Player Matchup

Sobek
Sobek
Gold IV
AN AMAZING HOBO
Sobek
Gold IV
Level 147
God Stats
10W - 9L
1,817 SR
Queue Stats
241W - 229L
1,446 MMR
Solo
Ne Zha
Ne Zha
Gold V
FecesMuncher
Ne Zha
Gold V
Level 113
God Stats
14W - 16L
1,515 SR
Queue Stats
442W - 444L
1,426 MMR
Solo
Poseidon
Poseidon
Gold IV
MrRaiza
Poseidon
Gold IV
Level 159
God Stats
12W - 5L
1,500 SR
Queue Stats
176W - 176L
1,453 MMR
Solo
Hachiman
Hachiman
Bronze III
ThrowSama
Hachiman
Bronze III
Level 57
God Stats
3W - 0L
1,829 SR
Queue Stats
102W - 104L
1,412 MMR
Solo
Guan Yu
Guan Yu
Gold II
vlashtheothunder
Guan Yu
Gold II
Level 129
God Stats
42W - 37L
1,570 SR
Queue Stats
232W - 227L
1,450 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,646 SR
1,438 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,569 SR
1,455 MMR
Sun Wukong
Sun Wukong
Gold V
Anyelous
Sun Wukong
Gold V
Level 160
God Stats
16W - 16L
1,358 SR
Queue Stats
342W - 350L
1,409 MMR
Solo
Hades
Hades
Silver I
DiRtYdiaPer101
Hades
Silver I
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
268W - 290L
1,443 MMR
Solo
Yemoja
Yemoja
Gold V
EvilGD
Yemoja
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
Maddogmitch
Apollo
Gold V
Level 147
God Stats
4W - 6L
1,732 SR
Queue Stats
145W - 143L
1,465 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
amjjr1993
Ao Kuang
Bronze III
Level 63
God Stats
2W - 3L
1,755 SR
Queue Stats
3W - 7L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 13
10,223
487
9,301
18,617
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
20
12 / 5 / 8
12,693
604
13,993
18,052
9,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
MrRaiza
Poseidon
17
7 / 4 / 6
11,526
549
13,644
12,063
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
ThrowSama
Hachiman
17
7 / 4 / 6
11,756
560
15,352
21,212
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 5 / 13
10,835
516
15,348
21,193
13,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
DanzaburouTsukuyomiSetJanus

VS

Bans
ScyllaCthulhuSylvanusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anyelous
Sun Wukong
18
4 / 5 / 4
11,485
547
12,705
18,662
11,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 6 / 10
10,578
504
12,678
22,524
11,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
EvilGD
Yemoja
13
0 / 2 / 12
8,956
426
6,958
14,671
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
18
7 / 9 / 3
11,361
541
16,892
18,286
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
amjjr1993
Ao Kuang
16
9 / 7 / 2
11,448
545
11,390
20,573
10,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
54
29
Kills
23
23
Deaths
29
46
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
5
13
1.7
L
Sun Wukong
Anyelous
Sun Wukong
4
5
4
1.2
L
3
6
10
1.33
L
Yemoja
EvilGD
Yemoja
0
2
12
3
W
Ne Zha
12
5
8
3.2
L
Apollo
7
9
3
0.94
W
Poseidon
MrRaiza
Poseidon
7
4
6
2.5
W
Hachiman
ThrowSama
Hachiman
7
4
6
2.5
L
Ao Kuang
amjjr1993
Ao Kuang
9
7
2
1.43
W
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,638
Damage
60,623
91,137
Taken
94,716
52,682
Mitigated
53,107
36,635
Healing
31,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,301
911
0
7,719
18,617
18,266
0
11,531
7,086
22,663
0
L
Sun Wukong
Anyelous
Sun Wukong
12,705
3,246
0
5,985
18,662
11,053
432
3,204
15,392
137
83,624
L
12,678
1,417
340
10,410
22,524
11,440
0
8,319
13,908
70,429
0
L
Yemoja
EvilGD
Yemoja
6,958
1,237
1,625
3,421
14,671
12,892
0
5,692
8,807
20,406
0
W
Ne Zha
13,993
3,555
0
6,125
18,052
9,086
875
8,485
9,567
0
71,157
L
Apollo
16,892
11,157
0
2,011
18,286
7,562
483
2,738
15,526
0
93,121
W
Poseidon
MrRaiza
Poseidon
13,644
1,875
0
1,832
12,063
4,653
0
5,394
6,669
85,317
0
W
Hachiman
ThrowSama
Hachiman
15,352
8,313
0
12,588
21,212
7,436
1,166
3,987
17,225
0
85,415
L
Ao Kuang
amjjr1993
Ao Kuang
11,390
3,056
0
7,360
20,573
10,160
0
6,182
14,217
53,114
9,934
W
15,348
2,334
1,178
7,193
21,193
13,241
576
3,467
17,726
261
74,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,033
Gold Earned
53,828
471
Minions Killed
489
0
Camps Cleared
0
1,900,897
Distance Traveled
1,818,698
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,223
487
13
1
0
422,381
7
L
Sun Wukong
11,485
547
150
7
0
364,275
3
L
Hades
10,578
504
124
6
0
368,928
5
L
Yemoja
8,956
426
18
1
0
390,532
4
W
Ne Zha
12,693
604
95
5
0
397,952
2
L
Apollo
11,361
541
110
5
0
333,576
3
W
Poseidon
11,526
549
140
7
0
386,021
4
W
Hachiman
11,756
560
100
5
0
340,633
1
L
Ao Kuang
11,448
545
87
4
0
361,387
2
W
Guan Yu
10,835
516
123
6
0
353,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role