Player Matchup

Janus
Janus
Damian_Polech
Janus
Level 46
God Stats
12W - 11L
1,502 SR
Queue Stats
128W - 144L
1,361 Elo+
Party 2
Ra
Ra
WiktoreQ715_PL
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,589 Elo+
Party 2
Achilles
Achilles
dame_8
Achilles
Level 27
God Stats
1W - 0L
1,725 SR
Queue Stats
32W - 40L
1,433 Elo+
Solo
Cthulhu
Cthulhu
tomrock992
Cthulhu
Level 23
God Stats
15W - 10L
1,522 SR
Queue Stats
47W - 41L
1,419 Elo+
Solo
Sol
Sol
zhivanov
Sol
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 32L
1,222 Elo+
Solo
Team Averages
Level 24
1,550 SR
1,405 Elo+

VS

Team Averages
Level 13
1,437 SR
1,188 Elo+
Kukulkan
Kukulkan
Captain_TeaRex_F
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Party 1
Pele
Pele
Korken1958
Pele
Level 24
God Stats
13W - 8L
1,514 SR
Queue Stats
46W - 46L
1,410 Elo+
Solo
Ratatoskr
Ratatoskr
nilsiseenhamster
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Party 1
Skadi
Skadi
pug_bleach
Skadi
Level 19
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 2L
1,132 Elo+
Party 1
Loki
Loki
xXGUMBOLPOWERXx
Loki
Level 10
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 2L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 8
10,313
573
10,336
5,816
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
11 / 2 / 5
9,822
546
10,421
10,026
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
dame_8
Achilles
3
0 / 0 / 0
3,979
221
0
0
0
Cthulhu
tomrock992
Cthulhu
14
14 / 1 / 14
10,569
587
13,259
12,965
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 7 / 9
7,925
440
1,383
8,990
2,065

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 10 / 3
6,018
334
1,311
8,258
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 4 / 0
10,217
568
6,384
10,925
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
9
0 / 11 / 5
6,444
358
4,073
14,290
6,242
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
9
0 / 7 / 2
6,486
360
3,649
9,978
3,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
5 / 5 / 1
7,545
419
6,568
9,756
3,368
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
36
Kills
11
11
Deaths
37
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
9
1
8
13
L
5
4
0
1.25
W
11
2
5
6.75
W
Achilles
dame_8
Achilles
0
0
0
0
L
Ratatoskr
0
11
5
0.23
L
Skadi
0
7
2
0.14
W
Cthulhu
tomrock992
Cthulhu
14
1
14
21
L
5
5
1
1.1
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,399
Damage
21,985
37,797
Taken
53,207
19,966
Mitigated
20,483
12,214
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,311
614
0
0
8,258
2,956
252
5,570
2,688
3,836
0
W
10,336
151
0
414
5,816
1,994
79
0
5,816
71,373
0
L
6,384
673
0
2,662
10,925
4,149
342
5,742
5,183
0
65,142
W
10,421
2,112
1,392
5,957
10,026
4,521
2,332
353
9,573
61,204
0
W
Achilles
dame_8
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
4,073
2,510
0
885
14,290
6,242
345
9,716
4,574
0
17,352
L
Skadi
3,649
1,642
0
0
9,978
3,768
150
8,446
1,532
0
18,595
W
Cthulhu
tomrock992
Cthulhu
13,259
1,136
551
2,861
12,965
11,386
128
812
11,938
34,474
0
L
6,568
2,319
0
0
9,756
3,368
459
5,925
3,831
0
24,385
W
1,383
558
0
1,039
8,990
2,065
950
146
8,744
9,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
36,710
297
Minions Killed
216
0
Camps Cleared
0
1,329,204
Distance Traveled
1,559,243
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,018
334
7
0
0
224,536
2
W
Janus
10,313
573
130
7
0
349,753
4
L
Pele
10,217
568
118
7
0
329,479
0
W
Ra
9,822
546
111
6
0
313,064
2
W
Achilles
3,979
221
0
0
0
0
0
L
Ratatoskr
6,444
358
24
1
0
330,842
0
L
Skadi
6,486
360
21
1
0
272,945
0
W
Cthulhu
10,569
587
45
3
0
336,943
4
L
Loki
7,545
419
46
3
0
401,441
0
W
Sol
7,925
440
11
1
0
329,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role