Player Matchup

Kali
Kali
 
Kali
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FUSED LORD
Cthulhu
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 196L
1,644 Elo+
Solo
Neith
Neith
Franciscob77
Neith
Level 109
God Stats
20W - 17L
1,621 SR
Queue Stats
450W - 510L
1,346 Elo+
Solo
Scylla
Scylla
Kaka ultimate2
Scylla
Level 85
God Stats
11W - 4L
1,885 SR
Queue Stats
740W - 764L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
zCrazy16
Jormungandr
Level 95
God Stats
10W - 16L
1,459 SR
Queue Stats
1,047W - 1,032L
1,440 Elo+
Party 1
Team Averages
Level 88
1,593 SR
1,481 Elo+

VS

Team Averages
Level 107
1,419 SR
1,476 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EmeraldSplash77
Nemesis
Level 67
God Stats
32W - 22L
1,547 SR
Queue Stats
69W - 77L
1,387 Elo+
Solo
Khepri
Khepri
John_C123
Khepri
Level 105
God Stats
1W - 0L
1,315 SR
Queue Stats
20W - 26L
1,481 Elo+
Solo
Achilles
Achilles
Zobart_HD
Achilles
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
202W - 194L
1,531 Elo+
Solo
Chiron
Chiron
shardapaula
Chiron
Level 60
God Stats
4W - 7L
1,233 SR
Queue Stats
192W - 206L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
0 / 0 / 0
4,426
443
1,178
4,595
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
FUSED LORD
Cthulhu
8
1 / 2 / 0
4,862
486
3,336
7,398
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 6 / 1
4,135
414
2,158
8,159
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

9
0 / 3 / 0
4,692
469
1,133
3,236
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
zCrazy16
Jormungandr
8
0 / 2 / 0
4,608
461
2,937
7,307
4,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
7 / 0 / 1
6,759
676
5,041
1,850
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 2
5,173
517
2,274
5,106
1,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
John_C123
Khepri
8
1 / 0 / 1
5,507
551
1,868
4,581
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Zobart_HD
Achilles
11
1 / 0 / 0
6,045
605
4,900
7,142
2,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
8
3 / 2 / 1
5,500
550
5,585
6,352
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
13
13
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
0
0
W
Zeus
 
Zeus
7
0
1
7.5
W
1
1
2
2
L
Cthulhu
FUSED LORD
Cthulhu
1
2
0
0.5
L
0
6
1
0.08
W
Khepri
John_C123
Khepri
1
0
1
1.5
L
0
3
0
0
W
Achilles
Zobart_HD
Achilles
1
0
0
1
W
Chiron
3
2
1
1.75
L
Jormungandr
zCrazy16
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,742
Damage
19,668
30,695
Taken
25,031
11,911
Mitigated
8,805
8,140
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,178
917
0
329
4,595
1,291
0
895
3,654
0
18,720
W
Zeus
 
Zeus
5,041
510
0
938
1,850
570
40
298
1,552
32,735
0
W
2,274
982
0
1,018
5,106
1,285
76
550
4,556
0
23,007
L
Cthulhu
FUSED LORD
Cthulhu
3,336
441
347
2,309
7,398
3,150
0
891
6,503
19,211
0
L
2,158
1,186
222
1,937
8,159
2,167
56
2,303
5,750
0
13,461
W
Khepri
John_C123
Khepri
1,868
215
0
1,249
4,581
2,286
111
1,307
3,274
14,504
0
L
1,133
136
0
250
3,236
1,065
0
2,189
839
21,194
0
W
Achilles
Zobart_HD
Achilles
4,900
1,764
0
4,321
7,142
2,766
536
2,448
4,294
0
33,902
W
Chiron
5,585
2,049
308
3,813
6,352
1,898
1,300
2,403
3,949
0
21,844
L
Jormungandr
zCrazy16
Jormungandr
2,937
734
0
2,746
7,307
4,238
0
267
7,040
21,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,723
Gold Earned
28,984
178
Minions Killed
242
0
Camps Cleared
0
829,471
Distance Traveled
950,468
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,426
443
44
4
0
173,030
2
W
Zeus
6,759
676
72
7
0
171,232
4
W
Nemesis
5,173
517
48
5
0
218,645
0
L
Cthulhu
4,862
486
22
2
0
177,045
3
L
Neith
4,135
414
29
3
0
160,088
1
W
Khepri
5,507
551
22
2
0
181,644
3
L
Scylla
4,692
469
47
5
0
142,443
0
W
Achilles
6,045
605
65
7
0
190,655
0
W
Chiron
5,500
550
35
4
0
188,292
2
L
Jormungandr
4,608
461
36
4
0
176,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role