Player Matchup

Arachne
Arachne
ColakSan
Arachne
Level 15
God Stats
0W - 1L
1,308 SR
Queue Stats
20W - 27L
1,357 Elo+
Solo
Fenrir
Fenrir
Mavidant
Fenrir
Level 17
God Stats
6W - 6L
1,755 SR
Queue Stats
42W - 53L
1,404 Elo+
Solo
Tiamat
Tiamat
ZaaWarudoo
Tiamat
Level 17
God Stats
11W - 10L
1,551 SR
Queue Stats
29W - 22L
1,585 Elo+
Party 1
Neith
Neith
gnombadcompagny
Neith
Level 8
God Stats
2W - 6L
1,442 SR
Queue Stats
60W - 75L
1,452 Elo+
Party 1
Set
Set
Наташаtasja
Set
Level 13
God Stats
1W - 6L
1,132 SR
Queue Stats
131W - 147L
1,437 Elo+
Solo
Team Averages
Level 14
1,438 SR
1,447 Elo+

VS

Team Averages
Level 12
1,472 SR
1,364 Elo+
Set
Set
BaraniUchiha
Set
Level 10
God Stats
14W - 10L
1,500 SR
Queue Stats
30W - 24L
1,445 Elo+
Solo
Loki
Loki
Hardspell
Loki
Level 15
God Stats
1W - 0L
1,528 SR
Queue Stats
3W - 4L
1,310 Elo+
Solo
Apollo
Apollo
Hellocurry123
Apollo
Level 16
God Stats
3W - 2L
1,625 SR
Queue Stats
40W - 64L
1,320 Elo+
Solo
Ymir
Ymir
wannha
Ymir
Level 17
God Stats
24W - 25L
1,206 SR
Queue Stats
242W - 258L
1,500 Elo+
Solo
Scylla
Scylla
zalimkoko
Scylla
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ColakSan
Arachne
7
1 / 2 / 0
4,056
507
648
4,818
1,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Mavidant
Fenrir
1
0 / 0 / 0
1,443
180
0
0
0
Tiamat
ZaaWarudoo
Tiamat
9
1 / 0 / 0
4,797
600
3,231
2,125
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 1
3,911
489
2,342
4,360
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 3 / 0
4,154
519
1,342
5,750
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
4,885
611
2,636
4,418
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
8
3 / 1 / 0
5,011
626
2,709
2,811
1,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
2 / 0 / 1
4,480
560
2,837
4,193
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
wannha
Ymir
6
1 / 1 / 3
4,378
547
1,190
5,045
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
zalimkoko
Scylla
8
0 / 0 / 0
4,235
529
354
2,225
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Arachne
ColakSan
Arachne
1
2
0
0.5
W
Loki
3
1
0
3
W
2
0
1
2.5
L
Fenrir
Mavidant
Fenrir
0
0
0
0
L
Tiamat
ZaaWarudoo
Tiamat
1
0
0
1
L
0
3
1
0.17
W
Ymir
wannha
Ymir
1
1
3
2.5
W
Scylla
zalimkoko
Scylla
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,563
Damage
9,726
17,053
Taken
18,692
5,334
Mitigated
6,709
6,375
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,636
1,168
0
1,634
4,418
1,516
0
256
4,154
0
22,697
L
Arachne
ColakSan
Arachne
648
384
0
2,069
4,818
1,200
0
0
4,518
0
10,113
W
Loki
2,709
406
0
384
2,811
1,135
0
0
2,811
0
16,911
W
2,837
2,115
123
1,685
4,193
1,214
710
1,398
2,619
0
16,483
L
Fenrir
Mavidant
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
ZaaWarudoo
Tiamat
3,231
686
0
1,219
2,125
1,502
59
435
1,690
22,947
0
L
2,342
1,300
0
1,213
4,360
962
0
510
3,850
0
13,978
W
Ymir
wannha
Ymir
1,190
346
0
2,116
5,045
2,289
352
582
4,415
10,282
0
W
Scylla
zalimkoko
Scylla
354
0
0
674
2,225
555
0
689
1,462
18,699
0
L
1,342
664
0
1,874
5,750
1,670
0
599
5,126
0
14,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,361
Gold Earned
22,989
136
Minions Killed
185
0
Camps Cleared
0
546,331
Distance Traveled
788,196
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,885
611
53
7
0
175,231
0
L
Arachne
4,056
507
32
4
0
135,052
1
W
Loki
5,011
626
39
5
0
176,966
0
W
Apollo
4,480
560
28
4
0
134,759
1
L
Fenrir
1,443
180
0
0
0
0
0
L
Tiamat
4,797
600
51
6
0
150,427
3
L
Neith
3,911
489
17
2
0
119,464
1
W
Ymir
4,378
547
18
2
0
153,008
3
W
Scylla
4,235
529
47
6
0
148,232
0
L
Set
4,154
519
36
5
0
141,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role