Player Matchup

Tiamat
Tiamat
I_Stay_Fryed
Tiamat
Level 26
God Stats
4W - 3L
1,367 SR
Queue Stats
6W - 9L
1,379 Elo+
Solo
Anubis
Anubis
Obajz
Anubis
Level 69
God Stats
20W - 22L
1,447 SR
Queue Stats
116W - 135L
1,373 Elo+
Solo
Skadi
Skadi
Obi_gyn_ken0b1
Skadi
Level 100
God Stats
14W - 10L
1,454 SR
Queue Stats
61W - 65L
1,428 Elo+
Solo
Team Averages
Level 65
1,423 SR
1,393 Elo+

VS

Team Averages
Level 85
1,351 SR
1,369 Elo+
Tsukuyomi
Tsukuyomi
GR0FF DADDY82
Tsukuyomi
Level 140
God Stats
2W - 6L
1,242 SR
Queue Stats
142W - 205L
1,344 Elo+
Solo
Tiamat
Tiamat
Hiso-Chan
Tiamat
Level 29
God Stats
20W - 33L
1,469 SR
Queue Stats
132W - 175L
1,343 Elo+
Solo
Horus
Horus
austinmanda1030
Horus
Level 86
God Stats
1W - 3L
1,341 SR
Queue Stats
128W - 131L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 2 / 7
10,204
600
9,796
9,958
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Obajz
Anubis
14
2 / 5 / 6
10,588
623
9,594
14,453
6,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 5 / 3
12,151
715
10,859
11,166
3,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GR0FF DADDY82
Tsukuyomi
14
4 / 4 / 6
10,751
632
10,100
17,745
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Hiso-Chan
Tiamat
15
4 / 2 / 5
10,733
631
14,355
10,826
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 3 / 5
10,648
626
5,866
12,251
7,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
9
Kills
12
12
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
GR0FF DADDY82
Tsukuyomi
4
4
6
1.75
L
Tiamat
Hiso-Chan
Tiamat
4
2
5
3.25
W
Tiamat
1
2
7
2.25
W
Anubis
Obajz
Anubis
2
5
6
1
W
6
5
3
1.5
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,249
Damage
30,321
35,577
Taken
40,822
15,467
Mitigated
21,706
16,255
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
GR0FF DADDY82
Tsukuyomi
10,100
2,664
0
4,243
17,745
7,472
37
8,644
8,642
0
49,762
L
Tiamat
Hiso-Chan
Tiamat
14,355
1,454
607
2,950
10,826
6,527
622
4,192
6,275
55,719
0
W
Tiamat
9,796
449
881
4,440
9,958
5,527
614
4,536
5,422
30,384
0
W
Anubis
Obajz
Anubis
9,594
227
778
7,470
14,453
6,097
242
4,713
9,740
50,294
0
W
10,859
5,798
238
2,448
11,166
3,843
1,906
5,132
6,034
0
44,060
L
5,866
2,523
1,082
3,865
12,251
7,707
753
5,510
6,411
0
20,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
32,132
181
Minions Killed
183
0
Camps Cleared
0
797,233
Distance Traveled
865,681
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,751
632
66
4
0
314,950
4
L
Tiamat
10,733
631
98
6
0
300,355
0
W
Tiamat
10,204
600
39
2
0
280,412
2
W
Anubis
10,588
623
71
4
0
245,496
4
W
Skadi
12,151
715
71
4
0
271,325
4
L
Horus
10,648
626
19
1
0
250,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role