Player Matchup

Nemesis
Nemesis
Gold II
AnyUwUsHere
Nemesis
Gold II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 15L
1,867 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Fullmetal167
Cthulhu
Platinum V
Level 128
God Stats
6W - 5L
1,596 SR
Queue Stats
124W - 113L
1,887 MMR
Solo
Skadi
Skadi
Platinum III
Lonedoor
Skadi
Platinum III
Level 148
God Stats
93W - 51L
1,656 SR
Queue Stats
208W - 188L
1,924 MMR
Solo
Persephone
Persephone
Platinum II
SaladTin
Persephone
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum I
allan_macabro17
Nu Wa
Platinum I
Level 157
God Stats
6W - 9L
1,621 SR
Queue Stats
209W - 209L
1,895 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,575 SR
1,814 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,659 SR
1,888 MMR
Guan Yu
Guan Yu
Diamond V
Eloaf Cake
Guan Yu
Diamond V
Level 153
God Stats
17W - 6L
1,679 SR
Queue Stats
281W - 258L
1,875 MMR
Party 1
Scylla
Scylla
Diamond IV
IWantMyOne
Scylla
Diamond IV
Level 149
God Stats
43W - 41L
1,738 SR
Queue Stats
403W - 377L
1,921 MMR
Party 1
Cernunnos
Cernunnos
Platinum I
Mikealt14
Cernunnos
Platinum I
Level 160
God Stats
2W - 0L
1,850 SR
Queue Stats
544W - 531L
1,902 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
ZombifiedToast
Kumbhakarna
Platinum IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 212L
1,864 MMR
Solo
Arachne
Arachne
Gold II
temp-336464
Arachne
Gold II
Level 142
God Stats
4W - 5L
1,528 SR
Queue Stats
201W - 196L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnyUwUsHere
Nemesis
19
3 / 8 / 1
12,488
431
14,961
24,141
10,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Fullmetal167
Cthulhu
19
1 / 4 / 8
12,355
426
16,831
21,514
16,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Lonedoor
Skadi
20
3 / 6 / 2
13,717
473
18,078
22,181
6,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SaladTin
Persephone
20
6 / 8 / 5
15,508
535
25,889
22,262
7,695
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 6 / 6
13,591
469
27,492
20,791
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnApolloDanzaburouSetErlang Shen

VS

Bans
TsukuyomiKhepriFenrirGebSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eloaf Cake
Guan Yu
20
4 / 2 / 14
16,075
554
19,244
30,421
41,380
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
IWantMyOne
Scylla
20
17 / 3 / 2
19,404
669
25,968
21,662
8,345
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Mikealt14
Cernunnos
20
8 / 5 / 5
16,210
559
25,553
38,125
18,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
ZombifiedToast
Kumbhakarna
19
0 / 2 / 19
13,844
477
5,643
32,748
37,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
temp-336464
Arachne
20
3 / 6 / 9
15,031
518
11,567
30,281
13,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
81
18
Kills
32
32
Deaths
18
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnyUwUsHere
Nemesis
3
8
1
0.44
W
Guan Yu
Eloaf Cake
Guan Yu
4
2
14
5.5
L
Cthulhu
Fullmetal167
Cthulhu
1
4
8
1.25
W
Scylla
IWantMyOne
Scylla
17
3
2
6
L
Skadi
Lonedoor
Skadi
3
6
2
0.67
W
Cernunnos
Mikealt14
Cernunnos
8
5
5
2.1
L
Persephone
SaladTin
Persephone
6
8
5
1.06
W
Kumbhakarna
ZombifiedToast
Kumbhakarna
0
2
19
4.75
L
5
6
6
1.33
W
Arachne
temp-336464
Arachne
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,251
Damage
87,975
110,889
Taken
153,237
46,935
Mitigated
119,181
21,420
Healing
70,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnyUwUsHere
Nemesis
14,961
8,074
0
3,156
24,141
10,633
0
7,364
16,323
0
100,540
W
Guan Yu
Eloaf Cake
Guan Yu
19,244
2,131
3,450
15,685
30,421
41,380
737
12,595
16,699
0
107,617
L
Cthulhu
Fullmetal167
Cthulhu
16,831
329
500
1,398
21,514
16,032
782
4,414
16,792
60,462
0
W
Scylla
IWantMyOne
Scylla
25,968
2,247
481
7,831
21,662
8,345
2,056
11,527
9,303
137,529
0
L
Skadi
Lonedoor
Skadi
18,078
8,363
0
5,608
22,181
6,801
2,774
5,949
15,993
0
129,850
W
Cernunnos
Mikealt14
Cernunnos
25,553
13,942
0
23,498
38,125
18,277
5,502
17,643
19,434
0
177,982
L
Persephone
SaladTin
Persephone
25,889
755
188
5,465
22,262
7,695
320
9,615
12,031
107,468
0
W
Kumbhakarna
ZombifiedToast
Kumbhakarna
5,643
1,336
0
8,038
32,748
37,270
511
12,935
18,602
44,530
0
L
27,492
3,306
116
4,989
20,791
5,774
48
3,574
16,693
80,029
0
W
Arachne
temp-336464
Arachne
11,567
6,669
0
11,265
30,281
13,909
1,650
11,953
17,731
0
107,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,659
Gold Earned
80,564
772
Minions Killed
808
0
Camps Cleared
0
2,601,955
Distance Traveled
2,693,989
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,488
431
147
5
0
537,539
4
W
Guan Yu
16,075
554
180
6
0
595,609
4
L
Cthulhu
12,355
426
118
4
0
552,423
10
W
Scylla
19,404
669
241
8
0
531,315
3
L
Skadi
13,717
473
185
6
0
518,705
5
W
Cernunnos
16,210
559
193
7
0
450,501
8
L
Persephone
15,508
535
194
7
0
524,646
6
W
Kumbhakarna
13,844
477
60
2
0
546,875
5
L
Nu Wa
13,591
469
128
4
0
468,642
10
W
Arachne
15,031
518
134
5
0
569,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role