Player Matchup

Ymir
Ymir
Barroyo
Ymir
Level 60
God Stats
0W - 2L
1,270 SR
Queue Stats
17W - 30L
1,375 Elo+
Party 3
Anhur
Anhur
NANINNI
Anhur
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,450 Elo+
Party 2
Osiris
Osiris
RAMB07070
Osiris
Level 145
God Stats
5W - 10L
1,393 SR
Queue Stats
180W - 176L
1,450 Elo+
Party 2
Thor
Thor
Rocky010
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 237L
1,456 Elo+
Party 2
Janus
Janus
SirUlfhednar
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 106
1,433 SR
1,446 Elo+

VS

Team Averages
Level 87
1,587 SR
1,466 Elo+
Medusa
Medusa
GooseDaWeirdo
Medusa
Level 84
God Stats
5W - 5L
1,503 SR
Queue Stats
158W - 173L
1,468 Elo+
Party 1
Camazotz
Camazotz
HipsterJ3sus
Camazotz
Level 83
God Stats
4W - 0L
1,704 SR
Queue Stats
116W - 132L
1,432 Elo+
Party 1
Anubis
Anubis
KDRSSO
Anubis
Level 129
God Stats
114W - 89L
1,581 SR
Queue Stats
130W - 114L
1,502 Elo+
Solo
Danzaburou
Danzaburou
RobinDaWeirdo
Danzaburou
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 197L
1,464 Elo+
Party 1
Sobek
Sobek
mcgamerboy
Sobek
Level 55
God Stats
12W - 4L
1,646 SR
Queue Stats
138W - 135L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Barroyo
Ymir
11
0 / 8 / 5
7,848
392
5,316
18,595
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
NANINNI
Anhur
13
1 / 11 / 1
8,320
416
9,238
17,240
5,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
RAMB07070
Osiris
17
4 / 5 / 6
10,651
533
16,499
24,509
18,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
15
3 / 6 / 3
9,609
480
7,361
17,421
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 6 / 0
10,699
535
13,353
12,363
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 5
12,252
613
12,746
14,029
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
HipsterJ3sus
Camazotz
17
6 / 7 / 5
11,208
560
13,001
22,686
12,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
KDRSSO
Anubis
20
8 / 1 / 6
13,423
671
13,494
13,865
7,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RobinDaWeirdo
Danzaburou
19
9 / 1 / 9
12,470
624
17,615
14,300
5,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
16
3 / 2 / 16
10,804
540
9,477
17,906
19,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
13
Kills
35
36
Deaths
13
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
Barroyo
Ymir
0
8
5
0.31
W
9
2
5
5.75
W
Camazotz
HipsterJ3sus
Camazotz
6
7
5
1.21
W
Anubis
KDRSSO
Anubis
8
1
6
11
L
Anhur
NANINNI
Anhur
1
11
1
0.14
L
Osiris
RAMB07070
Osiris
4
5
6
1.4
W
Danzaburou
RobinDaWeirdo
Danzaburou
9
1
9
13.5
L
Thor
3
6
3
0.75
L
5
6
0
0.83
W
Sobek
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,767
Damage
66,333
90,128
Taken
82,786
48,655
Mitigated
50,790
19,618
Healing
38,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Barroyo
Ymir
5,316
613
0
1,983
18,595
13,537
0
6,622
11,973
19,535
0
W
12,746
5,696
0
6,023
14,029
5,653
1,880
2,256
11,657
0
79,460
W
Camazotz
HipsterJ3sus
Camazotz
13,001
3,812
0
8,895
22,686
12,845
1,320
3,431
19,227
0
52,971
W
Anubis
KDRSSO
Anubis
13,494
537
0
10,094
13,865
7,333
2,258
3,449
10,190
107,977
0
L
Anhur
NANINNI
Anhur
9,238
4,071
0
2,828
17,240
5,670
956
2,820
14,420
0
60,065
L
Osiris
RAMB07070
Osiris
16,499
8,672
0
10,353
24,509
18,594
208
4,704
19,805
0
73,896
W
Danzaburou
RobinDaWeirdo
Danzaburou
17,615
10,557
0
5,611
14,300
5,554
1,204
3,358
10,860
0
97,061
L
Thor
7,361
1,565
0
3,904
17,421
7,118
132
3,280
14,141
0
45,924
L
13,353
432
0
550
12,363
3,736
0
5,545
6,818
71,827
0
W
Sobek
9,477
1,873
1,258
6,255
17,906
19,405
491
5,565
12,183
29,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
60,157
456
Minions Killed
577
0
Camps Cleared
0
1,821,328
Distance Traveled
1,906,288
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,848
392
22
1
0
358,993
2
W
Medusa
12,252
613
138
7
0
415,502
1
W
Camazotz
11,208
560
89
4
0
362,132
1
W
Anubis
13,423
671
170
9
0
332,016
1
L
Anhur
8,320
416
99
5
0
314,643
0
L
Osiris
10,651
533
123
6
0
348,472
6
W
Danzaburou
12,470
624
153
8
0
402,382
3
L
Thor
9,609
480
75
4
0
389,415
4
L
Janus
10,699
535
137
7
0
409,805
5
W
Sobek
10,804
540
27
1
0
394,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role