Player Matchup

Cerberus
Cerberus
BTL eternal
Cerberus
Level 68
God Stats
4W - 2L
1,169 SR
Queue Stats
87W - 84L
1,141 Elo+
Party 1
Anubis
Anubis
C 4 M E R O N96
Anubis
Level 109
God Stats
160W - 118L
1,366 SR
Queue Stats
309W - 303L
1,398 Elo+
Solo
Ratatoskr
Ratatoskr
II XFact0R25 II
Ratatoskr
Level 141
God Stats
24W - 21L
1,525 SR
Queue Stats
122W - 110L
1,141 Elo+
Party 1
Chaac
Chaac
LSXMaroGuy
Chaac
Level 97
God Stats
1W - 1L
1,563 SR
Queue Stats
96W - 79L
1,278 Elo+
Party 1
Medusa
Medusa
iTz ALL NaTuRa1
Medusa
Level 120
God Stats
6W - 6L
1,248 SR
Queue Stats
54W - 46L
1,141 Elo+
Party 1
Team Averages
Level 107
1,374 SR
1,220 Elo+

VS

Team Averages
Level 102
1,464 SR
1,504 Elo+
Ullr
Ullr
Ada_wong_pari15
Ullr
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 122L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
QuinnD_99
Sun Wukong
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
214W - 230L
1,484 Elo+
Solo
Nemesis
Nemesis
Tea_Time_Boys
Nemesis
Level 129
God Stats
6W - 7L
1,559 SR
Queue Stats
418W - 400L
1,445 Elo+
Solo
Eset
Eset
UrgedBigman96
Eset
Level 65
God Stats
0W - 4L
1,441 SR
Queue Stats
28W - 17L
1,648 Elo+
Solo
Ymir
Ymir
sawdumbeyes
Ymir
Level 122
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BTL eternal
Cerberus
11
3 / 4 / 5
7,644
450
8,056
15,117
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 5 / 6
9,709
571
15,358
13,237
5,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
II XFact0R25 II
Ratatoskr
15
5 / 3 / 6
9,111
536
6,681
14,907
5,552
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
14
2 / 1 / 3
8,215
483
6,638
11,362
6,138
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 2 / 3
9,126
537
13,246
12,258
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
7,132
420
5,793
12,697
3,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
QuinnD_99
Sun Wukong
15
4 / 3 / 0
9,212
542
10,932
13,564
8,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
16
4 / 2 / 4
9,719
572
9,963
14,030
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 9 / 3
7,620
448
10,095
12,050
2,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 2
7,716
454
5,476
12,894
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
24
Kills
14
15
Deaths
24
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Cerberus
BTL eternal
Cerberus
3
4
5
1.38
W
8
5
6
2.2
W
Ratatoskr
II XFact0R25 II
Ratatoskr
5
3
6
2.67
W
Chaac
2
1
3
3.5
L
Sun Wukong
QuinnD_99
Sun Wukong
4
3
0
1.33
L
Nemesis
4
2
4
3
L
3
9
3
0.5
W
6
2
3
3.75
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,979
Damage
42,259
66,881
Taken
65,235
34,910
Mitigated
30,517
25,953
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,793
2,994
0
1,682
12,697
3,785
0
2,892
9,805
0
35,848
W
Cerberus
BTL eternal
Cerberus
8,056
406
0
2,971
15,117
12,806
130
4,876
9,933
27,958
0
W
15,358
666
0
5,679
13,237
5,577
528
4,042
8,784
50,565
0
W
Ratatoskr
II XFact0R25 II
Ratatoskr
6,681
2,085
640
5,170
14,907
5,552
168
2,283
12,414
0
53,115
W
Chaac
6,638
1,069
0
4,902
11,362
6,138
188
421
10,546
0
39,599
L
Sun Wukong
QuinnD_99
Sun Wukong
10,932
3,010
0
5,247
13,564
8,987
0
5,720
7,844
0
56,758
L
Nemesis
9,963
6,442
0
1,284
14,030
5,670
0
4,447
9,583
0
78,480
L
10,095
511
945
1,886
12,050
2,793
667
7,762
4,288
27,311
0
W
13,246
5,666
283
6,308
12,258
4,837
1,076
3,213
9,023
0
58,575
L
5,476
1,020
0
2,076
12,894
9,282
700
2,593
10,301
27,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
41,399
433
Minions Killed
400
0
Camps Cleared
0
1,576,243
Distance Traveled
1,585,308
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,132
420
69
4
0
302,147
0
W
Cerberus
7,644
450
58
3
0
331,359
4
W
Anubis
9,709
571
86
5
0
244,265
5
W
Ratatoskr
9,111
536
101
6
0
370,667
0
W
Chaac
8,215
483
86
5
0
333,725
7
L
Sun Wukong
9,212
542
116
7
0
340,380
4
L
Nemesis
9,719
572
117
7
0
353,332
0
L
Eset
7,620
448
50
3
0
305,588
6
W
Medusa
9,126
537
102
6
0
296,227
4
L
Ymir
7,716
454
48
3
0
283,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role