Player Matchup

Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Deedz90
Bellona
Level 7
God Stats
5W - 6L
1,591 SR
Queue Stats
5W - 6L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
GirthyKoreanBoy
Tsukuyomi
Level 17
God Stats
24W - 30L
1,584 SR
Queue Stats
187W - 201L
1,548 Elo+
Solo
Janus
Janus
KsouLz-
Janus
Level 24
God Stats
8W - 11L
1,425 SR
Queue Stats
112W - 115L
1,643 Elo+
Solo
Yemoja
Yemoja
xMustyPitsx
Yemoja
Level 21
God Stats
42W - 23L
1,614 SR
Queue Stats
309W - 296L
1,454 Elo+
Solo
Team Averages
Level 17
1,543 SR
1,545 Elo+

VS

Team Averages
Level 38
1,500 SR
1,540 Elo+
Danzaburou
Danzaburou
DayuumItsDeku
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Fl0ur Tacos3941
Arachne
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 72L
1,635 Elo+
Solo
Geb
Geb
Im NOT a Cop725
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Loki
Loki
NotASmurf1828
Loki
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,563 Elo+
Solo
Merlin
Merlin
sleeksalt
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 5 / 1
5,629
433
2,724
10,073
3,030
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Deedz90
Bellona
6
0 / 7 / 2
4,786
368
1,313
8,779
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
GirthyKoreanBoy
Tsukuyomi
8
3 / 7 / 2
5,857
451
5,180
10,671
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
KsouLz-
Janus
11
4 / 7 / 3
7,035
541
5,529
7,745
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
7
0 / 3 / 2
5,323
409
1,609
4,676
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DayuumItsDeku
Danzaburou
14
4 / 0 / 4
8,322
640
5,303
7,438
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 6
8,013
616
5,889
9,092
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 0 / 10
7,243
557
3,067
8,433
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
16 / 0 / 6
9,137
703
15,339
7,822
3,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Merlin
sleeksalt
Merlin
11
2 / 6 / 7
6,978
537
5,333
6,640
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
29
29
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
1
0.3
W
Danzaburou
DayuumItsDeku
Danzaburou
4
0
4
6
L
Bellona
Deedz90
Bellona
0
7
2
0.14
W
5
3
6
2.67
L
Tsukuyomi
GirthyKoreanBoy
Tsukuyomi
3
7
2
0.57
W
2
0
10
7
L
Janus
KsouLz-
Janus
4
7
3
0.79
W
16
0
6
19
W
Merlin
sleeksalt
Merlin
2
6
7
0.92
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
34,931
41,944
Taken
39,425
18,111
Mitigated
17,563
6,532
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,724
1,677
0
1,629
10,073
3,030
0
2,339
7,490
0
26,644
W
Danzaburou
DayuumItsDeku
Danzaburou
5,303
2,059
0
5,782
7,438
2,651
2,085
425
7,013
0
62,949
L
Bellona
Deedz90
Bellona
1,313
360
0
374
8,779
6,824
0
1,459
7,202
0
8,378
W
5,889
3,906
0
4,835
9,092
3,389
432
444
8,571
0
41,358
L
Tsukuyomi
GirthyKoreanBoy
Tsukuyomi
5,180
1,538
466
2,078
10,671
3,466
0
1,896
8,637
0
23,263
W
3,067
0
0
972
8,433
6,534
282
1,441
6,859
17,125
0
L
Janus
KsouLz-
Janus
5,529
563
0
125
7,745
2,277
87
1,489
5,956
31,066
0
W
15,339
4,601
0
1,510
7,822
3,166
1,292
2,150
5,469
174
54,521
W
Merlin
sleeksalt
Merlin
5,333
241
0
477
6,640
1,823
480
2,380
4,134
33,904
0
L
Yemoja
1,609
520
1,374
486
4,676
2,514
0
473
4,203
9,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
39,693
197
Minions Killed
391
0
Camps Cleared
0
1,121,920
Distance Traveled
1,233,477
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,629
433
52
4
0
215,405
0
W
Danzaburou
8,322
640
114
9
0
211,656
4
L
Bellona
4,786
368
16
1
0
205,842
4
W
Arachne
8,013
616
86
7
0
278,821
4
L
Tsukuyomi
5,857
451
52
4
0
254,889
4
W
Geb
7,243
557
28
2
0
260,883
0
L
Janus
7,035
541
54
4
0
225,108
1
W
Loki
9,137
703
95
7
0
263,165
5
W
Merlin
6,978
537
68
5
0
218,952
0
L
Yemoja
5,323
409
23
2
0
220,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role