Player Matchup

Sun Wukong
Sun Wukong
Spymix
Sun Wukong
Level 51
God Stats
21W - 14L
1,430 SR
Queue Stats
198W - 214L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
ToolFTW
Erlang Shen
Level 69
God Stats
22W - 18L
1,509 SR
Queue Stats
478W - 522L
1,429 Elo+
Solo
Ah Puch
Ah Puch
VsemRakamRak
Ah Puch
Level 95
God Stats
4W - 7L
1,714 SR
Queue Stats
49W - 51L
1,438 Elo+
Solo
Ymir
Ymir
dgost91
Ymir
Level 118
God Stats
9W - 22L
1,173 SR
Queue Stats
294W - 297L
1,391 Elo+
Solo
Hachiman
Hachiman
lulu3525
Hachiman
Level 122
God Stats
0W - 2L
1,312 SR
Queue Stats
18W - 15L
1,410 Elo+
Solo
Team Averages
Level 91
1,427 SR
1,409 Elo+

VS

Team Averages
Level 75
1,530 SR
1,456 Elo+
Discordia
Discordia
Dazzyls
Discordia
Level 119
God Stats
5W - 3L
1,776 SR
Queue Stats
62W - 71L
1,437 Elo+
Solo
Apollo
Apollo
Floydovani
Apollo
Level 57
God Stats
30W - 47L
1,261 SR
Queue Stats
418W - 460L
1,403 Elo+
Solo
Kuzenbo
Kuzenbo
Simplicio92
Kuzenbo
Level 60
God Stats
7W - 6L
1,484 SR
Queue Stats
698W - 733L
1,401 Elo+
Solo
Nemesis
Nemesis
majsterbober
Nemesis
Level 77
God Stats
6W - 3L
1,631 SR
Queue Stats
164W - 154L
1,418 Elo+
Solo
Aphrodite
Aphrodite
ПрыгайКиска
Aphrodite
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 74L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Spymix
Sun Wukong
14
1 / 4 / 1
8,673
456
8,481
18,273
12,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
ToolFTW
Erlang Shen
14
6 / 5 / 1
9,182
483
9,207
12,296
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
VsemRakamRak
Ah Puch
13
3 / 8 / 2
8,833
465
12,002
12,807
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
dgost91
Ymir
14
4 / 8 / 8
9,496
500
8,003
21,315
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
lulu3525
Hachiman
14
1 / 5 / 7
8,592
452
9,537
14,091
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dazzyls
Discordia
17
2 / 2 / 16
10,580
557
13,022
10,409
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Floydovani
Apollo
14
3 / 6 / 10
9,283
489
11,120
17,314
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Simplicio92
Kuzenbo
17
2 / 2 / 7
10,292
542
13,350
14,415
18,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
majsterbober
Nemesis
19
20 / 1 / 5
12,570
662
13,278
11,256
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 12
9,119
480
7,591
14,390
9,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
15
Kills
30
30
Deaths
16
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dazzyls
Discordia
2
2
16
5
W
Apollo
Floydovani
Apollo
3
6
10
1.33
W
Kuzenbo
Simplicio92
Kuzenbo
2
2
7
2.75
L
Sun Wukong
Spymix
Sun Wukong
1
4
1
0.38
L
Erlang Shen
ToolFTW
Erlang Shen
6
5
1
1.3
L
Ah Puch
VsemRakamRak
Ah Puch
3
8
2
0.5
L
Ymir
dgost91
Ymir
4
8
8
1
L
Hachiman
lulu3525
Hachiman
1
5
7
0.9
W
Nemesis
majsterbober
Nemesis
20
1
5
22.5
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,230
Damage
58,361
78,782
Taken
67,784
46,554
Mitigated
42,470
19,317
Healing
27,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dazzyls
Discordia
13,022
1,500
100
4,026
10,409
3,480
408
6,260
4,149
61,901
0
W
Apollo
Floydovani
Apollo
11,120
7,301
0
5,431
17,314
5,599
1,875
6,117
11,197
0
51,541
W
Kuzenbo
Simplicio92
Kuzenbo
13,350
3,303
0
2,993
14,415
18,829
419
644
13,136
60,893
0
L
Sun Wukong
Spymix
Sun Wukong
8,481
2,251
0
5,344
18,273
12,249
167
10,731
6,979
0
56,167
L
Erlang Shen
ToolFTW
Erlang Shen
9,207
4,770
0
2,387
12,296
8,082
75
5,355
6,763
0
54,973
L
Ah Puch
VsemRakamRak
Ah Puch
12,002
243
207
2,177
12,807
3,723
0
4,973
7,465
52,660
0
L
Ymir
dgost91
Ymir
8,003
1,234
645
3,160
21,315
17,656
656
7,495
13,572
43,600
0
L
Hachiman
lulu3525
Hachiman
9,537
4,905
0
5,397
14,091
4,844
542
3,945
10,040
0
54,493
W
Nemesis
majsterbober
Nemesis
13,278
6,711
0
1,115
11,256
5,289
826
2,940
8,291
0
87,621
W
7,591
1,616
5,469
8,305
14,390
9,273
334
4,044
10,346
31,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,776
Gold Earned
51,844
416
Minions Killed
479
0
Camps Cleared
0
1,625,855
Distance Traveled
1,862,766
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,580
557
139
7
0
372,849
6
W
Apollo
9,283
489
81
4
0
346,963
4
W
Kuzenbo
10,292
542
96
5
0
350,301
5
L
Sun Wukong
8,673
456
94
5
0
357,591
3
L
Erlang Shen
9,182
483
82
4
0
311,880
4
L
Ah Puch
8,833
465
85
4
0
311,845
8
L
Ymir
9,496
500
79
4
0
320,429
2
L
Hachiman
8,592
452
76
4
0
324,110
3
W
Nemesis
12,570
662
112
6
0
449,806
4
W
Aphrodite
9,119
480
51
3
0
342,847
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role