Player Matchup

Sobek
Sobek
AinZone
Sobek
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,699 Elo+
Solo
Rama
Rama
IoWnItAlL
Rama
Level 29
God Stats
3W - 3L
1,834 SR
Queue Stats
53W - 34L
1,733 Elo+
Party 1
Nu Wa
Nu Wa
SergioHz28
Nu Wa
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 145L
1,712 Elo+
Solo
Ao Kuang
Ao Kuang
kurjaky
Ao Kuang
Level 26
God Stats
38W - 30L
1,708 SR
Queue Stats
776W - 764L
1,659 Elo+
Solo
King Arthur
King Arthur
stepbrocarries
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 37L
1,677 Elo+
Party 1
Team Averages
Level 20
1,608 SR
1,696 Elo+

VS

Team Averages
Level 24
1,608 SR
1,577 Elo+
Achilles
Achilles
Spyker19
Achilles
Level 27
God Stats
9W - 11L
1,500 SR
Queue Stats
192W - 190L
1,537 Elo+
Solo
Guan Yu
Guan Yu
WhyAmIAways1v5
Guan Yu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
arachne976
Baba Yaga
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
286W - 225L
1,601 Elo+
Solo
Skadi
Skadi
xImOrienT
Skadi
Level 28
God Stats
12W - 12L
1,637 SR
Queue Stats
309W - 284L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
ЛучикСвета
Zhong Kui
Level 13
God Stats
5W - 2L
1,903 SR
Queue Stats
25W - 19L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AinZone
Sobek
7
0 / 5 / 2
5,174
398
1,933
8,711
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
11
1 / 3 / 2
6,410
493
4,211
6,686
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
10
0 / 6 / 4
6,089
468
5,184
7,066
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
kurjaky
Ao Kuang
11
4 / 4 / 0
6,874
529
5,731
11,359
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
stepbrocarries
King Arthur
12
1 / 3 / 0
6,601
508
4,577
8,941
4,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Spyker19
Achilles
13
2 / 1 / 1
7,159
551
5,251
10,061
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 1 / 7
7,132
549
5,447
8,732
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
arachne976
Baba Yaga
14
9 / 0 / 3
8,462
651
7,509
4,922
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
xImOrienT
Skadi
12
2 / 1 / 6
7,056
543
6,178
5,600
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 4 / 6
6,981
537
6,427
9,031
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
21
21
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
AinZone
Sobek
0
5
2
0.2
L
Rama
1
3
2
0.67
L
Nu Wa
0
6
4
0.33
W
Achilles
Spyker19
Achilles
2
1
1
2.5
W
5
1
7
8.5
W
Baba Yaga
arachne976
Baba Yaga
9
0
3
10.5
L
Ao Kuang
kurjaky
Ao Kuang
4
4
0
1
L
King Arthur
stepbrocarries
King Arthur
1
3
0
0.33
W
Skadi
xImOrienT
Skadi
2
1
6
5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,636
Damage
30,812
42,763
Taken
38,346
15,393
Mitigated
23,927
9,395
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AinZone
Sobek
1,933
105
0
1,696
8,711
3,205
0
1,864
6,847
6,255
0
L
Rama
4,211
3,186
0
2,521
6,686
2,225
0
1,681
5,005
0
41,603
L
Nu Wa
5,184
894
0
140
7,066
1,995
0
4,315
2,751
35,927
0
W
Achilles
Spyker19
Achilles
5,251
1,558
0
3,895
10,061
8,303
0
386
9,675
0
37,464
W
5,447
551
744
3,850
8,732
5,578
0
3,844
4,888
0
24,259
W
Baba Yaga
arachne976
Baba Yaga
7,509
714
0
1,596
4,922
2,085
70
2,845
2,077
50,624
0
L
Ao Kuang
kurjaky
Ao Kuang
5,731
1,523
0
3,788
11,359
3,191
0
5,503
5,856
39,288
0
L
King Arthur
stepbrocarries
King Arthur
4,577
769
0
1,250
8,941
4,777
0
241
8,355
0
31,231
W
Skadi
xImOrienT
Skadi
6,178
1,845
0
2,389
5,600
1,637
872
1,229
4,371
0
43,507
W
6,427
1,510
0
2,972
9,031
6,324
0
4,544
4,487
34,708
10,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
36,790
303
Minions Killed
351
0
Camps Cleared
0
1,106,256
Distance Traveled
1,238,616
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,174
398
10
1
0
242,467
3
L
Rama
6,410
493
82
6
0
202,543
2
L
Nu Wa
6,089
468
66
5
0
190,611
2
W
Achilles
7,159
551
76
6
0
254,918
1
W
Guan Yu
7,132
549
37
3
0
262,721
1
W
Baba Yaga
8,462
651
93
7
0
259,115
2
L
Ao Kuang
6,874
529
75
6
0
247,122
1
L
King Arthur
6,601
508
70
5
0
223,513
1
W
Skadi
7,056
543
75
6
0
254,166
3
W
Zhong Kui
6,981
537
70
5
0
207,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role