Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Eo_Dadin
Tiamat
Level 20
God Stats
10W - 14L
1,296 SR
Queue Stats
70W - 75L
1,414 Elo+
Solo
Artemis
Artemis
JoaoPRO
Artemis
Level 21
God Stats
21W - 24L
1,563 SR
Queue Stats
38W - 67L
1,486 Elo+
Solo
Anubis
Anubis
xKyou3
Anubis
Level 27
God Stats
8W - 3L
1,572 SR
Queue Stats
412W - 198L
1,727 Elo+
Solo
Izanami
Izanami
항햗햎햇햆
Izanami
Level 3
God Stats
6W - 7L
1,733 SR
Queue Stats
41W - 33L
1,815 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,588 Elo+

VS

Team Averages
Level 20
1,544 SR
1,547 Elo+
Horus
Horus
FaZe KeY6112
Horus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 180L
1,482 Elo+
Solo
Kukulkan
Kukulkan
GitanSorcerer
Kukulkan
Level 18
God Stats
0W - 2L
1,503 SR
Queue Stats
47W - 55L
1,457 Elo+
Solo
Arachne
Arachne
HalloweeNxCRIS
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Ullr
Ullr
beconzitos
Ullr
Level 20
God Stats
30W - 16L
1,719 SR
Queue Stats
96W - 62L
1,657 Elo+
Solo
Chaac
Chaac
monogod3958
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 1 / 2
5,578
558
1,757
5,863
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Eo_Dadin
Tiamat
10
0 / 2 / 0
5,200
520
1,541
5,497
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
JoaoPRO
Artemis
8
1 / 0 / 3
5,117
512
2,664
2,836
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
xKyou3
Anubis
13
5 / 0 / 0
7,356
736
4,307
2,810
1,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 2 / 1
6,826
683
11,351
6,804
1,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
5,114
511
1,488
8,215
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
GitanSorcerer
Kukulkan
8
0 / 4 / 0
5,073
507
873
4,682
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 3 / 0
4,951
495
451
5,975
1,559
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 1 / 2
4,514
451
3,656
9,165
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 0 / 0
6,200
620
5,480
6,039
3,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
5
5
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
1
2
1
W
Tiamat
Eo_Dadin
Tiamat
0
2
0
0
L
2
3
0
0.67
L
Kukulkan
GitanSorcerer
Kukulkan
0
4
0
0
L
0
3
0
0
W
Artemis
JoaoPRO
Artemis
1
0
3
2.5
L
0
1
2
1
L
3
0
0
3
W
Anubis
xKyou3
Anubis
5
0
0
5
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,620
Damage
11,948
23,810
Taken
34,076
9,427
Mitigated
11,573
10,407
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,757
828
0
870
5,863
3,300
362
0
5,777
0
36,748
W
Tiamat
Eo_Dadin
Tiamat
1,541
164
0
2,600
5,497
2,241
0
0
5,277
20,641
0
L
1,488
924
491
2,043
8,215
3,254
0
0
8,215
0
11,304
L
Kukulkan
GitanSorcerer
Kukulkan
873
134
0
70
4,682
1,123
0
2,657
2,025
23,892
0
L
451
451
0
1,284
5,975
1,559
0
865
5,110
0
23,067
W
Artemis
JoaoPRO
Artemis
2,664
1,140
0
1,503
2,836
656
716
0
2,836
0
10,072
L
3,656
1,245
0
3,505
9,165
2,086
0
785
8,380
0
19,635
L
5,480
1,402
0
2,390
6,039
3,551
0
1,541
4,498
0
31,505
W
Anubis
xKyou3
Anubis
4,307
0
0
2,355
2,810
1,305
54
406
2,404
50,172
0
W
11,351
8,388
0
3,079
6,804
1,925
1,650
467
6,337
0
52,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
25,852
335
Minions Killed
210
0
Camps Cleared
0
908,600
Distance Traveled
971,119
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,578
558
62
6
0
201,488
1
W
Tiamat
5,200
520
43
4
0
160,877
3
L
Horus
5,114
511
18
2
0
233,474
0
L
Kukulkan
5,073
507
53
5
0
155,935
1
L
Arachne
4,951
495
51
5
0
214,160
3
W
Artemis
5,117
512
20
2
0
188,989
2
L
Ullr
4,514
451
27
3
0
176,054
0
L
Chaac
6,200
620
61
6
0
191,496
0
W
Anubis
7,356
736
110
11
0
189,665
4
W
Izanami
6,826
683
100
10
0
167,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role