Player Matchup

Osiris
Osiris
GrimzKarito
Osiris
Level 13
God Stats
1W - 3L
1,128 SR
Queue Stats
10W - 12L
1,424 Elo+
Solo
Fenrir
Fenrir
OliveBranch420
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,317 Elo+
Solo
Heimdallr
Heimdallr
conman101010
Heimdallr
Level 18
God Stats
7W - 3L
1,724 SR
Queue Stats
56W - 47L
1,487 Elo+
Solo
Olorun
Olorun
iFastzz
Olorun
Level 14
God Stats
5W - 6L
1,787 SR
Queue Stats
59W - 54L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
vicky456
Kumbhakarna
Level 26
God Stats
25W - 23L
1,602 SR
Queue Stats
46W - 42L
1,355 Elo+
Solo
Team Averages
Level 15
1,548 SR
1,413 Elo+

VS

Team Averages
Level 17
1,427 SR
1,362 Elo+
King Arthur
King Arthur
DEVILKING616
King Arthur
Level 14
God Stats
1W - 3L
1,614 SR
Queue Stats
5W - 12L
1,183 Elo+
Solo
Discordia
Discordia
Mark1234tt
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
PrismVerse
Neith
Level 28
God Stats
2W - 5L
1,350 SR
Queue Stats
55W - 81L
1,291 Elo+
Solo
Thanatos
Thanatos
YungSwim
Thanatos
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
322W - 303L
1,589 Elo+
Solo
Osiris
Osiris
sebatiaaaaaa
Osiris
Level 22
God Stats
1W - 4L
1,172 SR
Queue Stats
32W - 52L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 6 / 3
9,272
488
7,173
14,631
9,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 2
8,690
457
7,622
11,485
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
conman101010
Heimdallr
13
4 / 4 / 3
8,252
434
12,623
14,801
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
iFastzz
Olorun
14
2 / 4 / 3
8,741
460
6,516
12,881
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
vicky456
Kumbhakarna
13
3 / 7 / 2
8,719
459
2,801
20,672
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEVILKING616
King Arthur
13
2 / 4 / 8
8,167
430
6,719
15,408
9,647
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Mark1234tt
Discordia
13
4 / 3 / 4
8,603
453
13,903
8,997
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
3 / 3 / 3
8,236
433
8,560
10,828
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
YungSwim
Thanatos
17
11 / 1 / 4
10,632
560
16,510
14,496
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
9
4 / 2 / 1
7,533
396
3,755
5,491
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
24
25
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DEVILKING616
King Arthur
2
4
8
1.5
W
Osiris
1
6
3
0.42
L
Discordia
Mark1234tt
Discordia
4
3
4
2
W
3
4
2
1
L
Neith
3
3
3
1.5
L
Thanatos
YungSwim
Thanatos
11
1
4
13
W
Heimdallr
conman101010
Heimdallr
4
4
3
1.38
W
Olorun
iFastzz
Olorun
2
4
3
0.88
L
Osiris
4
2
1
2.25
W
Kumbhakarna
vicky456
Kumbhakarna
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,735
Damage
49,447
74,470
Taken
55,220
32,320
Mitigated
25,337
20,487
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DEVILKING616
King Arthur
6,719
1,073
0
0
15,408
9,647
320
2,533
12,719
0
32,475
W
Osiris
7,173
2,704
0
2,245
14,631
9,668
964
2,196
12,435
788
55,964
L
Discordia
Mark1234tt
Discordia
13,903
902
0
0
8,997
3,013
0
1,828
7,062
50,746
0
W
7,622
1,633
0
2,399
11,485
3,827
0
642
10,843
0
45,430
L
Neith
8,560
3,668
0
3,429
10,828
3,575
320
2,845
7,860
0
40,077
L
Thanatos
YungSwim
Thanatos
16,510
4,530
0
17,304
14,496
5,603
0
2,275
11,998
0
66,750
W
Heimdallr
conman101010
Heimdallr
12,623
4,556
813
4,633
14,801
5,103
130
2,841
11,960
0
48,396
W
Olorun
iFastzz
Olorun
6,516
3,617
285
4,481
12,881
4,823
508
4,688
8,193
49,177
0
L
Osiris
3,755
1,480
0
1,590
5,491
3,499
364
77
5,226
0
17,361
W
Kumbhakarna
vicky456
Kumbhakarna
2,801
202
0
5,631
20,672
8,899
1,363
3,536
17,136
30,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
43,171
443
Minions Killed
319
0
Camps Cleared
0
1,708,508
Distance Traveled
1,631,536
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,167
430
48
3
0
417,550
1
W
Osiris
9,272
488
132
7
0
294,463
1
L
Discordia
8,603
453
78
4
0
363,158
4
W
Fenrir
8,690
457
79
4
0
390,620
5
L
Neith
8,236
433
60
3
0
349,403
2
L
Thanatos
10,632
560
99
5
0
400,402
2
W
Heimdallr
8,252
434
92
5
0
354,962
2
W
Olorun
8,741
460
92
5
0
326,130
0
L
Osiris
7,533
396
34
2
0
101,023
0
W
Kumbhakarna
8,719
459
48
3
0
342,333
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role