Player Matchup

Nu Wa
Nu Wa
DeleteShmite
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,496 Elo+
Solo
Apollo
Apollo
HailLordThor
Apollo
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 4L
1,664 Elo+
Solo
Arachne
Arachne
HueJorgan954
Arachne
Level 7
God Stats
6W - 8L
1,240 SR
Queue Stats
25W - 15L
1,595 Elo+
Solo
Bellona
Bellona
Kingg_Saucey
Bellona
Level 11
God Stats
3W - 1L
1,337 SR
Queue Stats
117W - 85L
1,530 Elo+
Solo
Ymir
Ymir
whatshisname1
Ymir
Level 26
God Stats
195W - 178L
1,568 SR
Queue Stats
426W - 407L
1,481 Elo+
Solo
Team Averages
Level 10
1,429 SR
1,553 Elo+

VS

Team Averages
Level 10
1,569 SR
1,587 Elo+
Hachiman
Hachiman
Korb912
Hachiman
Level 6
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 1
Thor
Thor
Nickthelovefool
Thor
Level 3
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 4L
1,698 Elo+
Solo
Sun Wukong
Sun Wukong
NotVinegar
Sun Wukong
Level 6
God Stats
1W - 2L
1,293 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 1
Janus
Janus
St0n3rTom
Janus
Level 20
God Stats
1W - 1L
1,715 SR
Queue Stats
50W - 45L
1,652 Elo+
Solo
Chaac
Chaac
lucky4
Chaac
Level 15
God Stats
2W - 2L
1,799 SR
Queue Stats
4W - 4L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 12
7,113
711
10,652
4,202
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
4 / 0 / 2
7,419
742
3,945
4,814
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
HueJorgan954
Arachne
11
7 / 1 / 7
7,405
741
5,668
8,952
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kingg_Saucey
Bellona
13
4 / 1 / 0
7,416
742
3,966
5,057
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
6 / 2 / 2
7,051
705
1,874
7,265
2,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Korb912
Hachiman
6
0 / 11 / 1
4,141
414
1,596
10,582
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 3 / 0
4,892
489
1,560
5,939
1,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
NotVinegar
Sun Wukong
5
0 / 8 / 2
4,104
410
1,057
7,814
2,857
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
St0n3rTom
Janus
9
2 / 3 / 2
5,581
558
5,503
5,300
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
lucky4
Chaac
6
1 / 5 / 1
4,567
457
2,694
7,119
2,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
28
Kills
5
5
Deaths
30
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
W
Apollo
4
0
2
5
W
Arachne
HueJorgan954
Arachne
7
1
7
10.5
W
Bellona
Kingg_Saucey
Bellona
4
1
0
4
L
Hachiman
Korb912
Hachiman
0
11
1
0.05
L
2
3
0
0.67
L
Sun Wukong
NotVinegar
Sun Wukong
0
8
2
0.13
L
Janus
St0n3rTom
Janus
2
3
2
1
L
Chaac
lucky4
Chaac
1
5
1
0.3
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
12,410
30,290
Taken
36,754
13,140
Mitigated
10,402
13,711
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,652
4,234
72
672
4,202
1,034
930
1,334
2,762
31,145
0
W
Apollo
3,945
1,970
0
3,857
4,814
1,583
1,424
65
4,749
0
48,758
W
Arachne
HueJorgan954
Arachne
5,668
4,253
0
5,529
8,952
2,901
0
816
8,092
0
34,855
W
Bellona
Kingg_Saucey
Bellona
3,966
2,262
0
1,595
5,057
4,657
1,536
0
5,057
0
40,667
L
Hachiman
Korb912
Hachiman
1,596
1,418
0
1,341
10,582
2,331
80
4,098
6,183
0
11,039
L
1,560
581
0
0
5,939
1,630
0
1,044
4,801
0
9,746
L
Sun Wukong
NotVinegar
Sun Wukong
1,057
549
0
0
7,814
2,857
207
2,446
5,156
0
5,777
L
Janus
St0n3rTom
Janus
5,503
589
0
480
5,300
1,269
0
2,409
2,725
37,467
0
L
Chaac
lucky4
Chaac
2,694
1,416
0
1,403
7,119
2,315
0
1,634
5,363
0
16,524
W
1,874
418
0
1,986
7,265
2,965
834
2,972
4,127
20,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
23,285
363
Minions Killed
162
0
Camps Cleared
0
1,016,333
Distance Traveled
922,101
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,113
711
44
4
0
194,706
1
W
Apollo
7,419
742
97
10
0
207,449
5
W
Arachne
7,405
741
76
8
0
230,240
2
W
Bellona
7,416
742
96
10
0
188,386
0
L
Hachiman
4,141
414
20
2
0
176,790
6
L
Thor
4,892
489
19
2
0
197,622
0
L
Sun Wukong
4,104
410
10
1
0
187,081
0
L
Janus
5,581
558
83
8
0
182,236
0
L
Chaac
4,567
457
30
3
0
178,372
0
W
Ymir
7,051
705
50
5
0
195,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role