Player Matchup

Ganesha
Ganesha
FatWhiteDuke_
Ganesha
Level 107
God Stats
9W - 6L
1,796 SR
Queue Stats
285W - 279L
1,494 Elo+
Party 1
Tiamat
Tiamat
Sn0wy2001
Tiamat
Level 89
God Stats
1W - 2L
1,519 SR
Queue Stats
372W - 369L
1,458 Elo+
Party 2
Tsukuyomi
Tsukuyomi
crabbed12345678
Tsukuyomi
Level 108
God Stats
4W - 3L
1,743 SR
Queue Stats
119W - 140L
1,457 Elo+
Party 2
Baba Yaga
Baba Yaga
hypeflash
Baba Yaga
Level 125
God Stats
0W - 2L
1,258 SR
Queue Stats
131W - 110L
1,312 Elo+
Solo
Apollo
Apollo
mafroorfam
Apollo
Level 88
God Stats
25W - 21L
1,660 SR
Queue Stats
149W - 130L
1,503 Elo+
Party 1
Team Averages
Level 103
1,595 SR
1,445 Elo+

VS

Team Averages
Level 88
1,473 SR
1,400 Elo+
Hera
Hera
F11nl3y
Hera
Level 49
God Stats
4W - 2L
1,505 SR
Queue Stats
390W - 345L
1,256 Elo+
Party 3
Neith
Neith
HerckuleS
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Lareikai
Guan Yu
Level 68
God Stats
5W - 1L
1,351 SR
Queue Stats
369W - 342L
1,256 Elo+
Party 3
Cerberus
Cerberus
ZeMaritus
Cerberus
Level 97
God Stats
10W - 16L
1,509 SR
Queue Stats
272W - 257L
1,463 Elo+
Solo
Kali
Kali
adri08AM
Kali
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
305W - 326L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 4 / 5
9,293
422
7,152
20,179
15,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Sn0wy2001
Tiamat
20
2 / 0 / 0
11,891
541
10,070
7,611
9,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
crabbed12345678
Tsukuyomi
15
2 / 7 / 6
9,614
437
7,715
15,236
5,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
hypeflash
Baba Yaga
18
3 / 0 / 1
10,883
495
7,693
11,240
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
mafroorfam
Apollo
16
3 / 8 / 4
10,018
455
9,569
19,283
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
F11nl3y
Hera
19
3 / 2 / 2
11,521
524
15,628
7,858
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
HerckuleS
Neith
18
6 / 2 / 7
11,476
522
13,999
13,344
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Lareikai
Guan Yu
20
1 / 0 / 2
11,909
541
4,682
13,299
14,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ZeMaritus
Cerberus
16
3 / 3 / 12
10,511
478
13,565
16,989
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
19
6 / 4 / 1
11,518
524
5,609
17,304
10,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
10
Kills
19
19
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hera
F11nl3y
Hera
3
2
2
2
L
Ganesha
0
4
5
0.63
W
Neith
HerckuleS
Neith
6
2
7
4.75
W
Guan Yu
Lareikai
Guan Yu
1
0
2
2
L
Tiamat
Sn0wy2001
Tiamat
2
0
0
2
W
Cerberus
ZeMaritus
Cerberus
3
3
12
3
W
Kali
6
4
1
1.63
L
Tsukuyomi
crabbed12345678
Tsukuyomi
2
7
6
0.71
L
Baba Yaga
hypeflash
Baba Yaga
3
0
1
3.5
L
Apollo
mafroorfam
Apollo
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,199
Damage
53,483
73,549
Taken
68,794
42,071
Mitigated
50,769
21,460
Healing
25,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
F11nl3y
Hera
15,628
3,341
134
1,650
7,858
3,337
494
3,969
3,889
98,919
0
L
Ganesha
7,152
451
0
3,526
20,179
15,681
0
9,765
10,364
31,297
0
W
Neith
HerckuleS
Neith
13,999
6,052
0
7,853
13,344
5,362
2,950
2,896
10,448
0
85,552
W
Guan Yu
Lareikai
Guan Yu
4,682
865
0
6,052
13,299
14,233
172
7,266
6,033
0
78,628
L
Tiamat
Sn0wy2001
Tiamat
10,070
2,032
0
5,684
7,611
9,636
0
1,359
5,883
86,974
0
W
Cerberus
ZeMaritus
Cerberus
13,565
433
0
4,197
16,989
17,284
0
6,571
10,418
47,812
0
W
Kali
5,609
2,818
0
5,262
17,304
10,553
0
4,213
13,091
0
96,619
L
Tsukuyomi
crabbed12345678
Tsukuyomi
7,715
1,738
0
3,462
15,236
5,914
60
3,391
11,795
0
41,099
L
Baba Yaga
hypeflash
Baba Yaga
7,693
631
0
3,426
11,240
4,362
448
5,955
5,285
87,612
0
L
Apollo
mafroorfam
Apollo
9,569
5,257
0
5,362
19,283
6,478
612
8,723
10,560
0
70,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,699
Gold Earned
56,935
607
Minions Killed
754
0
Camps Cleared
0
1,950,747
Distance Traveled
2,119,303
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,521
524
179
8
0
425,524
3
L
Ganesha
9,293
422
18
1
0
413,504
4
W
Neith
11,476
522
163
7
0
390,078
2
W
Guan Yu
11,909
541
190
9
0
460,324
2
L
Tiamat
11,891
541
204
9
0
332,772
3
W
Cerberus
10,511
478
73
3
0
454,291
12
W
Kali
11,518
524
149
7
0
389,086
1
L
Tsukuyomi
9,614
437
80
4
0
414,457
1
L
Baba Yaga
10,883
495
178
8
0
419,813
10
L
Apollo
10,018
455
127
6
0
370,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role