Player Matchup

Tiamat
Tiamat
FZxKRAKEN
Tiamat
Level 70
God Stats
4W - 5L
1,301 SR
Queue Stats
173W - 178L
1,462 Elo+
Solo
He Bo
He Bo
andlost
He Bo
Level 123
God Stats
14W - 9L
1,468 SR
Queue Stats
149W - 152L
1,469 Elo+
Solo
Cerberus
Cerberus
ezebalasch
Cerberus
Level 29
God Stats
14W - 11L
1,472 SR
Queue Stats
170W - 192L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
oocnarf
Danzaburou
Level 60
God Stats
1W - 3L
1,232 SR
Queue Stats
118W - 125L
1,372 Elo+
Party 2
Anubis
Anubis
proton30-01
Anubis
Level 47
God Stats
2W - 4L
1,242 SR
Queue Stats
139W - 164L
1,379 Elo+
Solo
Team Averages
Level 66
1,343 SR
1,405 Elo+

VS

Team Averages
Level 93
1,535 SR
1,462 Elo+
Cthulhu
Cthulhu
ValenDiCapua
Cthulhu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,323 Elo+
Solo
Chronos
Chronos
VentriusJr
Chronos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
eZyBieel
Bastet
Level 64
God Stats
3W - 1L
1,626 SR
Queue Stats
33W - 22L
1,602 Elo+
Solo
Poseidon
Poseidon
jaamda
Poseidon
Level 48
God Stats
8W - 13L
1,333 SR
Queue Stats
197W - 270L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
willibruno
Cernunnos
Level 140
God Stats
1W - 0L
1,714 SR
Queue Stats
86W - 123L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FZxKRAKEN
Tiamat
16
4 / 6 / 3
10,076
458
13,207
12,195
7,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
andlost
He Bo
18
6 / 5 / 3
10,841
493
13,822
12,734
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ezebalasch
Cerberus
12
0 / 4 / 7
7,615
346
5,006
13,271
10,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
oocnarf
Danzaburou
15
3 / 2 / 4
9,429
429
8,824
12,746
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
1 / 5 / 1
9,874
449
5,671
12,884
6,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ValenDiCapua
Cthulhu
16
2 / 4 / 11
11,037
502
12,943
16,006
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
VentriusJr
Chronos
19
4 / 4 / 1
12,039
547
10,244
17,453
7,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
eZyBieel
Bastet
18
7 / 0 / 6
11,521
524
10,119
13,368
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
jaamda
Poseidon
18
6 / 2 / 6
11,241
511
6,310
9,742
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
willibruno
Cernunnos
17
3 / 4 / 2
10,169
462
4,530
14,379
8,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
14
Kills
22
22
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FZxKRAKEN
Tiamat
4
6
3
0.92
W
Cthulhu
ValenDiCapua
Cthulhu
2
4
11
1.88
W
Chronos
VentriusJr
Chronos
4
4
1
1.13
L
He Bo
andlost
He Bo
6
5
3
1.5
W
Bastet
eZyBieel
Bastet
7
0
6
10
L
Cerberus
ezebalasch
Cerberus
0
4
7
0.88
W
Poseidon
jaamda
Poseidon
6
2
6
4.5
L
Danzaburou
oocnarf
Danzaburou
3
2
4
2.5
L
Anubis
1
5
1
0.3
W
Cernunnos
willibruno
Cernunnos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,530
Damage
44,146
63,830
Taken
70,948
33,402
Mitigated
38,113
17,243
Healing
20,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FZxKRAKEN
Tiamat
13,207
1,410
0
2,436
12,195
7,137
0
4,376
7,819
58,599
0
W
Cthulhu
ValenDiCapua
Cthulhu
12,943
1,133
307
882
16,006
13,865
192
10,777
4,957
44,967
0
W
Chronos
VentriusJr
Chronos
10,244
2,357
0
6,837
17,453
7,908
270
9,634
7,749
98,854
0
L
He Bo
andlost
He Bo
13,822
598
0
2,359
12,734
4,802
0
6,442
6,292
89,428
0
W
Bastet
eZyBieel
Bastet
10,119
4,306
0
4,594
13,368
4,851
771
6,288
6,858
0
63,975
L
Cerberus
ezebalasch
Cerberus
5,006
210
330
2,246
13,271
10,052
0
6,409
6,862
26,622
0
W
Poseidon
jaamda
Poseidon
6,310
243
0
2,753
9,742
3,448
855
6,563
2,931
59,467
0
L
Danzaburou
oocnarf
Danzaburou
8,824
3,803
0
5,038
12,746
4,533
671
5,393
7,353
0
57,083
L
Anubis
5,671
270
0
4,834
12,884
6,878
0
6,877
6,007
56,339
0
W
Cernunnos
willibruno
Cernunnos
4,530
1,542
0
5,455
14,379
8,041
0
3,534
10,747
0
64,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,835
Gold Earned
56,007
512
Minions Killed
552
0
Camps Cleared
0
1,929,193
Distance Traveled
2,123,900
44
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,076
458
123
6
0
384,524
9
W
Cthulhu
11,037
502
57
3
0
460,403
10
W
Chronos
12,039
547
165
8
0
369,042
0
L
He Bo
10,841
493
119
5
0
363,372
4
W
Bastet
11,521
524
109
5
0
472,808
4
L
Cerberus
7,615
346
52
2
0
436,890
10
W
Poseidon
11,241
511
107
5
0
440,752
0
L
Danzaburou
9,429
429
104
5
0
406,762
16
L
Anubis
9,874
449
114
5
0
337,645
5
W
Cernunnos
10,169
462
114
5
0
380,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role