Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
KaiteBee
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
KeD-BiiZ-
Sun Wukong
Level 127
God Stats
2W - 0L
1,835 SR
Queue Stats
21W - 23L
1,542 Elo+
Solo
Tiamat
Tiamat
ZeusKiller13
Tiamat
Level 120
God Stats
13W - 8L
1,780 SR
Queue Stats
210W - 207L
1,461 Elo+
Solo
Team Averages
Level 121
1,623 SR
1,506 Elo+

VS

Team Averages
Level 116
1,641 SR
1,523 Elo+
Sobek
Sobek
BORRE5052
Sobek
Level 88
God Stats
0W - 2L
1,715 SR
Queue Stats
607W - 566L
1,558 Elo+
Solo
Tiamat
Tiamat
Cans Of Water
Tiamat
Level 101
God Stats
19W - 11L
1,723 SR
Queue Stats
186W - 189L
1,577 Elo+
Solo
Thoth
Thoth
Jormungandr330
Thoth
Level 122
God Stats
1W - 5L
1,785 SR
Queue Stats
159W - 147L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Mighty_albafsh
Danzaburou
Level 144
God Stats
3W - 5L
1,492 SR
Queue Stats
43W - 58L
1,473 Elo+
Party 1
Ravana
Ravana
Unkwn Soldr
Ravana
Level 123
God Stats
24W - 46L
1,488 SR
Queue Stats
159W - 189L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 2 / 4
6,232
567
7,521
11,964
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
 
Aphrodite
9
3 / 1 / 4
5,817
529
5,037
5,578
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kali
9
0 / 1 / 3
5,354
487
2,279
6,104
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
KeD-BiiZ-
Sun Wukong
10
1 / 2 / 1
5,796
527
5,015
10,271
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
1 / 2 / 2
5,934
539
4,709
4,634
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BORRE5052
Sobek
8
1 / 3 / 2
5,448
495
4,286
7,710
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 1
6,292
572
6,986
8,674
5,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 1
6,766
615
4,219
4,844
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Mighty_albafsh
Danzaburou
8
0 / 2 / 1
5,325
484
5,662
7,627
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
10
1 / 2 / 3
5,711
519
3,767
5,850
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
8
8
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
4
3
W
Aphrodite
 
Aphrodite
3
1
4
5
L
Sobek
BORRE5052
Sobek
1
3
2
0.67
L
3
1
1
3.5
L
3
1
1
3.5
W
Kali
0
1
3
1.5
W
Sun Wukong
KeD-BiiZ-
Sun Wukong
1
2
1
0.75
L
Danzaburou
Mighty_albafsh
Danzaburou
0
2
1
0.25
L
Ravana
1
2
3
1.25
W
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,561
Damage
24,920
38,551
Taken
34,705
15,745
Mitigated
16,094
21,421
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,521
6,264
0
3,462
11,964
3,187
1,260
4,051
7,873
0
19,236
W
Aphrodite
 
Aphrodite
5,037
640
4,541
3,894
5,578
1,712
803
2,658
2,896
21,942
0
L
Sobek
BORRE5052
Sobek
4,286
361
314
3,040
7,710
4,504
0
2,500
5,103
18,042
0
L
6,986
756
0
5,514
8,674
5,829
0
1,491
6,883
29,981
0
L
4,219
292
0
1,174
4,844
1,486
0
1,898
2,754
36,012
0
W
Kali
2,279
1,161
0
1,921
6,104
3,073
0
1,475
4,578
0
25,474
W
Sun Wukong
KeD-BiiZ-
Sun Wukong
5,015
993
0
5,774
10,271
5,310
0
4,678
5,545
0
32,940
L
Danzaburou
Mighty_albafsh
Danzaburou
5,662
1,812
0
2,928
7,627
2,217
0
1,232
6,339
0
32,337
L
Ravana
3,767
1,540
0
2,577
5,850
2,058
0
2,096
3,468
0
27,179
W
Tiamat
4,709
588
0
1,829
4,634
2,463
343
2,249
2,168
29,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,133
Gold Earned
29,542
237
Minions Killed
307
0
Camps Cleared
0
1,089,339
Distance Traveled
1,085,882
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,232
567
24
2
0
241,415
0
W
Aphrodite
5,817
529
33
3
0
222,815
2
L
Sobek
5,448
495
21
2
0
225,296
4
L
Tiamat
6,292
572
65
6
0
199,333
3
L
Thoth
6,766
615
95
9
0
226,695
3
W
Kali
5,354
487
47
4
0
212,358
1
W
Sun Wukong
5,796
527
63
6
0
203,376
2
L
Danzaburou
5,325
484
67
6
0
204,345
2
L
Ravana
5,711
519
59
5
0
230,213
0
W
Tiamat
5,934
539
70
6
0
209,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role