Player Matchup

Kumbhakarna
Kumbhakarna
BravestDuck
Kumbhakarna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Justalex20
Kukulkan
Level 4
God Stats
1W - 0L
1,736 SR
Queue Stats
7W - 7L
1,275 Elo+
Party 2
Danzaburou
Danzaburou
Stubbs306
Danzaburou
Level 4
God Stats
2W - 0L
1,710 SR
Queue Stats
2W - 1L
1,415 Elo+
Solo
Bellona
Bellona
TheAlexGoodlife
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,180 Elo+
Party 2
Ne Zha
Ne Zha
Walkingdead33
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 49
1,589 SR
1,374 Elo+

VS

Team Averages
Level 20
1,543 SR
1,486 Elo+
Ra
Ra
Elentrox
Ra
Level 26
God Stats
5W - 7L
1,510 SR
Queue Stats
108W - 107L
1,455 Elo+
Party 1
Bellona
Bellona
Occudo
Bellona
Level 26
God Stats
38W - 26L
1,720 SR
Queue Stats
181W - 132L
1,583 Elo+
Solo
Hachiman
Hachiman
PaTi0507
Hachiman
Level 5
God Stats
2W - 1L
1,471 SR
Queue Stats
3W - 4L
1,637 Elo+
Party 3
Anubis
Anubis
Sentiurban
Anubis
Level 28
God Stats
2W - 2L
1,513 SR
Queue Stats
121W - 104L
1,460 Elo+
Party 1
Thanatos
Thanatos
Synhpex
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BravestDuck
Kumbhakarna
13
1 / 6 / 10
8,761
487
5,711
15,701
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Justalex20
Kukulkan
15
1 / 3 / 3
9,125
507
3,175
6,085
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Stubbs306
Danzaburou
18
10 / 3 / 0
11,694
650
11,126
16,283
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 3
9,546
530
9,328
13,232
12,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 4 / 4
11,277
627
15,445
13,877
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,414
467
2,597
10,065
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Occudo
Bellona
15
2 / 6 / 3
9,379
521
11,832
15,133
15,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
PaTi0507
Hachiman
13
2 / 7 / 1
7,596
422
5,411
13,957
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Sentiurban
Anubis
16
9 / 4 / 3
10,840
602
12,690
12,875
5,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Synhpex
Thanatos
13
4 / 7 / 2
8,763
487
4,813
14,986
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
30
Kills
17
17
Deaths
31
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BravestDuck
Kumbhakarna
1
6
10
1
L
0
7
1
0.07
W
Kukulkan
Justalex20
Kukulkan
1
3
3
0.83
L
Bellona
Occudo
Bellona
2
6
3
0.58
L
Hachiman
PaTi0507
Hachiman
2
7
1
0.36
L
Anubis
Sentiurban
Anubis
9
4
3
2.63
W
Danzaburou
Stubbs306
Danzaburou
10
3
0
3.33
L
Thanatos
Synhpex
Thanatos
4
7
2
0.71
W
7
1
3
8.5
W
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,785
Damage
37,343
65,178
Taken
67,016
36,952
Mitigated
34,340
19,096
Healing
23,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BravestDuck
Kumbhakarna
5,711
559
954
2,851
15,701
10,933
1,058
3,155
12,400
28,236
0
L
2,597
416
248
2,895
10,065
3,286
0
534
9,531
47,572
0
W
Kukulkan
Justalex20
Kukulkan
3,175
239
0
0
6,085
1,910
39
2,930
3,155
47,680
0
L
Bellona
Occudo
Bellona
11,832
5,924
0
2,720
15,133
15,720
337
3,743
11,104
472
66,337
L
Hachiman
PaTi0507
Hachiman
5,411
3,592
0
4,515
13,957
4,356
391
2,003
11,904
0
35,821
L
Anubis
Sentiurban
Anubis
12,690
845
0
4,226
12,875
5,740
296
3,264
9,586
51,775
0
W
Danzaburou
Stubbs306
Danzaburou
11,126
6,005
0
8,487
16,283
5,889
3,674
4,869
11,180
0
89,717
L
Thanatos
Synhpex
Thanatos
4,813
1,748
0
8,751
14,986
5,238
0
502
14,434
0
48,306
W
9,328
2,158
0
4,198
13,232
12,847
944
556
12,676
6,906
30,971
W
15,445
7,863
0
2,606
13,877
5,373
609
3,721
10,156
0
81,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,403
Gold Earned
44,992
471
Minions Killed
440
0
Camps Cleared
0
1,766,619
Distance Traveled
1,537,269
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,761
487
29
2
0
363,834
3
L
Ra
8,414
467
95
5
0
347,302
8
W
Kukulkan
9,125
507
106
6
0
341,756
0
L
Bellona
9,379
521
122
7
0
320,934
1
L
Hachiman
7,596
422
57
3
0
276,863
2
L
Anubis
10,840
602
91
5
0
297,370
6
W
Danzaburou
11,694
650
140
8
0
307,333
0
L
Thanatos
8,763
487
75
4
0
294,800
2
W
Bellona
9,546
530
76
4
0
362,788
5
W
Ne Zha
11,277
627
120
7
0
390,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role