol
Gollum928
Sol
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 22L
1,487 Elo+
Solo
Set
Set
nohablaa
Set
Level 13
God Stats
0W - 2L
1,340 SR
Queue Stats
2W - 6L
1,291 Elo+
Party 2
Tyr
Tyr
sebafun
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,192 Elo+
Solo
Heimdallr
Heimdallr
ugynok344
Heimdallr
Level 28
God Stats
5W - 8L
1,587 SR
Queue Stats
146W - 142L
1,450 Elo+
Party 2
Team Averages
Level 17
1,504 SR
1,375 Elo+

VS

Team Averages
Level 11
1,505 SR
1,420 Elo+
Medusa
Medusa
ChawiixTv
Medusa
Level 9
God Stats
2W - 2L
1,715 SR
Queue Stats
107W - 97L
1,473 Elo+
Party 1
Terra
Terra
Dévina
Terra
Level 5
God Stats
1W - 1L
1,273 SR
Queue Stats
15W - 14L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
Widiso
Baron Samedi
Level 9
God Stats
3W - 1L
1,763 SR
Queue Stats
55W - 57L
1,439 Elo+
Solo
Bellona
Bellona
daloga09
Bellona
Level 28
God Stats
15W - 17L
1,533 SR
Queue Stats
275W - 324L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
fabzen
Tsukuyomi
Level 5
God Stats
5W - 3L
1,243 SR
Queue Stats
24W - 20L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eleuth1
Ymir
10
2 / 2 / 2
6,698
447
5,511
11,696
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 1 / 1
7,456
497
4,016
5,083
1,553
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 4 / 2
5,716
381
1,450
7,379
2,436
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
7
0 / 6 / 0
5,171
345
2,540
9,856
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ugynok344
Heimdallr
11
2 / 4 / 0
6,700
447
6,930
7,783
2,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChawiixTv
Medusa
12
5 / 1 / 6
7,715
514
7,728
9,991
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Dévina
Terra
11
1 / 1 / 9
7,570
505
1,993
8,663
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Widiso
Baron Samedi
12
1 / 3 / 2
7,023
468
6,284
5,991
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bellona
daloga09
Bellona
13
1 / 0 / 3
8,121
541
3,509
7,308
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
fabzen
Tsukuyomi
14
6 / 0 / 2
8,683
579
6,918
9,810
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
14
17
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
ChawiixTv
Medusa
5
1
6
8
W
Terra
Dévina
Terra
1
1
9
5.5
L
Ymir
Eleuth1
Ymir
2
2
2
1.5
L
1
1
1
1.5
W
Baron Samedi
Widiso
Baron Samedi
1
3
2
0.67
W
Bellona
daloga09
Bellona
1
0
3
2.5
W
Tsukuyomi
fabzen
Tsukuyomi
6
0
2
7
L
0
4
2
0.25
L
Tyr
0
6
0
0
L
Heimdallr
ugynok344
Heimdallr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,447
Damage
26,432
41,797
Taken
41,763
18,468
Mitigated
20,660
9,301
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ChawiixTv
Medusa
7,728
2,479
0
5,154
9,991
3,494
1,011
2,097
7,869
0
51,206
W
Terra
Dévina
Terra
1,993
939
2,429
4,075
8,663
4,408
339
1,517
7,047
11,461
0
L
Ymir
Eleuth1
Ymir
5,511
681
0
2,377
11,696
5,422
0
2,351
9,345
29,931
0
L
4,016
952
0
2,360
5,083
1,553
0
1,783
3,300
36,536
0
W
Baron Samedi
Widiso
Baron Samedi
6,284
703
785
633
5,991
2,568
0
4,054
1,937
32,483
0
W
Bellona
daloga09
Bellona
3,509
1,285
0
937
7,308
6,582
1,686
1,690
5,446
0
47,876
W
Tsukuyomi
fabzen
Tsukuyomi
6,918
1,905
0
4,661
9,810
3,608
0
169
9,616
0
62,331
L
1,450
872
0
1,595
7,379
2,436
336
205
7,174
0
30,473
L
Tyr
2,540
1,126
0
829
9,856
6,351
0
2,826
7,030
0
15,913
L
Heimdallr
ugynok344
Heimdallr
6,930
3,066
0
2,140
7,783
2,706
0
1,112
6,671
0
35,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
39,112
277
Minions Killed
355
0
Camps Cleared
0
1,276,571
Distance Traveled
1,434,705
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,715
514
69
5
0
276,043
1
W
Terra
7,570
505
25
2
0
297,665
2
L
Ymir
6,698
447
45
3
0
264,903
10
L
Sol
7,456
497
88
6
0
280,812
2
W
Baron Samedi
7,023
468
54
4
0
266,342
1
W
Bellona
8,121
541
105
7
0
260,232
2
W
Tsukuyomi
8,683
579
102
7
0
334,423
4
L
Set
5,716
381
47
3
0
206,661
1
L
Tyr
5,171
345
36
2
0
268,330
1
L
Heimdallr
6,700
447
61
4
0
255,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role