Player Matchup

Thanatos
Thanatos
Alaska Nanii
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 52L
1,266 Elo+
Solo
Guan Yu
Guan Yu
Coleous
Guan Yu
Level 17
God Stats
1W - 1L
1,252 SR
Queue Stats
132W - 93L
1,656 Elo+
Solo
Ra
Ra
DoctorManucs
Ra
Level 29
God Stats
10W - 9L
1,450 SR
Queue Stats
187W - 167L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Jorginho_sjc_br
Cthulhu
Level 27
God Stats
15W - 12L
1,530 SR
Queue Stats
83W - 115L
1,380 Elo+
Solo
Danzaburou
Danzaburou
WILSONPAIN
Danzaburou
Level 28
God Stats
2W - 1L
1,300 SR
Queue Stats
15W - 7L
1,600 Elo+
Solo
Team Averages
Level 26
1,406 SR
1,469 Elo+

VS

Team Averages
Level 28
1,457 SR
1,509 Elo+
Tiamat
Tiamat
EXP_K1LL3R_
Tiamat
Level 30
God Stats
7W - 16L
1,280 SR
Queue Stats
383W - 442L
1,487 Elo+
Solo
Ravana
Ravana
Jinjiro2011
Ravana
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 10L
1,408 Elo+
Party 1
Hera
Hera
Kenjiro2010
Hera
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
10W - 10L
1,449 Elo+
Party 1
Izanami
Izanami
Sovvv
Izanami
Level 29
God Stats
8W - 6L
1,665 SR
Queue Stats
31W - 26L
1,648 Elo+
Solo
Artio
Artio
kelakaa
Artio
Level 24
God Stats
13W - 19L
1,561 SR
Queue Stats
403W - 448L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alaska Nanii
Thanatos
18
5 / 4 / 7
10,980
549
6,819
14,976
8,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Coleous
Guan Yu
18
10 / 1 / 4
11,440
572
14,867
18,291
17,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 3 / 5
11,317
566
12,842
13,349
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 4 / 9
10,193
510
6,874
26,511
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
WILSONPAIN
Danzaburou
14
3 / 5 / 8
8,844
442
8,811
14,057
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 10 / 4
8,494
425
4,430
14,330
8,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
9
0 / 8 / 1
6,932
347
3,682
9,909
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 12 / 6
7,953
398
11,078
12,704
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Sovvv
Izanami
19
11 / 1 / 3
12,125
606
24,725
10,205
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
kelakaa
Artio
16
5 / 2 / 10
11,266
563
10,691
19,418
20,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
33
Kills
16
17
Deaths
33
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alaska Nanii
Thanatos
5
4
7
2.13
W
Guan Yu
Coleous
Guan Yu
10
1
4
12
W
10
3
5
4.17
L
Tiamat
0
10
4
0.2
L
Ravana
0
8
1
0.06
W
5
4
9
2.38
L
0
12
6
0.25
L
Izanami
Sovvv
Izanami
11
1
3
12.5
W
Danzaburou
WILSONPAIN
Danzaburou
3
5
8
1.4
L
Artio
kelakaa
Artio
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,213
Damage
54,606
87,184
Taken
66,566
50,865
Mitigated
41,043
42,697
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alaska Nanii
Thanatos
6,819
1,437
0
11,528
14,976
8,826
54
4,380
10,412
0
83,907
W
Guan Yu
Coleous
Guan Yu
14,867
3,790
1,308
7,816
18,291
17,102
1,203
3,892
14,105
0
78,762
W
12,842
725
2,552
4,951
13,349
5,180
439
4,307
8,846
85,439
0
L
Tiamat
4,430
646
0
918
14,330
8,272
897
1,692
12,584
35,727
0
L
Ravana
3,682
1,311
0
257
9,909
3,339
246
3,137
6,575
0
23,617
W
6,874
812
520
9,091
26,511
15,416
194
7,059
19,206
30,265
0
L
11,078
2,318
0
434
12,704
3,856
680
4,301
8,183
31,783
0
L
Izanami
Sovvv
Izanami
24,725
17,527
0
5,144
10,205
5,312
235
2,497
7,666
0
117,456
W
Danzaburou
WILSONPAIN
Danzaburou
8,811
4,212
0
4,931
14,057
4,341
475
5,361
8,416
0
43,614
L
Artio
kelakaa
Artio
10,691
879
436
6,950
19,418
20,264
585
7,330
11,842
33,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,774
Gold Earned
46,770
535
Minions Killed
402
0
Camps Cleared
0
1,939,199
Distance Traveled
1,723,469
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,980
549
137
7
0
388,295
0
W
Guan Yu
11,440
572
152
8
0
417,276
2
W
Ra
11,317
566
139
7
0
388,317
0
L
Tiamat
8,494
425
81
4
0
327,140
1
L
Ravana
6,932
347
43
2
0
299,327
2
W
Cthulhu
10,193
510
31
2
0
408,529
0
L
Hera
7,953
398
50
3
0
291,319
0
L
Izanami
12,125
606
193
10
0
381,167
11
W
Danzaburou
8,844
442
76
4
0
336,782
3
L
Artio
11,266
563
35
2
0
424,516
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role