Player Matchup

Rama
Rama
Falck_Xeno
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 4
Awilix
Awilix
Mario_ab_02
Awilix
Level 62
God Stats
1W - 3L
1,529 SR
Queue Stats
121W - 124L
1,561 Elo+
Party 2
Sylvanus
Sylvanus
Pvt-Shepard84
Sylvanus
Level 69
God Stats
3W - 3L
1,551 SR
Queue Stats
122W - 135L
1,539 Elo+
Party 4
Bellona
Bellona
reyfiesta2003
Bellona
Level 119
God Stats
7W - 12L
1,412 SR
Queue Stats
125W - 120L
1,535 Elo+
Party 2
Ra
Ra
toxiicoscar
Ra
Level 19
God Stats
0W - 3L
1,252 SR
Queue Stats
118W - 118L
1,428 Elo+
Party 2
Team Averages
Level 58
1,449 SR
1,512 Elo+

VS

Team Averages
Level 73
1,693 SR
1,556 Elo+
Hachiman
Hachiman
HoldTheWave
Hachiman
Level 10
God Stats
3W - 0L
1,798 SR
Queue Stats
64W - 23L
1,787 Elo+
Party 1
Osiris
Osiris
KizzMann
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 3
Artio
Artio
lolipop seibot
Artio
Level 104
God Stats
47W - 36L
1,674 SR
Queue Stats
446W - 369L
1,667 Elo+
Party 1
Loki
Loki
oii JacobbxLaaa
Loki
Level 113
God Stats
12W - 9L
1,910 SR
Queue Stats
669W - 655L
1,467 Elo+
Party 3
Tiamat
Tiamat
yassumi
Tiamat
Level 124
God Stats
33W - 22L
1,585 SR
Queue Stats
494W - 396L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
6,817
379
4,331
11,818
3,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Awilix
13
2 / 7 / 1
8,173
454
4,822
15,208
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Pvt-Shepard84
Sylvanus
11
2 / 4 / 1
7,325
407
5,105
13,009
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
15
1 / 2 / 1
8,800
489
7,933
14,725
10,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 10 / 0
6,493
361
906
11,830
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HoldTheWave
Hachiman
18
11 / 0 / 4
11,126
618
12,415
9,364
3,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
KizzMann
Osiris
10
1 / 5 / 4
7,279
404
2,708
9,186
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 0 / 1
10,239
569
9,419
16,130
13,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 0 / 7
10,640
591
8,368
8,529
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
yassumi
Tiamat
17
11 / 1 / 12
10,959
609
18,868
8,691
8,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
6
Kills
32
32
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Hachiman
HoldTheWave
Hachiman
11
0
4
13
W
Osiris
KizzMann
Osiris
1
5
4
0.6
L
Awilix
2
7
1
0.36
L
Sylvanus
Pvt-Shepard84
Sylvanus
2
4
1
0.63
W
5
0
1
5.5
W
4
0
7
7.5
L
Bellona
1
2
1
0.75
L
0
10
0
0
W
Tiamat
yassumi
Tiamat
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
51,778
66,590
Taken
51,900
31,567
Mitigated
33,740
13,880
Healing
27,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,331
3,492
0
1,122
11,818
3,262
0
2,730
9,088
0
25,218
W
Hachiman
HoldTheWave
Hachiman
12,415
5,894
0
6,764
9,364
3,534
3,193
1,290
8,034
0
96,765
W
Osiris
KizzMann
Osiris
2,708
1,474
0
1,503
9,186
4,756
91
874
8,312
0
11,032
L
Awilix
4,822
1,523
0
0
15,208
5,636
0
6,522
8,686
0
59,276
L
Sylvanus
Pvt-Shepard84
Sylvanus
5,105
710
1,632
2,767
13,009
8,618
0
5,781
7,228
23,511
0
W
9,419
1,750
0
9,307
16,130
13,517
0
499
15,631
70,362
0
W
8,368
2,393
0
3,700
8,529
3,284
0
780
7,749
0
77,784
L
Bellona
7,933
4,880
0
6,879
14,725
10,021
0
7,307
7,418
0
59,316
L
906
250
317
1,163
11,830
4,030
410
5,947
5,883
28,935
0
W
Tiamat
yassumi
Tiamat
18,868
2,284
0
5,866
8,691
8,649
27
2,440
6,163
63,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,608
Gold Earned
50,243
393
Minions Killed
592
0
Camps Cleared
0
1,573,051
Distance Traveled
1,743,653
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,817
379
61
3
0
291,762
3
W
Hachiman
11,126
618
162
9
0
322,204
1
W
Osiris
7,279
404
13
1
0
296,125
0
L
Awilix
8,173
454
102
6
0
326,690
0
L
Sylvanus
7,325
407
28
2
0
309,051
1
W
Artio
10,239
569
148
8
0
368,934
5
W
Loki
10,640
591
157
9
0
408,105
4
L
Bellona
8,800
489
143
8
0
354,578
5
L
Ra
6,493
361
59
3
0
290,970
0
W
Tiamat
10,959
609
112
6
0
348,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role