Player Matchup

Amaterasu
Amaterasu
Kousomi
Amaterasu
Level 19
God Stats
6W - 7L
1,414 SR
Queue Stats
70W - 66L
1,539 Elo+
Solo
Anubis
Anubis
Lord Ace Shadow
Anubis
Level 27
God Stats
20W - 29L
1,214 SR
Queue Stats
123W - 197L
1,239 Elo+
Solo
Fenrir
Fenrir
Sir Bibbson
Fenrir
Level 18
God Stats
1W - 4L
1,205 SR
Queue Stats
143W - 83L
1,775 Elo+
Solo
Kuzenbo
Kuzenbo
iAteMikasaAss
Kuzenbo
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
153W - 151L
1,610 Elo+
Solo
Arachne
Arachne
nestorluis_77
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,628 Elo+
Solo
Team Averages
Level 19
1,367 SR
1,558 Elo+

VS

Team Averages
Level 16
1,659 SR
1,631 Elo+
Ymir
Ymir
HermanGlover
Ymir
Level 29
God Stats
5W - 4L
1,456 SR
Queue Stats
74W - 63L
1,593 Elo+
Solo
Loki
Loki
Tis I Loki
Loki
Level 6
God Stats
19W - 14L
1,610 SR
Queue Stats
19W - 14L
1,618 Elo+
Solo
Nu Wa
Nu Wa
VlaamsBelang4eve
Nu Wa
Level 21
God Stats
7W - 14L
1,517 SR
Queue Stats
506W - 554L
1,691 Elo+
Solo
Anhur
Anhur
charmed_37
Anhur
Level 6
God Stats
14W - 4L
1,887 SR
Queue Stats
48W - 25L
1,837 Elo+
Solo
Ra
Ra
yungO5471
Ra
Level 17
God Stats
8W - 7L
1,823 SR
Queue Stats
162W - 171L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kousomi
Amaterasu
10
2 / 3 / 0
5,451
545
2,607
10,524
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 2
5,116
512
3,111
6,201
2,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
0 / 3 / 2
5,137
514
2,694
8,034
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
10
3 / 1 / 0
5,578
558
1,801
5,606
3,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
5
1 / 5 / 0
4,302
430
2,046
5,440
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
5,867
587
2,542
6,650
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 2 / 4
6,137
614
4,344
6,131
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 1 / 2
7,025
703
9,125
4,417
1,214
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
13
5 / 0 / 2
7,452
745
4,139
3,943
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 2
5,841
584
3,290
3,814
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
14
15
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
Amaterasu
Kousomi
Amaterasu
2
3
0
0.67
L
0
3
2
0.33
L
Fenrir
0
3
2
0.33
W
3
2
4
2.5
W
2
1
2
3
W
Anhur
5
0
2
6
L
Kuzenbo
3
1
0
3
L
Arachne
1
5
0
0.2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,259
Damage
23,440
35,805
Taken
24,955
14,234
Mitigated
9,674
13,224
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,542
353
0
1,314
6,650
4,132
151
2,262
4,388
19,291
0
L
Amaterasu
Kousomi
Amaterasu
2,607
175
0
5,113
10,524
4,068
0
4,949
5,575
0
31,600
L
3,111
164
0
1,587
6,201
2,797
0
3,219
2,982
23,458
0
L
Fenrir
2,694
913
0
3,464
8,034
2,105
0
2,049
5,985
0
23,739
W
4,344
1,078
0
2,314
6,131
1,821
0
358
5,773
0
23,314
W
9,125
3,097
0
1,322
4,417
1,214
325
0
4,417
48,047
0
W
Anhur
4,139
1,766
0
2,930
3,943
1,596
1,554
618
3,325
0
50,766
L
Kuzenbo
1,801
927
72
2,493
5,606
3,741
0
1,473
4,133
22,760
0
L
Arachne
2,046
1,742
0
495
5,440
1,523
0
3,267
2,173
0
6,986
W
3,290
353
453
830
3,814
911
259
1,674
2,140
23,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
32,322
208
Minions Killed
322
0
Camps Cleared
0
956,941
Distance Traveled
962,035
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,867
587
35
4
0
189,523
0
L
Amaterasu
5,451
545
56
6
0
191,032
0
L
Anubis
5,116
512
46
5
0
158,353
2
L
Fenrir
5,137
514
54
5
0
204,024
4
W
Loki
6,137
614
46
5
0
237,446
1
W
Nu Wa
7,025
703
107
11
0
172,245
4
W
Anhur
7,452
745
97
10
0
163,883
5
L
Kuzenbo
5,578
558
42
4
0
220,360
3
L
Arachne
4,302
430
10
1
0
183,172
0
W
Ra
5,841
584
37
4
0
198,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role