Player Matchup

Izanami
Izanami
Ikkiº17
Izanami
Level 28
God Stats
4W - 1L
1,623 SR
Queue Stats
60W - 52L
1,361 Elo+
Solo
Tiamat
Tiamat
McCringl3
Tiamat
Level 29
God Stats
22W - 17L
1,361 SR
Queue Stats
129W - 110L
1,464 Elo+
Solo
Janus
Janus
TrapBunny10
Janus
Level 28
God Stats
24W - 22L
1,664 SR
Queue Stats
228W - 298L
1,431 Elo+
Solo
Arachne
Arachne
babyfacekillabfk
Arachne
Level 27
God Stats
46W - 32L
1,539 SR
Queue Stats
97W - 93L
1,391 Elo+
Solo
Agni
Agni
l_o_p_e_s__ii
Agni
Level 2
God Stats
2W - 0L
1,701 SR
Queue Stats
2W - 2L
1,247 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,379 Elo+

VS

Team Averages
Level 19
1,543 SR
1,367 Elo+
Hou Yi
Hou Yi
Cali0907
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,355 Elo+
Party 1
Cerberus
Cerberus
Hudsucker hank
Cerberus
Level 16
God Stats
4W - 5L
1,345 SR
Queue Stats
21W - 34L
1,383 Elo+
Solo
Guan Yu
Guan Yu
Jhonny0_06
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,311 Elo+
Solo
Mercury
Mercury
MagwoodTv-
Mercury
Level 27
God Stats
19W - 12L
1,910 SR
Queue Stats
67W - 65L
1,417 Elo+
Solo
Janus
Janus
Xp-blaster
Janus
Level 18
God Stats
1W - 2L
1,461 SR
Queue Stats
13W - 11L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ikkiº17
Izanami
20
14 / 3 / 3
13,682
622
21,053
19,264
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
McCringl3
Tiamat
19
9 / 0 / 3
12,976
590
15,589
11,685
9,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
7 / 3 / 8
12,614
573
15,044
9,789
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 1 / 5
11,638
529
6,496
18,982
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 5 / 0
7,070
321
303
2,527
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cali0907
Hou Yi
16
2 / 4 / 0
9,948
452
5,117
10,368
3,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
11
0 / 10 / 3
7,477
340
2,824
17,974
7,641
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Jhonny0_06
Guan Yu
16
3 / 11 / 2
10,515
478
6,161
22,874
21,719
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
MagwoodTv-
Mercury
11
1 / 11 / 1
7,887
359
8,111
17,225
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
17
4 / 3 / 3
10,796
491
8,229
10,110
3,544
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
39
Kills
10
12
Deaths
39
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cali0907
Hou Yi
2
4
0
0.5
L
Cerberus
0
10
3
0.15
W
Izanami
Ikkiº17
Izanami
14
3
3
5.17
L
Guan Yu
Jhonny0_06
Guan Yu
3
11
2
0.36
L
Mercury
MagwoodTv-
Mercury
1
11
1
0.14
W
Tiamat
McCringl3
Tiamat
9
0
3
10.5
W
7
3
8
3.67
L
Janus
4
3
3
1.83
W
9
1
5
11.5
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,485
Damage
30,442
62,247
Taken
78,551
28,198
Mitigated
40,985
27,167
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cali0907
Hou Yi
5,117
1,323
429
1,562
10,368
3,215
1,220
2,818
7,435
0
48,029
L
Cerberus
2,824
305
0
1,127
17,974
7,641
0
7,741
10,011
17,126
0
W
Izanami
Ikkiº17
Izanami
21,053
16,758
0
9,188
19,264
8,279
3,347
2,326
16,813
0
109,012
L
Guan Yu
Jhonny0_06
Guan Yu
6,161
1,696
212
3,488
22,874
21,719
872
7,783
14,568
0
44,365
L
Mercury
MagwoodTv-
Mercury
8,111
5,877
159
735
17,225
4,866
0
5,719
11,220
0
39,612
W
Tiamat
McCringl3
Tiamat
15,589
2,435
0
6,941
11,685
9,046
2,699
2,832
8,733
87,239
0
W
15,044
1,504
156
1,298
9,789
3,128
483
3,039
6,625
87,226
0
L
Janus
8,229
722
0
830
10,110
3,544
0
5,348
4,381
52,547
0
W
6,496
6,037
414
9,158
18,982
7,249
683
2,575
16,407
0
66,559
W
303
283
0
12
2,527
496
75
281
2,246
1,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,980
Gold Earned
46,623
597
Minions Killed
394
0
Camps Cleared
0
1,719,507
Distance Traveled
1,820,581
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,948
452
107
5
0
340,211
6
L
Cerberus
7,477
340
48
2
0
371,986
1
W
Izanami
13,682
622
184
8
0
368,776
0
L
Guan Yu
10,515
478
67
3
0
372,447
7
L
Mercury
7,887
359
62
3
0
402,333
0
W
Tiamat
12,976
590
162
7
0
409,448
1
W
Janus
12,614
573
157
7
0
428,510
2
L
Janus
10,796
491
110
5
0
333,604
1
W
Arachne
11,638
529
91
4
0
373,351
0
W
Agni
7,070
321
3
0
0
139,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role