Player Matchup

Sobek
Sobek
Fernnn
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IMSNihilus
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
IÐan
The Morrigan
Level 109
God Stats
0W - 5L
1,374 SR
Queue Stats
48W - 58L
1,343 Elo+
Solo
Janus
Janus
Malvakai06
Janus
Level 121
God Stats
23W - 45L
1,319 SR
Queue Stats
385W - 406L
1,433 Elo+
Solo
Cupid
Cupid
zColapse
Cupid
Level 101
God Stats
2W - 3L
1,647 SR
Queue Stats
78W - 76L
1,592 Elo+
Solo
Team Averages
Level 115
1,468 SR
1,474 Elo+

VS

Team Averages
Level 117
1,626 SR
1,566 Elo+
Janus
Janus
Crawlid
Janus
Level 82
God Stats
16W - 14L
1,460 SR
Queue Stats
358W - 235L
1,596 Elo+
Party 1
Tiamat
Tiamat
Gordelicia7
Tiamat
Level 119
God Stats
28W - 12L
1,646 SR
Queue Stats
192W - 139L
1,593 Elo+
Party 1
Achilles
Achilles
LeoRCamara
Achilles
Level 156
God Stats
4W - 3L
1,885 SR
Queue Stats
255W - 242L
1,547 Elo+
Party 1
Nike
Nike
PaulinhoReiDelaz
Nike
Level 84
God Stats
6W - 4L
1,655 SR
Queue Stats
720W - 449L
1,544 Elo+
Party 1
Zeus
Zeus
guiveio
Zeus
Level 146
God Stats
9W - 11L
1,482 SR
Queue Stats
158W - 179L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fernnn
Sobek
10
3 / 2 / 6
6,315
526
5,208
8,864
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
IMSNihilus
Fenrir
10
3 / 6 / 4
6,356
530
4,255
10,372
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
IÐan
The Morrigan
11
2 / 2 / 4
6,296
525
5,100
6,019
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
11
2 / 6 / 3
6,214
518
4,087
6,953
2,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
zColapse
Cupid
9
1 / 2 / 2
5,438
453
2,452
6,164
1,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crawlid
Janus
11
3 / 2 / 2
6,578
548
4,105
4,422
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
11
6 / 4 / 5
7,171
598
6,165
7,386
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
LeoRCamara
Achilles
12
3 / 4 / 2
6,939
578
5,376
9,676
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 0 / 6
6,507
542
5,647
8,055
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
guiveio
Zeus
12
4 / 2 / 2
7,378
615
6,907
6,347
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
11
Kills
18
18
Deaths
12
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
Crawlid
Janus
3
2
2
2
L
Sobek
Fernnn
Sobek
3
2
6
3
W
Tiamat
6
4
5
2.13
L
Fenrir
IMSNihilus
Fenrir
3
6
4
0.83
L
The Morrigan
IÐan
The Morrigan
2
2
4
2
W
Achilles
LeoRCamara
Achilles
3
4
2
1
L
Janus
2
6
3
0.58
W
2
0
6
5
W
Zeus
guiveio
Zeus
4
2
2
2.5
L
Cupid
zColapse
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
28,200
38,372
Taken
35,886
14,186
Mitigated
17,812
9,392
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Crawlid
Janus
4,105
366
0
747
4,422
1,541
510
2,059
2,187
39,172
0
L
Sobek
Fernnn
Sobek
5,208
1,074
0
2,835
8,864
4,942
0
4,925
3,717
13,076
0
W
Tiamat
6,165
368
0
2,520
7,386
5,173
159
4,359
2,932
27,904
0
L
Fenrir
IMSNihilus
Fenrir
4,255
612
0
2,414
10,372
3,837
0
3,952
6,188
0
26,561
L
The Morrigan
IÐan
The Morrigan
5,100
1,139
0
2,143
6,019
1,828
0
1,401
4,500
31,666
556
W
Achilles
LeoRCamara
Achilles
5,376
1,901
0
2,556
9,676
3,633
0
3,737
5,825
0
41,520
L
Janus
4,087
343
0
369
6,953
2,159
0
3,400
3,255
31,033
0
W
5,647
872
0
2,180
8,055
5,812
305
2,401
5,622
0
14,037
W
Zeus
guiveio
Zeus
6,907
2,778
0
2,718
6,347
1,653
738
866
5,481
47,819
0
L
Cupid
zColapse
Cupid
2,452
1,174
0
1,631
6,164
1,420
0
2,623
3,535
0
18,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
34,573
258
Minions Killed
304
0
Camps Cleared
0
1,050,677
Distance Traveled
1,126,378
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,578
548
78
7
0
239,937
1
L
Sobek
6,315
526
16
1
0
229,270
2
W
Tiamat
7,171
598
52
4
0
204,620
1
L
Fenrir
6,356
530
55
5
0
198,637
2
L
The Morrigan
6,296
525
69
6
0
214,557
4
W
Achilles
6,939
578
79
7
0
232,636
1
L
Janus
6,214
518
72
6
0
221,227
5
W
Nike
6,507
542
13
1
0
250,051
6
W
Zeus
7,378
615
82
7
0
199,134
3
L
Cupid
5,438
453
46
4
0
186,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role