Player Matchup

Artemis
Artemis
LordPushead
Artemis
Level 101
God Stats
55W - 55L
1,556 SR
Queue Stats
791W - 921L
1,410 Elo+
Solo
Tiamat
Tiamat
Shadow In Exile
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
beystone
Sun Wukong
Level 38
God Stats
7W - 13L
1,300 SR
Queue Stats
196W - 287L
1,370 Elo+
Solo
Team Averages
Level 69
1,452 SR
1,427 Elo+

VS

Team Averages
Level 91
1,629 SR
1,511 Elo+
Artemis
Artemis
Crash Test Dumy
Artemis
Level 148
God Stats
11W - 4L
1,690 SR
Queue Stats
378W - 427L
1,499 Elo+
Solo
Tiamat
Tiamat
SwayingMango531
Tiamat
Level 64
God Stats
11W - 8L
1,612 SR
Queue Stats
28W - 43L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
WiseStrongMan
Cthulhu
Level 62
God Stats
5W - 4L
1,584 SR
Queue Stats
5W - 4L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LordPushead
Artemis
12
0 / 3 / 2
9,015
563
10,973
13,682
4,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 1
9,734
608
9,962
14,275
7,545
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
beystone
Sun Wukong
14
1 / 4 / 2
9,628
602
7,236
18,141
9,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 4
11,444
715
13,844
13,133
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 0 / 8
10,914
682
16,286
10,130
7,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
14
1 / 0 / 3
10,230
639
7,032
10,965
11,507
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
12
12
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
Artemis
LordPushead
Artemis
0
3
2
0.33
L
2
5
1
0.5
W
4
0
8
8
W
Cthulhu
1
0
3
2.5
L
Sun Wukong
beystone
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,171
Damage
37,162
46,098
Taken
34,228
22,183
Mitigated
23,990
14,878
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,844
7,486
0
4,653
13,133
4,835
543
3,711
9,422
0
47,645
L
Artemis
LordPushead
Artemis
10,973
3,242
710
5,626
13,682
4,675
0
5,159
8,135
0
51,109
L
9,962
1,636
937
2,269
14,275
7,545
36
8,796
5,173
26,198
0
W
16,286
1,575
488
4,448
10,130
7,648
136
3,022
7,108
53,437
0
W
Cthulhu
7,032
33
111
875
10,965
11,507
132
3,337
7,628
32,533
0
L
Sun Wukong
beystone
Sun Wukong
7,236
1,065
0
5,336
18,141
9,963
0
8,272
9,356
0
33,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
32,588
158
Minions Killed
199
0
Camps Cleared
0
777,412
Distance Traveled
856,386
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,444
715
64
4
0
255,625
1
L
Artemis
9,015
563
75
5
0
250,509
2
L
Tiamat
9,734
608
32
2
0
243,442
0
W
Tiamat
10,914
682
83
5
0
300,059
0
W
Cthulhu
10,230
639
52
3
0
300,702
3
L
Sun Wukong
9,628
602
51
3
0
283,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role