Player Matchup

He Bo
He Bo
Lady ZaraVen
He Bo
Level 67
God Stats
4W - 1L
1,695 SR
Queue Stats
34W - 59L
1,257 Elo+
Solo
Ymir
Ymir
Lord_Kronos23
Ymir
Level 78
God Stats
14W - 6L
1,514 SR
Queue Stats
97W - 82L
1,454 Elo+
Solo
Tiamat
Tiamat
elilya
Tiamat
Level 61
God Stats
2W - 3L
1,307 SR
Queue Stats
147W - 147L
1,499 Elo+
Solo
Team Averages
Level 69
1,505 SR
1,403 Elo+

VS

Team Averages
Level 81
1,258 SR
1,290 Elo+
Merlin
Merlin
RuiSant
Merlin
Level 109
God Stats
0W - 2L
1,223 SR
Queue Stats
21W - 28L
1,277 Elo+
Solo
King Arthur
King Arthur
ege_ozkan_06
King Arthur
Level 8
God Stats
4W - 3L
1,296 SR
Queue Stats
4W - 8L
1,205 Elo+
Solo
Fenrir
Fenrir
kmsadams1988
Fenrir
Level 125
God Stats
14W - 20L
1,255 SR
Queue Stats
149W - 172L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
10,892
641
7,341
11,595
3,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 3 / 5
12,572
740
11,364
21,101
15,500
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
elilya
Tiamat
14
3 / 2 / 8
11,095
653
12,725
9,887
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RuiSant
Merlin
14
2 / 2 / 6
10,539
620
14,514
10,303
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ege_ozkan_06
King Arthur
13
1 / 4 / 2
9,375
551
5,036
14,041
5,903
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
6 / 8 / 3
11,292
664
12,889
17,572
6,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
9
9
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
9
3
5
3.83
L
Merlin
RuiSant
Merlin
2
2
6
2.5
L
King Arthur
ege_ozkan_06
King Arthur
1
4
2
0.5
W
Tiamat
elilya
Tiamat
3
2
8
3.5
L
Fenrir
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
32,439
42,583
Taken
41,916
24,834
Mitigated
16,330
15,485
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,341
366
1,214
3,549
11,595
3,019
1,028
3,580
7,549
21,172
0
W
11,364
1,734
0
6,090
21,101
15,500
425
6,278
13,845
38,407
0
L
Merlin
RuiSant
Merlin
14,514
1,254
0
2,911
10,303
3,590
0
6,866
3,197
49,744
0
L
King Arthur
ege_ozkan_06
King Arthur
5,036
348
0
3,398
14,041
5,903
0
11,071
2,589
0
14,915
W
Tiamat
elilya
Tiamat
12,725
1,452
0
4,632
9,887
6,315
798
3,334
6,218
49,738
0
L
Fenrir
12,889
4,271
65
3,714
17,572
6,837
0
12,579
4,589
0
57,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,559
Gold Earned
31,206
141
Minions Killed
151
0
Camps Cleared
0
880,502
Distance Traveled
797,909
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,892
641
48
3
0
313,861
0
W
Ymir
12,572
740
44
3
0
274,587
0
L
Merlin
10,539
620
71
4
0
220,769
4
L
King Arthur
9,375
551
16
1
0
299,805
4
W
Tiamat
11,095
653
49
3
0
292,054
0
L
Fenrir
11,292
664
64
4
0
277,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role