Player Matchup

Tyr
Tyr
Cbana
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Solo
Chernobog
Chernobog
Hudsucker hank
Chernobog
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,340 Elo+
Solo
Susano
Susano
NRG_doinkz-_-
Susano
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 69L
1,349 Elo+
Solo
Tiamat
Tiamat
TsunadeChann
Tiamat
Level 5
God Stats
10W - 2L
1,744 SR
Queue Stats
146W - 118L
1,579 Elo+
Solo
Cerberus
Cerberus
xbioformx
Cerberus
Level 24
God Stats
30W - 18L
1,546 SR
Queue Stats
140W - 122L
1,417 Elo+
Solo
Team Averages
Level 15
1,558 SR
1,353 Elo+

VS

Team Averages
Level 25
1,446 SR
1,443 Elo+
Hercules
Hercules
Art3mis_-_MaT1Ya
Hercules
Level 27
God Stats
15W - 10L
1,357 SR
Queue Stats
109W - 108L
1,526 Elo+
Party 1
Izanami
Izanami
CEL_s2_MAJ
Izanami
Level 29
God Stats
60W - 49L
1,540 SR
Queue Stats
688W - 828L
1,465 Elo+
Party 1
Chiron
Chiron
Hasta_Ia_vista69
Chiron
Level 27
God Stats
30W - 32L
1,400 SR
Queue Stats
642W - 767L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
X-Cooked-X
Sun Wukong
Level 26
God Stats
2W - 3L
1,447 SR
Queue Stats
14W - 15L
1,410 Elo+
Party 1
Loki
Loki
o-_-ar
Loki
Level 18
God Stats
4W - 2L
1,485 SR
Queue Stats
110W - 120L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cbana
Tyr
11
0 / 11 / 1
7,679
334
4,311
20,835
21,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Hudsucker hank
Chernobog
11
0 / 7 / 2
8,038
349
3,777
11,994
3,792
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 9 / 0
10,795
469
10,527
18,186
7,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
3 / 5 / 2
10,599
461
10,436
14,825
7,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
xbioformx
Cerberus
14
4 / 7 / 2
10,238
445
15,768
25,035
28,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
13,343
580
8,105
17,490
8,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
CEL_s2_MAJ
Izanami
19
14 / 1 / 7
13,633
593
23,954
20,020
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 10
12,265
533
16,453
19,554
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
X-Cooked-X
Sun Wukong
20
10 / 2 / 4
13,564
590
10,560
14,714
7,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
o-_-ar
Loki
16
3 / 3 / 7
10,985
478
6,783
14,140
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
13
Kills
37
39
Deaths
13
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Izanami
CEL_s2_MAJ
Izanami
14
1
7
17.5
L
Tyr
Cbana
Tyr
0
11
1
0.05
W
6
3
10
3.67
L
Chernobog
Hudsucker hank
Chernobog
0
7
2
0.14
L
6
9
0
0.67
L
Tiamat
3
5
2
0.8
W
Sun Wukong
X-Cooked-X
Sun Wukong
10
2
4
6
W
Loki
o-_-ar
Loki
3
3
7
2.17
L
Cerberus
xbioformx
Cerberus
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,819
Damage
65,855
90,875
Taken
85,918
69,323
Mitigated
34,102
15,557
Healing
36,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,105
4,790
0
4,568
17,490
8,524
3,024
3,603
13,862
0
83,518
W
Izanami
CEL_s2_MAJ
Izanami
23,954
21,366
0
8,991
20,020
7,958
8,153
5,907
13,971
0
118,071
L
Tyr
Cbana
Tyr
4,311
1,147
0
1,631
20,835
21,496
165
0
20,835
0
22,725
W
16,453
10,765
258
10,716
19,554
5,690
653
8,588
10,891
0
71,514
L
Chernobog
Hudsucker hank
Chernobog
3,777
1,722
111
416
11,994
3,792
90
0
11,994
0
26,803
L
10,527
1,239
0
2,484
18,186
7,834
0
0
18,186
0
55,415
L
Tiamat
10,436
2,261
0
3,760
14,825
7,941
2,378
0
14,825
69,203
0
W
Sun Wukong
X-Cooked-X
Sun Wukong
10,560
3,710
370
3,957
14,714
7,764
0
3,102
11,537
0
102,853
W
Loki
o-_-ar
Loki
6,783
1,611
512
7,476
14,140
4,166
2,415
6,739
7,376
0
48,993
L
Cerberus
xbioformx
Cerberus
15,768
1,434
0
7,155
25,035
28,260
132
0
25,035
57,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
63,790
384
Minions Killed
627
0
Camps Cleared
0
1,959,787
Distance Traveled
2,229,646
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,343
580
159
7
0
445,500
0
W
Izanami
13,633
593
161
7
0
414,621
0
L
Tyr
7,679
334
45
2
0
385,662
0
W
Chiron
12,265
533
112
5
0
435,562
0
L
Chernobog
8,038
349
38
2
0
358,671
0
L
Susano
10,795
469
84
4
0
444,926
3
L
Tiamat
10,599
461
124
5
0
372,466
1
W
Sun Wukong
13,564
590
129
6
0
512,749
3
W
Loki
10,985
478
66
3
0
421,214
1
L
Cerberus
10,238
445
93
4
0
398,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role