Player Matchup

Heimdallr
Heimdallr
BurnTheLGBT8082
Heimdallr
Level 28
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dark_sjj420
Olorun
Level 5
God Stats
1W - 4L
1,298 SR
Queue Stats
2W - 6L
1,397 Elo+
Solo
Tiamat
Tiamat
HEYTORGG
Tiamat
Level 27
God Stats
13W - 9L
1,174 SR
Queue Stats
295W - 283L
1,465 Elo+
Solo
Cthulhu
Cthulhu
domy-katya
Cthulhu
Level 7
God Stats
3W - 2L
1,253 SR
Queue Stats
9W - 10L
1,330 Elo+
Solo
Skadi
Skadi
jascee
Skadi
Level 17
God Stats
11W - 12L
1,462 SR
Queue Stats
127W - 92L
1,427 Elo+
Solo
Team Averages
Level 17
1,352 SR
1,424 Elo+

VS

Team Averages
Level 14
1,491 SR
1,407 Elo+
Tiamat
Tiamat
MetalWolf820392
Tiamat
Level 29
God Stats
22W - 22L
1,618 SR
Queue Stats
144W - 152L
1,474 Elo+
Solo
Fafnir
Fafnir
Unrealthunder45
Fafnir
Level 10
God Stats
16W - 18L
1,338 SR
Queue Stats
18W - 26L
1,170 Elo+
Solo
Artio
Artio
burleypup
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
pes20asia5565
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Xing Tian
Xing Tian
pookiebearcub69
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurnTheLGBT8082
Heimdallr
17
5 / 0 / 18
11,411
1,141
18,656
9,134
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
17
8 / 2 / 12
11,742
1,174
13,550
10,157
3,523
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
HEYTORGG
Tiamat
17
6 / 0 / 19
10,746
1,075
15,299
3,484
2,382
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
domy-katya
Cthulhu
16
0 / 1 / 15
9,742
974
2,246
5,822
2,090
Skadi
jascee
Skadi
19
15 / 0 / 12
12,058
1,206
22,387
3,762
1,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

334

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,875
988
13,024
12,487
7,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 2
10,282
1,028
4,793
12,571
16,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
burleypup
Artio
15
0 / 4 / 0
9,638
964
3,033
23,456
20,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
14
0 / 15 / 1
8,657
866
2,830
22,847
18,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
pookiebearcub69
Xing Tian
14
0 / 5 / 0
8,984
898
1,871
12,626
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
6
34
Kills
3
3
Deaths
34
76
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BurnTheLGBT8082
Heimdallr
5
0
18
14
W
Olorun
8
2
12
7
W
Tiamat
HEYTORGG
Tiamat
6
0
19
15.5
L
2
6
0
0.33
L
1
4
2
0.5
L
Artio
burleypup
Artio
0
4
0
0
W
Cthulhu
domy-katya
Cthulhu
0
1
15
7.5
W
Skadi
jascee
Skadi
15
0
12
21
L
Guan Yu
0
15
1
0.03
L
Xing Tian
pookiebearcub69
Xing Tian
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,138
Damage
25,551
32,359
Taken
83,987
12,706
Mitigated
73,888
9,478
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BurnTheLGBT8082
Heimdallr
18,656
13,304
0
2,732
9,134
3,315
0
6,920
1,965
0
32,581
W
Olorun
13,550
10,517
287
3,577
10,157
3,523
0
8,327
1,439
24,679
0
W
Tiamat
HEYTORGG
Tiamat
15,299
3,138
446
1,815
3,484
2,382
0
1,777
1,557
32,786
0
L
13,024
809
0
916
12,487
7,802
0
6,000
6,487
32,409
0
L
4,793
2,529
0
719
12,571
16,918
0
4,378
8,193
14,578
0
L
Artio
burleypup
Artio
3,033
770
84
1,661
23,456
20,408
0
7,136
16,320
21,798
0
W
Cthulhu
domy-katya
Cthulhu
2,246
246
0
621
5,822
2,090
0
2,266
2,695
12,084
0
W
Skadi
jascee
Skadi
22,387
12,736
0
0
3,762
1,396
0
2,577
999
0
30,341
L
Guan Yu
2,830
1,588
210
1,042
22,847
18,533
0
9,147
13,700
0
9,038
L
Xing Tian
pookiebearcub69
Xing Tian
1,871
244
0
564
12,626
10,227
0
4,434
8,182
7,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,699
Gold Earned
47,436
157
Minions Killed
116
7
Camps Cleared
3
841,171
Distance Traveled
916,208
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,411
1,141
28
3
3
166,769
0
W
Olorun
11,742
1,174
21
2
3
122,810
0
W
Tiamat
10,746
1,075
50
5
0
202,550
0
L
Tiamat
9,875
988
46
5
0
174,476
0
L
Fafnir
10,282
1,028
18
2
2
152,064
0
L
Artio
9,638
964
39
4
0
235,565
0
W
Cthulhu
9,742
974
34
3
1
138,660
2
W
Skadi
12,058
1,206
24
2
0
210,382
0
L
Guan Yu
8,657
866
2
0
0
171,842
0
L
Xing Tian
8,984
898
11
1
1
182,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role