Player Matchup

Yemoja
Yemoja
Evyyx
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
O给你两耳IV
Guan Yu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SHEN15
Neith
Level 3
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
WOLVEREY
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,412 Elo+
Party 2
Thanatos
Thanatos
Zarahtorn
Thanatos
Level 26
God Stats
7W - 9L
1,614 SR
Queue Stats
61W - 75L
1,522 Elo+
Solo
Team Averages
Level 9
1,567 SR
1,487 Elo+

VS

Team Averages
Level 21
1,483 SR
1,432 Elo+
Persephone
Persephone
ArthurSuzana
Persephone
Level 26
God Stats
3W - 7L
1,358 SR
Queue Stats
66W - 64L
1,377 Elo+
Solo
Artemis
Artemis
Asummoner
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Biel434481
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,479 Elo+
Solo
Susano
Susano
alexandreealana
Susano
Level 28
God Stats
22W - 16L
1,523 SR
Queue Stats
100W - 94L
1,451 Elo+
Solo
Fenrir
Fenrir
faquinhaDaPhilco
Fenrir
Level 29
God Stats
17W - 17L
1,533 SR
Queue Stats
44W - 52L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Evyyx
Yemoja
8
1 / 10 / 2
6,603
388
5,552
15,775
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 1
7,227
425
6,950
12,219
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
SHEN15
Neith
9
0 / 8 / 1
5,930
349
2,491
9,661
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
WOLVEREY
Discordia
9
0 / 11 / 2
6,232
367
4,185
10,882
3,010
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Zarahtorn
Thanatos
12
4 / 10 / 1
8,021
472
6,556
16,890
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArthurSuzana
Persephone
14
1 / 1 / 5
8,738
514
4,002
6,210
2,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Asummoner
Artemis
15
7 / 1 / 10
9,516
560
15,035
12,959
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Biel434481
Jormungandr
13
0 / 3 / 4
8,424
496
4,395
10,891
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 2 / 4
9,889
582
7,136
9,972
3,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
25 / 1 / 5
11,224
660
19,956
9,806
4,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
8
Kills
40
41
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
ArthurSuzana
Persephone
1
1
5
3.5
W
Artemis
Asummoner
Artemis
7
1
10
12
W
Jormungandr
Biel434481
Jormungandr
0
3
4
0.67
L
Yemoja
Evyyx
Yemoja
1
10
2
0.2
L
3
2
1
1.75
L
Neith
SHEN15
Neith
0
8
1
0.06
L
Discordia
WOLVEREY
Discordia
0
11
2
0.09
L
Thanatos
Zarahtorn
Thanatos
4
10
1
0.45
W
7
2
4
4.5
W
25
1
5
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,734
Damage
50,524
65,427
Taken
49,838
29,449
Mitigated
20,119
13,822
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ArthurSuzana
Persephone
4,002
795
0
1,260
6,210
2,014
3,127
698
5,411
43,661
0
W
Artemis
Asummoner
Artemis
15,035
8,383
0
7,162
12,959
4,473
3,024
3,504
9,355
0
47,949
W
Jormungandr
Biel434481
Jormungandr
4,395
1,311
0
727
10,891
5,266
422
928
9,763
42,880
0
L
Yemoja
Evyyx
Yemoja
5,552
2,061
1,046
469
15,775
8,093
721
1,614
14,161
24,099
0
L
6,950
1,462
265
2,304
12,219
10,299
68
3,707
8,512
0
25,956
L
Neith
SHEN15
Neith
2,491
1,095
0
1,646
9,661
2,522
1,019
1,253
8,408
0
19,461
L
Discordia
WOLVEREY
Discordia
4,185
844
0
270
10,882
3,010
336
810
10,072
21,801
0
L
Thanatos
Zarahtorn
Thanatos
6,556
1,674
0
7,822
16,890
5,525
0
1,013
15,877
0
38,473
W
7,136
1,951
0
3,721
9,972
3,857
416
1,356
8,591
0
70,924
W
19,956
6,524
241
3,013
9,806
4,509
118
3,251
6,555
0
49,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
47,791
231
Minions Killed
427
0
Camps Cleared
0
1,259,779
Distance Traveled
1,556,828
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,738
514
75
4
0
305,500
0
W
Artemis
9,516
560
88
5
0
264,561
0
W
Jormungandr
8,424
496
59
3
0
307,618
0
L
Yemoja
6,603
388
26
2
0
237,595
4
L
Guan Yu
7,227
425
53
3
0
336,129
4
L
Neith
5,930
349
37
2
0
222,763
4
L
Discordia
6,232
367
41
2
0
238,091
0
L
Thanatos
8,021
472
74
4
0
225,201
3
W
Susano
9,889
582
137
8
0
342,562
3
W
Fenrir
11,224
660
68
4
0
336,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role