Player Matchup

Artemis
Artemis
Enyaltios
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,192 Elo+
Party 2
Nemesis
Nemesis
Qualityn
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,192 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RilRey
Cu Chulainn
Level 14
God Stats
3W - 4L
1,253 SR
Queue Stats
3W - 5L
1,241 Elo+
Solo
Athena
Athena
gravityprimus
Athena
Level 25
God Stats
27W - 33L
1,411 SR
Queue Stats
99W - 111L
1,331 Elo+
Solo
Kukulkan
Kukulkan
wakurka
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,239 Elo+
Solo
Team Averages
Level 10
1,433 SR
1,239 Elo+

VS

Team Averages
Level 6
1,485 SR
1,285 Elo+
Arachne
Arachne
Mr_SerGeXz
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,272 Elo+
Party 1
Thor
Thor
Xrhstaklhs
Thor
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,136 Elo+
Party 1
Anubis
Anubis
diazdiegoodm
Anubis
Level 17
God Stats
2W - 2L
1,425 SR
Queue Stats
3W - 7L
1,270 Elo+
Solo
Artemis
Artemis
madcash
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ustopia
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enyaltios
Artemis
14
8 / 4 / 9
9,535
502
10,845
13,194
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Qualityn
Nemesis
15
1 / 4 / 9
9,255
487
6,666
14,177
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
RilRey
Cu Chulainn
16
13 / 9 / 1
10,846
571
13,265
19,529
16,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 7
8,789
463
6,174
6,866
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
wakurka
Kukulkan
16
12 / 3 / 8
10,410
548
12,905
7,693
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mr_SerGeXz
Arachne
13
5 / 7 / 6
8,978
473
7,602
11,974
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 11 / 2
7,654
403
5,666
15,274
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
7
1 / 5 / 0
6,050
318
3,625
5,406
2,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
madcash
Artemis
15
5 / 6 / 2
9,890
521
6,970
13,850
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
ustopia
Guan Yu
14
4 / 7 / 4
8,760
461
8,872
19,834
17,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
36
Kills
19
21
Deaths
36
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Enyaltios
Artemis
8
4
9
3.13
L
Arachne
Mr_SerGeXz
Arachne
5
7
6
1.14
W
Nemesis
Qualityn
Nemesis
1
4
9
1.38
W
Cu Chulainn
RilRey
Cu Chulainn
13
9
1
1.5
L
4
11
2
0.45
L
Anubis
1
5
0
0.2
W
2
1
7
5.5
L
Artemis
madcash
Artemis
5
6
2
1
L
Guan Yu
ustopia
Guan Yu
4
7
4
0.86
W
Kukulkan
wakurka
Kukulkan
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,855
Damage
32,735
61,459
Taken
66,338
34,114
Mitigated
34,087
12,057
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Enyaltios
Artemis
10,845
5,455
0
4,800
13,194
3,747
2,453
2,291
10,678
0
36,633
L
Arachne
Mr_SerGeXz
Arachne
7,602
6,376
0
2,050
11,974
4,322
130
2,483
9,266
0
15,320
W
Nemesis
Qualityn
Nemesis
6,666
1,955
0
4,059
14,177
5,955
126
151
13,826
0
55,509
W
Cu Chulainn
RilRey
Cu Chulainn
13,265
4,191
0
2,398
19,529
16,085
1,476
0
19,504
0
47,205
L
5,666
1,617
0
1,182
15,274
5,195
267
3,125
11,845
0
20,508
L
Anubis
3,625
242
0
711
5,406
2,052
0
2,112
3,294
11,571
0
W
6,174
1,316
0
800
6,866
5,443
68
0
6,866
20,641
0
L
Artemis
madcash
Artemis
6,970
4,696
0
5,389
13,850
5,088
72
5,818
8,007
0
43,848
L
Guan Yu
ustopia
Guan Yu
8,872
1,876
212
2,914
19,834
17,430
0
5,541
14,293
0
45,359
W
Kukulkan
wakurka
Kukulkan
12,905
3,277
0
0
7,693
2,884
1,279
1,183
6,485
46,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,835
Gold Earned
41,332
347
Minions Killed
176
0
Camps Cleared
0
1,716,619
Distance Traveled
1,396,935
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,535
502
60
3
0
320,781
4
L
Arachne
8,978
473
16
1
0
344,409
4
W
Nemesis
9,255
487
94
5
0
409,299
0
W
Cu Chulainn
10,846
571
76
4
0
339,285
1
L
Thor
7,654
403
26
1
0
276,704
3
L
Anubis
6,050
318
9
0
0
182,091
0
W
Athena
8,789
463
44
2
0
303,888
3
L
Artemis
9,890
521
64
3
0
252,117
5
L
Guan Yu
8,760
461
61
3
0
341,614
1
W
Kukulkan
10,410
548
73
4
0
343,366
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role