Player Matchup

Hel
Hel
FoxFoxFoxy
Hel
Level 12
God Stats
11W - 1L
1,859 SR
Queue Stats
16W - 12L
1,386 Elo+
Solo
Merlin
Merlin
IŁICH
Merlin
Level 11
God Stats
2W - 0L
1,560 SR
Queue Stats
2W - 7L
1,102 Elo+
Solo
Yemoja
Yemoja
MCjanu8
Yemoja
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 6L
1,026 Elo+
Solo
Danzaburou
Danzaburou
Zubllime
Danzaburou
Level 23
God Stats
33W - 24L
1,716 SR
Queue Stats
99W - 72L
1,481 Elo+
Solo
Neith
Neith
反反复复付
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,627 SR
1,299 Elo+

VS

Team Averages
Level 12
1,458 SR
1,317 Elo+
Amaterasu
Amaterasu
Azutni
Amaterasu
Level 6
God Stats
11W - 3L
1,441 SR
Queue Stats
21W - 25L
1,324 Elo+
Party 1
Cupid
Cupid
Lightjames11
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,145 Elo+
Solo
Izanami
Izanami
Ra1lRoaD
Izanami
Level 18
God Stats
3W - 5L
1,482 SR
Queue Stats
21W - 24L
1,324 Elo+
Party 1
Neith
Neith
dxnni1202
Neith
Level 4
God Stats
6W - 7L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Heimdallr
Heimdallr
scalpeur666
Heimdallr
Level 11
God Stats
1W - 2L
1,368 SR
Queue Stats
40W - 71L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 22
9,314
1,331
8,886
5,607
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
IŁICH
Merlin
15
6 / 0 / 23
9,192
1,313
13,009
5,185
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
MCjanu8
Yemoja
15
0 / 1 / 25
8,806
1,258
4,419
3,516
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Zubllime
Danzaburou
16
8 / 2 / 25
9,713
1,388
17,252
9,834
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
13 / 0 / 18
10,419
1,488
22,886
7,560
3,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

338

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azutni
Amaterasu
13
0 / 10 / 1
6,895
985
1,207
20,107
12,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 9 / 3
7,438
1,063
4,327
12,970
4,485
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Ra1lRoaD
Izanami
13
1 / 3 / 3
7,609
1,087
8,232
15,689
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
dxnni1202
Neith
13
0 / 5 / 5
7,131
1,019
7,316
11,612
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
scalpeur666
Heimdallr
13
3 / 8 / 2
7,800
1,114
6,310
15,257
5,039
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
19
35
Kills
5
5
Deaths
35
113
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Azutni
Amaterasu
0
10
1
0.05
W
8
2
22
9.5
W
Merlin
IŁICH
Merlin
6
0
23
17.5
L
1
9
3
0.28
W
Yemoja
MCjanu8
Yemoja
0
1
25
12.5
L
Izanami
Ra1lRoaD
Izanami
1
3
3
0.83
W
Danzaburou
Zubllime
Danzaburou
8
2
25
10.25
L
Neith
dxnni1202
Neith
0
5
5
0.5
L
Heimdallr
scalpeur666
Heimdallr
3
8
2
0.5
W
13
0
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,452
Damage
27,392
31,702
Taken
75,635
14,989
Mitigated
30,280
16,040
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Azutni
Amaterasu
1,207
973
0
204
20,107
12,132
0
4,313
15,543
0
8,564
W
8,886
971
4,191
2,721
5,607
2,052
0
0
5,607
14,911
0
W
Merlin
IŁICH
Merlin
13,009
1,125
0
378
5,185
2,023
0
0
5,185
23,463
0
L
4,327
1,540
127
824
12,970
4,485
0
4,325
8,481
0
12,229
W
Yemoja
MCjanu8
Yemoja
4,419
722
1,877
631
3,516
2,832
0
0
3,466
8,609
0
L
Izanami
Ra1lRoaD
Izanami
8,232
5,888
0
3,428
15,689
5,064
0
4,908
10,611
0
40,580
W
Danzaburou
Zubllime
Danzaburou
17,252
10,540
0
3,337
9,834
4,668
0
0
9,706
0
33,756
L
Neith
dxnni1202
Neith
7,316
3,139
0
1,027
11,612
3,560
0
5,174
6,274
0
13,768
L
Heimdallr
scalpeur666
Heimdallr
6,310
1,973
0
418
15,257
5,039
0
6,545
8,412
0
10,369
W
22,886
15,188
0
2,905
7,560
3,414
0
0
7,560
0
36,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,444
Gold Earned
36,873
126
Minions Killed
110
4
Camps Cleared
2
710,592
Distance Traveled
565,811
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,895
985
13
2
1
96,112
0
W
Hel
9,314
1,331
16
2
2
147,457
0
W
Merlin
9,192
1,313
34
5
1
171,816
0
L
Cupid
7,438
1,063
14
2
0
103,921
0
W
Yemoja
8,806
1,258
11
2
0
119,427
1
L
Izanami
7,609
1,087
70
10
0
129,486
0
W
Danzaburou
9,713
1,388
29
4
1
144,340
1
L
Neith
7,131
1,019
5
1
1
106,098
1
L
Heimdallr
7,800
1,114
8
1
0
130,194
0
W
Neith
10,419
1,488
36
5
0
127,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role