Player Matchup

Hera
Hera
LoudPxGaming710
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,675 Elo+
Solo
Tiamat
Tiamat
One_Shot505
Tiamat
Level 27
God Stats
21W - 21L
1,625 SR
Queue Stats
171W - 174L
1,659 Elo+
Solo
Medusa
Medusa
Tank Daily
Medusa
Level 17
God Stats
12W - 12L
1,459 SR
Queue Stats
46W - 44L
1,556 Elo+
Solo
Ares
Ares
bumerang511
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,607 Elo+
Solo
Ra
Ra
ugodbmusic813
Ra
Level 8
God Stats
4W - 1L
1,540 SR
Queue Stats
4W - 1L
1,810 Elo+
Solo
Team Averages
Level 12
1,525 SR
1,661 Elo+

VS

Team Averages
Level 28
1,510 SR
1,582 Elo+
Cerberus
Cerberus
KING_Fireball_1
Cerberus
Level 82
God Stats
25W - 22L
1,421 SR
Queue Stats
282W - 268L
1,588 Elo+
Party 1
Neith
Neith
KingOfAllGods99
Neith
Level 7
God Stats
4W - 4L
1,672 SR
Queue Stats
8W - 10L
1,502 Elo+
Party 1
Odin
Odin
Nikorovsky
Odin
Level 8
God Stats
3W - 3L
1,549 SR
Queue Stats
349W - 393L
1,681 Elo+
Solo
Arachne
Arachne
Shaggonwaggs
Arachne
Level 15
God Stats
3W - 5L
1,464 SR
Queue Stats
48W - 49L
1,572 Elo+
Solo
Anubis
Anubis
edpool08
Anubis
Level 28
God Stats
16W - 9L
1,443 SR
Queue Stats
321W - 357L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
7,293
912
1,888
11,116
5,011
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
12
0 / 2 / 3
7,414
927
4,792
3,976
3,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tank Daily
Medusa
14
3 / 3 / 0
8,657
1,082
9,427
9,076
2,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 10 / 1
7,650
956
5,441
24,078
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 3
8,100
1,013
7,610
9,194
3,664
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

109

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
6 / 1 / 15
9,978
1,247
10,355
9,572
5,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
8 / 0 / 13
9,515
1,189
9,263
7,776
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 13
8,805
1,101
5,882
5,973
4,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Shaggonwaggs
Arachne
16
8 / 0 / 12
10,074
1,259
13,910
6,489
2,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
edpool08
Anubis
16
5 / 1 / 15
9,348
1,169
12,716
4,772
2,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
98
3
Kills
30
30
Deaths
3
8
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
1
15
13.5
W
8
0
13
14.5
L
0
10
1
0.05
W
3
1
13
9.5
L
Tiamat
0
2
3
0.75
W
Arachne
Shaggonwaggs
Arachne
8
0
12
14
L
Medusa
Tank Daily
Medusa
3
3
0
1
L
0
10
1
0.05
W
Anubis
edpool08
Anubis
5
1
15
12.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,158
Damage
52,126
57,440
Taken
34,582
28,940
Mitigated
16,950
4,175
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,355
950
0
3,741
9,572
5,198
0
5,549
4,023
24,523
0
W
9,263
5,317
0
1,426
7,776
2,709
0
4,804
2,972
0
16,048
L
1,888
1,462
0
236
11,116
5,011
0
5,368
5,698
3,582
0
W
5,882
2,015
205
543
5,973
4,792
0
2,132
3,841
0
14,853
L
Tiamat
4,792
826
0
686
3,976
3,611
0
1,591
2,335
13,150
0
W
Arachne
Shaggonwaggs
Arachne
13,910
9,676
0
2,823
6,489
2,093
0
4,556
1,933
0
28,486
L
Medusa
Tank Daily
Medusa
9,427
4,626
7
1,682
9,076
2,972
0
3,270
5,681
0
28,425
L
5,441
867
0
261
24,078
13,682
0
9,383
14,570
14,465
0
W
Anubis
edpool08
Anubis
12,716
999
0
1,568
4,772
2,158
0
2,690
2,082
28,325
0
L
7,610
563
473
830
9,194
3,664
0
3,459
5,685
17,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
47,720
110
Minions Killed
177
4
Camps Cleared
6
585,060
Distance Traveled
838,937
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,978
1,247
48
6
0
177,347
3
W
Neith
9,515
1,189
12
2
1
181,431
0
L
Hera
7,293
912
1
0
0
94,788
2
W
Odin
8,805
1,101
27
3
4
176,819
0
L
Tiamat
7,414
927
25
3
1
98,484
0
W
Arachne
10,074
1,259
39
5
0
166,500
0
L
Medusa
8,657
1,082
46
6
2
121,290
0
L
Ares
7,650
956
13
2
1
153,796
1
W
Anubis
9,348
1,169
51
6
1
136,840
1
L
Ra
8,100
1,013
25
3
0
116,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role