Player Matchup

Hel
Hel
Black_Dragon2025
Hel
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Feca909090
Hun Batz
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 59L
1,283 Elo+
Solo
Chiron
Chiron
Gage X97
Chiron
Level 14
God Stats
2W - 2L
1,222 SR
Queue Stats
135W - 121L
1,147 Elo+
Solo
Persephone
Persephone
Purpl3herb
Persephone
Level 18
God Stats
24W - 35L
1,431 SR
Queue Stats
135W - 137L
1,289 Elo+
Solo
Mulan
Mulan
ninjaboom120
Mulan
Level 25
God Stats
1W - 2L
1,266 SR
Queue Stats
42W - 79L
1,243 Elo+
Solo
Team Averages
Level 18
1,384 SR
1,292 Elo+

VS

Team Averages
Level 24
1,566 SR
1,325 Elo+
King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Gamerfinley123
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 70L
1,229 Elo+
Solo
Heimdallr
Heimdallr
MaverickM420
Heimdallr
Level 29
God Stats
11W - 9L
1,426 SR
Queue Stats
24W - 25L
1,368 Elo+
Solo
Ymir
Ymir
Peu-BR
Ymir
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
11W - 14L
1,141 Elo+
Solo
Tiamat
Tiamat
jackselhpdepr50
Tiamat
Level 17
God Stats
3W - 1L
1,697 SR
Queue Stats
3W - 2L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 4
14,558
470
19,777
25,911
12,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
Feca909090
Hun Batz
20
9 / 9 / 5
15,091
487
18,132
28,519
12,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
Gage X97
Chiron
18
4 / 10 / 5
13,437
433
19,806
33,483
12,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Purpl3herb
Persephone
20
7 / 6 / 1
16,839
543
24,705
18,943
7,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 8 / 10
12,279
396
3,751
27,210
23,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
1 / 8 / 1
12,626
407
9,249
28,377
38,115
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Gamerfinley123
Discordia
10
0 / 4 / 2
9,607
310
1,878
7,085
1,635
Heimdallr
MaverickM420
Heimdallr
20
21 / 6 / 9
17,353
560
49,027
42,707
22,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Peu-BR
Ymir
16
1 / 10 / 8
11,515
371
4,434
25,140
9,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
14 / 3 / 7
16,698
539
37,431
26,448
16,810
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
64
28
Kills
37
37
Deaths
31
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
8
1
0.19
W
8
4
4
2.5
W
Hun Batz
Feca909090
Hun Batz
9
9
5
1.28
W
Chiron
Gage X97
Chiron
4
10
5
0.65
L
Discordia
Gamerfinley123
Discordia
0
4
2
0.25
L
Heimdallr
MaverickM420
Heimdallr
21
6
9
4.25
L
Ymir
Peu-BR
Ymir
1
10
8
0.5
W
Persephone
Purpl3herb
Persephone
7
6
1
1.25
L
14
3
7
5.83
W
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,171
Damage
102,019
134,066
Taken
129,757
69,356
Mitigated
89,430
45,592
Healing
44,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,249
1,589
951
5,409
28,377
38,115
670
9,569
18,626
0
58,315
W
19,777
2,395
10,521
16,303
25,911
12,126
2,829
7,634
17,573
71,731
0
W
Hun Batz
Feca909090
Hun Batz
18,132
5,996
0
4,389
28,519
12,810
5,936
5,645
22,428
0
89,943
W
Chiron
Gage X97
Chiron
19,806
10,108
1,078
10,232
33,483
12,919
1,907
10,976
22,033
0
95,054
L
Discordia
Gamerfinley123
Discordia
1,878
132
0
0
7,085
1,635
316
2,169
4,585
6,524
0
L
Heimdallr
MaverickM420
Heimdallr
49,027
39,538
0
26,756
42,707
22,922
6,923
11,475
30,863
0
156,293
L
Ymir
Peu-BR
Ymir
4,434
1,012
0
1,426
25,140
9,948
438
9,519
15,394
18,470
0
W
Persephone
Purpl3herb
Persephone
24,705
1,268
0
1,005
18,943
7,517
102
11,267
7,255
86,108
0
L
37,431
3,714
291
9,779
26,448
16,810
1,851
13,724
12,097
117,709
0
W
3,751
1,212
0
2,064
27,210
23,984
539
6,375
20,260
0
32,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,204
Gold Earned
67,799
556
Minions Killed
481
0
Camps Cleared
0
2,592,125
Distance Traveled
2,175,862
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,626
407
82
3
0
462,754
1
W
Hel
14,558
470
109
4
0
459,800
0
W
Hun Batz
15,091
487
131
4
0
510,670
0
W
Chiron
13,437
433
121
4
0
525,601
2
L
Discordia
9,607
310
8
0
0
263,749
7
L
Heimdallr
17,353
560
183
6
0
453,548
0
L
Ymir
11,515
371
19
1
0
463,246
1
W
Persephone
16,839
543
134
4
0
563,431
0
L
Tiamat
16,698
539
189
6
0
532,565
0
W
Mulan
12,279
396
61
2
0
532,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role