Player Matchup

Horus
Horus
Do0m5h4DoW
Horus
Level 7
God Stats
3W - 1L
1,610 SR
Queue Stats
9W - 5L
1,661 Elo+
Solo
Danzaburou
Danzaburou
MADIHSBIG
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,592 Elo+
Solo
Susano
Susano
坠雨涟漪
Susano
Level 14
God Stats
12W - 14L
1,309 SR
Queue Stats
23W - 28L
1,420 Elo+
Party 1
Discordia
Discordia
多多良小可
Discordia
Level 62
God Stats
7W - 5L
1,715 SR
Queue Stats
40W - 39L
1,552 Elo+
Party 1
Amaterasu
Amaterasu
细雪之舞
Amaterasu
Level 26
God Stats
4W - 1L
1,692 SR
Queue Stats
39W - 36L
1,641 Elo+
Party 1
Team Averages
Level 24
1,566 SR
1,573 Elo+

VS

Team Averages
Level 12
1,454 SR
1,561 Elo+
Tiamat
Tiamat
AlchemySlayer
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,562 Elo+
Solo
Agni
Agni
Anubsi
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,686 Elo+
Solo
Sun Wukong
Sun Wukong
Eyeshield24
Sun Wukong
Level 15
God Stats
1W - 2L
1,541 SR
Queue Stats
133W - 107L
1,532 Elo+
Solo
Kali
Kali
Idead23
Kali
Level 13
God Stats
0W - 2L
1,331 SR
Queue Stats
48W - 37L
1,520 Elo+
Solo
Hel
Hel
lucius84
Hel
Level 7
God Stats
4W - 5L
1,397 SR
Queue Stats
92W - 117L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
1 / 1 / 20
9,551
1,061
10,846
11,947
12,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
MADIHSBIG
Danzaburou
15
3 / 2 / 10
9,651
1,072
11,196
9,483
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
11
1 / 0 / 4
8,565
952
1,482
2,626
1,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
多多良小可
Discordia
17
12 / 1 / 10
11,927
1,325
23,865
6,003
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
细雪之舞
Amaterasu
17
6 / 1 / 15
11,521
1,280
11,478
10,498
8,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

299

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,433
937
4,235
9,342
5,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
Anubsi
Agni
15
0 / 2 / 4
9,071
1,008
9,537
7,094
2,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Eyeshield24
Sun Wukong
15
2 / 3 / 3
9,430
1,048
8,929
15,859
17,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
Idead23
Kali
14
1 / 8 / 1
8,467
941
5,505
16,497
6,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 6 / 0
8,646
961
5,251
12,863
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
23
Kills
5
5
Deaths
23
59
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Agni
Anubsi
Agni
0
2
4
1
W
Horus
1
1
20
11
L
Sun Wukong
Eyeshield24
Sun Wukong
2
3
3
1.17
L
Kali
Idead23
Kali
1
8
1
0.19
W
Danzaburou
MADIHSBIG
Danzaburou
3
2
10
4
L
2
6
0
0.33
W
Susano
1
0
4
3
W
Discordia
多多良小可
Discordia
12
1
10
17
W
Amaterasu
细雪之舞
Amaterasu
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,867
Damage
33,457
40,557
Taken
61,655
28,554
Mitigated
35,253
13,027
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,235
676
0
1,225
9,342
5,097
0
2,790
6,424
11,184
0
L
Agni
Anubsi
Agni
9,537
410
575
1,389
7,094
2,245
0
3,887
3,207
41,449
0
W
Horus
10,846
5,158
2,840
4,476
11,947
12,443
0
5,966
5,806
0
20,033
L
Sun Wukong
Eyeshield24
Sun Wukong
8,929
998
0
834
15,859
17,437
0
6,002
9,663
374
17,619
L
Kali
Idead23
Kali
5,505
3,251
0
503
16,497
6,150
0
4,978
11,341
0
13,213
W
Danzaburou
MADIHSBIG
Danzaburou
11,196
4,372
0
2,636
9,483
3,914
0
5,448
3,910
0
29,237
L
5,251
270
3,383
1,704
12,863
4,324
0
6,331
6,457
16,131
0
W
Susano
1,482
38
0
0
2,626
1,068
0
681
1,895
0
11,813
W
Discordia
多多良小可
Discordia
23,865
328
0
0
6,003
2,641
0
3,000
2,853
39,467
0
W
Amaterasu
细雪之舞
Amaterasu
11,478
5,925
0
3,075
10,498
8,488
0
4,230
6,168
166
31,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,215
Gold Earned
44,047
192
Minions Killed
153
8
Camps Cleared
4
808,626
Distance Traveled
849,495
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,433
937
27
3
1
149,095
0
L
Agni
9,071
1,008
84
9
1
176,833
0
W
Horus
9,551
1,061
27
3
1
184,678
3
L
Sun Wukong
9,430
1,048
10
1
0
191,673
4
L
Kali
8,467
941
9
1
1
160,561
0
W
Danzaburou
9,651
1,072
49
5
2
159,202
1
L
Hel
8,646
961
23
3
1
171,333
0
W
Susano
8,565
952
22
2
0
94,481
3
W
Discordia
11,927
1,325
50
6
1
176,219
0
W
Amaterasu
11,521
1,280
44
5
4
194,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role