Player Matchup

Fafnir
Fafnir
Irregularisc
Fafnir
Level 85
God Stats
2W - 3L
1,486 SR
Queue Stats
42W - 30L
1,531 Elo+
Solo
Cernunnos
Cernunnos
OptionNot
Cernunnos
Level 68
God Stats
1W - 1L
1,727 SR
Queue Stats
390W - 360L
1,403 Elo+
Solo
Nemesis
Nemesis
TicTac10
Nemesis
Level 89
God Stats
11W - 20L
1,228 SR
Queue Stats
275W - 323L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
WildCaT 8o4
Kukulkan
Level 46
God Stats
26W - 32L
1,308 SR
Queue Stats
34W - 43L
1,298 Elo+
Party 1
Khepri
Khepri
luisfernado
Khepri
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,450 SR
1,429 Elo+

VS

Team Averages
Level 74
1,465 SR
1,360 Elo+
Yemoja
Yemoja
BboySpawn
Yemoja
Level 71
God Stats
20W - 17L
1,531 SR
Queue Stats
235W - 277L
1,351 Elo+
Solo
Cu Chulainn
Cu Chulainn
forknife
Cu Chulainn
Level 65
God Stats
19W - 16L
1,480 SR
Queue Stats
79W - 92L
1,306 Elo+
Solo
Bellona
Bellona
gmangavin
Bellona
Level 68
God Stats
15W - 7L
1,620 SR
Queue Stats
38W - 31L
1,510 Elo+
Solo
Nu Wa
Nu Wa
pimple_rash
Nu Wa
Level 88
God Stats
15W - 13L
1,530 SR
Queue Stats
65W - 70L
1,234 Elo+
Solo
Danzaburou
Danzaburou
schecks07
Danzaburou
Level 79
God Stats
1W - 5L
1,165 SR
Queue Stats
386W - 438L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 3 / 3
7,974
420
6,999
24,537
17,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
OptionNot
Cernunnos
14
3 / 5 / 4
8,528
449
10,552
14,665
5,965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
TicTac10
Nemesis
14
3 / 5 / 3
8,733
460
6,767
16,029
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
WildCaT 8o4
Kukulkan
16
6 / 4 / 2
9,462
498
15,191
11,913
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
1 / 4 / 3
7,687
405
5,590
15,778
11,376
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BboySpawn
Yemoja
15
3 / 2 / 9
10,180
536
5,438
12,224
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
forknife
Cu Chulainn
15
5 / 5 / 4
10,652
561
10,683
15,395
8,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
gmangavin
Bellona
18
4 / 1 / 3
11,172
588
18,140
14,588
13,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 3 / 8
10,802
569
14,741
8,534
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
schecks07
Danzaburou
17
6 / 2 / 6
10,992
579
12,760
16,394
5,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
13
Kills
20
21
Deaths
13
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BboySpawn
Yemoja
3
2
9
3.75
L
Fafnir
0
3
3
0.5
L
Cernunnos
OptionNot
Cernunnos
3
5
4
1
L
Nemesis
TicTac10
Nemesis
3
5
3
0.9
L
Kukulkan
WildCaT 8o4
Kukulkan
6
4
2
1.75
W
Cu Chulainn
forknife
Cu Chulainn
5
5
4
1.4
W
Bellona
gmangavin
Bellona
4
1
3
5.5
L
Khepri
1
4
3
0.63
W
2
3
8
2
W
Danzaburou
schecks07
Danzaburou
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,099
Damage
61,762
82,922
Taken
67,135
45,547
Mitigated
40,604
27,164
Healing
26,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BboySpawn
Yemoja
5,438
1,546
3,259
3,782
12,224
9,301
234
7,702
4,522
28,473
0
L
Fafnir
6,999
2,111
231
10,207
24,537
17,698
0
3,460
20,863
30,504
0
L
Cernunnos
OptionNot
Cernunnos
10,552
5,000
0
5,614
14,665
5,965
0
3,455
11,078
0
56,233
L
Nemesis
TicTac10
Nemesis
6,767
3,088
0
4,661
16,029
5,668
0
3,420
12,343
0
45,620
L
Kukulkan
WildCaT 8o4
Kukulkan
15,191
1,166
0
1,973
11,913
4,840
0
3,330
8,439
80,117
0
W
Cu Chulainn
forknife
Cu Chulainn
10,683
3,365
0
4,586
15,395
8,780
1,303
3,549
11,846
0
65,375
W
Bellona
gmangavin
Bellona
18,140
10,707
0
5,112
14,588
13,436
1,693
6,320
8,268
0
92,017
L
Khepri
5,590
478
660
3,818
15,778
11,376
0
5,608
10,020
35,763
0
W
14,741
4,865
0
1,681
8,534
3,116
2,336
5,141
3,393
65,931
0
W
Danzaburou
schecks07
Danzaburou
12,760
6,185
0
8,444
16,394
5,971
43
5,068
11,326
0
73,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
53,798
424
Minions Killed
503
0
Camps Cleared
0
1,785,690
Distance Traveled
1,740,814
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,180
536
41
2
0
310,002
3
L
Fafnir
7,974
420
51
3
0
359,688
1
L
Cernunnos
8,528
449
103
5
0
324,357
4
L
Nemesis
8,733
460
86
5
0
381,200
1
L
Kukulkan
9,462
498
144
8
0
347,793
0
W
Cu Chulainn
10,652
561
104
5
0
388,278
0
W
Bellona
11,172
588
153
8
0
351,028
1
L
Khepri
7,687
405
40
2
0
372,652
5
W
Nu Wa
10,802
569
94
5
0
322,195
0
W
Danzaburou
10,992
579
111
6
0
369,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role