Player Matchup

Sol
Sol
BeboUdjiNaWa
Sol
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Hel
Hel
Nuke_NR
Hel
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 2L
1,657 Elo+
Solo
Horus
Horus
Postiit
Horus
Level 30
God Stats
9W - 8L
1,333 SR
Queue Stats
11W - 11L
1,248 Elo+
Solo
Artemis
Artemis
WhirLux
Artemis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 42L
1,287 Elo+
Party 1
Bakasura
Bakasura
XxgtafunxX
Bakasura
Level 14
God Stats
1W - 2L
1,211 SR
Queue Stats
13W - 16L
1,198 Elo+
Party 1
Team Averages
Level 18
1,409 SR
1,378 Elo+

VS

Team Averages
Level 23
1,480 SR
1,351 Elo+
Apollo
Apollo
APOLOreivaj
Apollo
Level 17
God Stats
63W - 93L
1,257 SR
Queue Stats
92W - 117L
1,179 Elo+
Solo
Cerberus
Cerberus
JAVADXX9
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 78L
1,516 Elo+
Solo
Medusa
Medusa
WIEWIURKA1110
Medusa
Level 19
God Stats
2W - 4L
1,425 SR
Queue Stats
32W - 48L
1,231 Elo+
Solo
Chernobog
Chernobog
cowgom00
Chernobog
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Шпигуняка
Baba Yaga
Level 28
God Stats
8W - 13L
1,719 SR
Queue Stats
172W - 219L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
6,082
676
4,370
3,804
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hel
8
2 / 1 / 0
5,173
575
1,492
2,801
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Postiit
Horus
10
4 / 0 / 3
5,557
617
5,393
3,354
2,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
WhirLux
Artemis
8
0 / 0 / 2
4,779
531
2,081
4,651
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
XxgtafunxX
Bakasura
8
2 / 1 / 3
5,081
565
1,266
4,209
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
0 / 4 / 0
3,875
431
314
6,197
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
JAVADXX9
Cerberus
3
1 / 2 / 0
3,654
406
1,168
4,289
1,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 2 / 0
4,553
506
3,608
4,194
1,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
cowgom00
Chernobog
7
1 / 2 / 1
4,805
534
1,821
5,293
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,160
462
1,803
4,383
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
4
0
0
W
4
1
0
4
L
Cerberus
JAVADXX9
Cerberus
1
2
0
0.5
W
Hel
2
1
0
2
W
Horus
Postiit
Horus
4
0
3
5.5
L
1
2
0
0.5
W
Artemis
WhirLux
Artemis
0
0
2
1
W
Bakasura
XxgtafunxX
Bakasura
2
1
3
3.5
L
Chernobog
cowgom00
Chernobog
1
2
1
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
8,714
18,819
Taken
24,356
7,123
Mitigated
6,189
8,237
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
314
86
0
1,643
6,197
1,219
0
0
6,102
0
14,483
W
4,370
1,156
0
1,194
3,804
1,873
847
1,419
2,385
29,077
1,779
L
Cerberus
JAVADXX9
Cerberus
1,168
297
0
904
4,289
1,050
81
40
4,049
3,734
0
W
Hel
1,492
426
699
891
2,801
691
1,326
0
2,801
14,497
0
W
Horus
Postiit
Horus
5,393
3,118
154
746
3,354
2,016
0
653
2,701
0
16,351
L
3,608
1,768
0
0
4,194
1,208
0
1,492
2,702
0
17,867
W
Artemis
WhirLux
Artemis
2,081
1,065
0
2,683
4,651
1,359
1,442
0
4,651
0
16,741
W
Bakasura
XxgtafunxX
Bakasura
1,266
1,012
0
1,870
4,209
1,184
0
899
3,310
0
11,089
L
Chernobog
cowgom00
Chernobog
1,821
1,081
0
1,803
5,293
1,141
741
694
4,364
0
17,464
L
1,803
39
0
961
4,383
1,571
150
3,468
915
10,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,672
Gold Earned
21,047
195
Minions Killed
125
0
Camps Cleared
0
849,286
Distance Traveled
789,121
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,875
431
22
2
0
161,108
1
W
Sol
6,082
676
68
8
0
159,779
4
L
Cerberus
3,654
406
13
1
0
116,910
0
W
Hel
5,173
575
24
3
0
171,688
3
W
Horus
5,557
617
31
3
0
188,759
3
L
Medusa
4,553
506
33
4
0
193,834
0
W
Artemis
4,779
531
35
4
0
140,964
0
W
Bakasura
5,081
565
37
4
0
188,096
0
L
Chernobog
4,805
534
32
4
0
158,710
5
L
Baba Yaga
4,160
462
25
3
0
158,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role