Player Matchup

Artemis
Artemis
CagiestTunic423
Artemis
Level 29
God Stats
18W - 14L
1,513 SR
Queue Stats
189W - 252L
1,317 Elo+
Solo
Bakasura
Bakasura
Virakocza8
Bakasura
Level 13
God Stats
2W - 0L
1,722 SR
Queue Stats
13W - 17L
1,322 Elo+
Solo
Neith
Neith
XxSpiderxX1986
Neith
Level 11
God Stats
56W - 58L
1,524 SR
Queue Stats
940W - 1,008L
1,257 Elo+
Solo
Guan Yu
Guan Yu
imax31
Guan Yu
Level 3
God Stats
6W - 11L
1,500 SR
Queue Stats
29W - 42L
1,500 Elo+
Solo
Tiamat
Tiamat
lRammHammer
Tiamat
Level 28
God Stats
2W - 1L
1,255 SR
Queue Stats
106W - 113L
1,356 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,350 Elo+

VS

Team Averages
Level 17
1,559 SR
1,328 Elo+
Kali
Kali
CareLessDuck461
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,311 Elo+
Solo
Zhong Kui
Zhong Kui
domy-katya
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,138 Elo+
Solo
Freya
Freya
forgetful652tin
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,430 Elo+
Solo
Neith
Neith
mercifulcreatur
Neith
Level 15
God Stats
1W - 3L
1,794 SR
Queue Stats
89W - 120L
1,263 Elo+
Solo
Jormungandr
Jormungandr
sutatabo_second
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 2
12,073
635
13,530
15,495
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Virakocza8
Bakasura
13
2 / 8 / 4
9,330
491
5,732
12,181
5,238
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 4
9,216
485
6,609
7,970
2,860
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
imax31
Guan Yu
13
5 / 5 / 4
9,470
498
4,197
13,533
12,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
15
2 / 4 / 9
9,816
517
5,211
10,023
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 5 / 3
9,663
509
11,287
20,011
7,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
domy-katya
Zhong Kui
8
0 / 8 / 2
6,437
339
50
8,336
2,538
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
5 / 9 / 1
7,948
418
7,006
13,529
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 1
8,997
474
6,538
8,202
3,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
sutatabo_second
Jormungandr
7
0 / 2 / 1
6,310
332
1,489
3,740
1,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
23
Kills
17
20
Deaths
27
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
0
2
13
L
10
5
3
2.3
W
Bakasura
Virakocza8
Bakasura
2
8
4
0.5
W
2
3
4
1.33
L
Zhong Kui
domy-katya
Zhong Kui
0
8
2
0.13
L
5
9
1
0.61
W
Guan Yu
imax31
Guan Yu
5
5
4
1.4
W
Tiamat
2
4
9
1.63
L
2
3
1
0.83
L
Jormungandr
sutatabo_second
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,279
Damage
26,370
59,202
Taken
53,818
31,919
Mitigated
18,606
20,954
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,530
8,596
0
10,431
15,495
7,270
4,491
151
15,319
0
74,155
L
11,287
5,788
159
3,471
20,011
7,641
728
2,629
17,112
0
38,925
W
Bakasura
Virakocza8
Bakasura
5,732
4,299
330
2,230
12,181
5,238
3,647
2,661
9,470
0
27,219
W
6,609
4,018
0
745
7,970
2,860
838
2,051
5,894
0
45,982
L
Zhong Kui
domy-katya
Zhong Kui
50
50
0
0
8,336
2,538
0
463
7,873
7,761
0
L
7,006
2,579
0
2,242
13,529
3,531
494
1,499
11,705
22,063
0
W
Guan Yu
imax31
Guan Yu
4,197
846
1,955
2,611
13,533
12,324
798
1,371
12,137
0
35,874
W
Tiamat
5,211
937
0
2,652
10,023
4,227
2,786
2,061
7,837
44,895
0
L
6,538
3,052
0
1,364
8,202
3,189
2,478
371
7,776
0
47,684
L
Jormungandr
sutatabo_second
Jormungandr
1,489
342
0
288
3,740
1,707
0
249
3,466
13,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,905
Gold Earned
39,355
380
Minions Killed
218
0
Camps Cleared
0
1,602,665
Distance Traveled
1,320,349
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,073
635
111
6
0
289,080
1
L
Kali
9,663
509
64
3
0
345,898
0
W
Bakasura
9,330
491
71
4
0
347,802
1
W
Neith
9,216
485
72
4
0
304,281
0
L
Zhong Kui
6,437
339
12
1
0
238,995
0
L
Freya
7,948
418
32
2
0
264,286
1
W
Guan Yu
9,470
498
42
2
0
354,114
0
W
Tiamat
9,816
517
84
4
0
307,388
0
L
Neith
8,997
474
88
5
0
305,316
0
L
Jormungandr
6,310
332
22
1
0
165,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role