Player Matchup

Nu Wa
Nu Wa
OG_maroulia
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,210 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zombie-Dreadful
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 126L
1,467 Elo+
Solo
Guan Yu
Guan Yu
booty_blown_out
Guan Yu
Level 112
God Stats
42W - 21L
1,350 SR
Queue Stats
213W - 150L
1,548 Elo+
Party 2
Team Averages
Level 94
1,450 SR
1,408 Elo+

VS

Team Averages
Level 35
1,583 SR
1,495 Elo+
Discordia
Discordia
Eridoria
Discordia
Level 16
God Stats
21W - 18L
1,601 SR
Queue Stats
54W - 70L
1,512 Elo+
Party 1
Hercules
Hercules
Khaos_Pizza
Hercules
Level 74
God Stats
2W - 5L
1,646 SR
Queue Stats
211W - 189L
1,462 Elo+
Solo
Tiamat
Tiamat
Shaikun
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 76L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 9
12,898
586
13,793
11,922
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Zombie-Dreadful
Ah Muzen Cab
16
3 / 2 / 5
13,436
611
15,445
11,973
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 3
13,555
616
12,986
22,897
28,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eridoria
Discordia
14
0 / 5 / 4
11,128
506
7,122
10,358
3,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Khaos_Pizza
Hercules
15
3 / 3 / 2
12,218
555
12,964
24,068
25,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Shaikun
Tiamat
16
2 / 3 / 4
12,278
558
11,794
15,601
8,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
5
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Eridoria
Discordia
0
5
4
0.4
L
Hercules
Khaos_Pizza
Hercules
3
3
2
1.33
W
1
3
9
1.83
L
Tiamat
Shaikun
Tiamat
2
3
4
1.33
W
Ah Muzen Cab
Zombie-Dreadful
Ah Muzen Cab
3
2
5
2.75
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,224
Damage
31,880
46,792
Taken
50,027
37,923
Mitigated
37,272
19,933
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Eridoria
Discordia
7,122
678
0
1,629
10,358
3,043
153
1,600
8,608
40,432
0
L
Hercules
Khaos_Pizza
Hercules
12,964
3,587
0
6,648
24,068
25,315
0
7,835
15,858
10,098
41,613
W
13,793
2,801
0
1,257
11,922
4,314
204
5,973
5,699
70,567
0
L
Tiamat
Shaikun
Tiamat
11,794
689
0
7,236
15,601
8,914
204
4,370
11,146
64,965
0
W
Ah Muzen Cab
Zombie-Dreadful
Ah Muzen Cab
15,445
3,318
0
3,443
11,973
4,727
1,695
4,415
7,372
0
92,354
W
12,986
1,368
2,838
12,395
22,897
28,882
860
9,204
12,949
0
61,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
35,624
333
Minions Killed
237
0
Camps Cleared
0
1,186,241
Distance Traveled
1,097,455
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,128
506
45
2
0
310,452
0
L
Hercules
12,218
555
73
3
0
428,643
4
W
Nu Wa
12,898
586
116
5
0
378,007
2
L
Tiamat
12,278
558
119
5
0
358,360
0
W
Ah Muzen Cab
13,436
611
143
7
0
340,221
2
W
Guan Yu
13,555
616
74
3
0
468,013
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role